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* llvmpipe: code consolidationBrian Paul2010-04-201-55/+18
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* llvmpipe: remove debug code and simplifyBrian Paul2010-04-201-14/+4
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* llvmpipe: fix cube face addressing bugBrian Paul2010-04-201-20/+60
| | | | Fixes fd.o bug 27760 (pigit fbo-cubemap).
* llvmpipe: whitespace fixBrian Paul2010-04-201-1/+1
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* r300g: Spill a bit more info about implementation errors in surface_copy.Corbin Simpson2010-04-201-1/+7
| | | | compiz appears to hit this. Weird.
* nv50: make a working check for user memory vertex/index buffersChristoph Bumiller2010-04-202-2/+10
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* nv50: fix FP result counting for depth outputChristoph Bumiller2010-04-201-1/+1
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* nv50: support vertex index biasChristoph Bumiller2010-04-202-7/+41
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* llvmpipe: fix depth+stencil logic errorBrian Paul2010-04-201-5/+18
| | | | | | If both Z-test and stencil-test were enabled, we were mis-computing the vector of updated Z buffer values. Fixes Z testing bug in progs/demos/fbotexture.c
* llvmpipe: fix comment/typoBrian Paul2010-04-201-1/+3
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* llvmpipe: fix incorrect front-facing value for fragment shaderBrian Paul2010-04-201-1/+6
| | | | | The TGSI convention is +1 for front-facing, -1 for back-facing Fixes glean glsl1 gl_FrontFacing tests.
* llvmpipe: rename mode -> interpBrian Paul2010-04-202-16/+16
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* llvmpipe: remove dead code/commentBrian Paul2010-04-201-2/+0
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* nv50: move declaration before codeBrian Paul2010-04-201-1/+1
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* nv50: fixed void pointer arithment warningBrian Paul2010-04-201-1/+1
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* gallium: replace pipe_resource::_usage with pipe_resource::usageBrian Paul2010-04-2014-18/+18
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* nv50: add missing idxbias param to nv50_push_elements_instanced()Brian Paul2010-04-202-4/+5
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* llvmpipe: remove call to llvmpipe_set_texture_image_layout()Brian Paul2010-04-201-3/+0
| | | | | This would seem to be needed but caused some regressions. More investigation will be done.
* llvmpipe: Re-enable half float formats.José Fonseca2010-04-201-5/+0
| | | | | | They should be working now, both textures and vertex/index/buffers. This reverts commit efc69ca61cf8fe7d2d44d177e7737999b6a114b5.
* gallivm: Universal format support on lp_build_fetch_rgba_aos via ↵José Fonseca2010-04-201-47/+33
| | | | | | util_format_description::fetch_rgba_float This therefore adds support to half float vertex buffers.
* gallivm: Cleanups and bugfixes to aos format translation.José Fonseca2010-04-201-131/+90
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* gallivm: Bring aos format back to life.José Fonseca2010-04-203-1/+316
| | | | | | Useful for fetching vertices for formats that are straight arrays. This reverts commit aa364d091e7e2ef2296fb25f92efc79a8c88f77d.
* nvfx: Fix typo.José Fonseca2010-04-201-1/+1
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* llvmpipe: silence warningAlan Hourihane2010-04-201-1/+1
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* Merge branch 'gallium-index-bias'José Fonseca2010-04-2026-97/+161
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| * r300g: Adapt for index bias interface change.José Fonseca2010-04-193-19/+32
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| * nvfx: Adapt for index bias interface change.José Fonseca2010-04-193-16/+24
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| * nv50: Adapt for index bias interface change.José Fonseca2010-04-193-6/+11
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| * trace: Implement index bias.José Fonseca2010-04-191-6/+10
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| * svga: Implement index bias.José Fonseca2010-04-197-23/+32
| | | | | | | | Untested.
| * softpipe: Implement index bias.José Fonseca2010-04-192-4/+16
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| * llvmpipe: Implement index bias.José Fonseca2010-04-192-7/+9
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| * identity: Implement index bias.José Fonseca2010-04-191-0/+4
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| * i965g: Implement index bias.José Fonseca2010-04-191-4/+6
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| * i915: Implement index bias.José Fonseca2010-04-191-6/+7
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| * failover: Implement index bias.José Fonseca2010-04-191-1/+4
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| * cell: Implement index bias.José Fonseca2010-04-191-5/+6
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* | llvmpipe: remove dead codeBrian Paul2010-04-191-5/+0
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* | llvmpipe: use llvmpipe_resource_stride()Brian Paul2010-04-191-2/+3
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* | llvmpipe: get 3D texture image stride from an array rather than computing itBrian Paul2010-04-197-17/+34
| | | | | | | | | | | | This fixes broken 3D texture indexing when the height of the 3D texture was less than 64 (the tile size). It's simpler to pass this as an array (as we do with the row stride) than to compute it on the fly.
* | llvmpipe: consolidate some code in llvmpipe_set_texture_image_layout()Brian Paul2010-04-191-16/+22
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* | llvmpipe: fix rendering to 3D texturesBrian Paul2010-04-194-76/+114
| | | | | | | | | | | | Treat cube faces and 3D texture slices in the same manner (they're layed out out continuously in memory). Additional clean-ups and improvements coming.
* | llvmpipe: checkpoint: fixes for render to 3D textureBrian Paul2010-04-192-60/+70
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* | llvmpipe: another fix for surface memory allocationBrian Paul2010-04-191-6/+12
| | | | | | | | | | The previous patch broke cube maps. The logic is a bit clearer now.
* | r300g: add is_rv350 flagMarek Olšák2010-04-204-14/+25
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* | llvmpipe: fix surface memory allocation bugBrian Paul2010-04-191-12/+36
| | | | | | | | | | | | | | We weren't always allocating the right amount of memory for image tiles for some formats (those < 32bpp). Fixes fd.o bug 27712.
* | draw llvm: fix constructor messZack Rusin2010-04-191-8/+0
| | | | | | | | use just one constructor to figure out whether to use llvm.
* | llvmpipe: enable draw llvm by defaultZack Rusin2010-04-191-1/+1
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* | llvmpipe: triangle function commentsBrian Paul2010-04-191-0/+10
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* | softpipe: add option to do polygon stipple in softpipe vs. draw moduleBrian Paul2010-04-193-0/+14
| | | | | | | | For debugging purposes.