| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
| |
Signed-off-by: Samuel Pitoiset <[email protected]>
Acked-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
This fixes a compilation warning introduced in commit 05a12c5
(gallium: add interface for writable shader images).
While we are at it, fix indentation and rename parameters according to
the gallium interface.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Only constbufs must be aligned to 0x100, but since all buffers can be
rebinded as constant buffers they must be also aligned.
This patch prevents this behaviour by aligning everything to 256-byte
increments at buffer creation.
This fixes dmesg fails for the following piglit test:
ext_transform_feedback-immediate-reuse-uniform-buffer -auto -fbo
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
NV50_3D_BIND_TSC only allows to bind 16 samplers, and since we don't
want to do anything with NV50_3D_BIND_TSC2, just limit the maximum
number of samplers to 16 like for nvc0.
This fixes dmesg fails with the following piglit test:
max-samplers
But the test still fails.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
| |
Fixes the following piglit test:
occlusion_query_meta_no_fragments
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
| |
This is loosely based on nvc0.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
| |
It appears that the G80 did not have support for the sampler view
first/last clamping. Put the view's last level in the place of the
texture's so that it doesn't go past what the sampler view allows.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
|
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
|
|
|
|
|
|
|
|
|
| |
There's no need to deal with samplers for texture size queries. That
code also was accidentally setting an invalid sIndirectSrc position, but
it can now just be removed.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
|
|
|
|
|
| |
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
|
|
|
|
|
|
|
|
|
| |
This gives the kernel a chance to validate and lock down the data,
without having to deal with mmap zapping.
With this, GLBenchmark stops on a texture relocations, because we'd
recycled a shader BO as another shader and failed to revalidate, since we
weren't clearing the cached validation state on mmap faults.
|
| |
|
| |
|
|
|
|
| |
The hash table considers key 0 to be the empty key.
|
|
|
|
|
|
| |
On a release build, this makes the rest of vc4_qpu_validate.c go away
(the compiler didn't know that our qpu helper function calls had no
side effects).
|
|
|
|
|
|
| |
PIPE_CAPs will be added some other time.
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
| |
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
PIPE_CAPs and TGSI support will be added later. The TGSI support should be
straightforward. We only need to split TGSI_FILE_RESOURCE into TGSI_FILE_IMAGE
and TGSI_FILE_BUFFER, though duplicating all opcodes shouldn't be necessary.
The idea is:
* ARB_shader_image_load_store should use set_shader_images.
* ARB_shader_storage_buffer_object should use set_shader_buffers(slots 0..M-1)
if M shader storage buffers are supported.
* ARB_shader_atomic_counters should use set_shader_buffers(slots M..N)
if N-M+1 atomic counter buffers are supported.
PIPE_CAPs can describe various constraints for early DX11 hardware.
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
| |
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
| |
Cuts another 12% of vc4_uniforms.o, in exchange for computing it at
CSO creation time.
|
|
|
|
|
| |
In exchange for a bit of space and computation in CSO setup, we cut
vc4_uniform.c (draw time) code size by 4.8%.
|
|
|
|
|
| |
The rest of vc4_program.c is about compiling, while this is about
uniform emit at draw time.
|
|
|
|
|
| |
No code generation changes from this, but it'll be useful to have this
next time I go checking -Wdouble-promotion.
|
| |
|
| |
|
|
|
|
| |
Cuts another 88 bytes of compiled code.
|
|
|
|
|
| |
Drops 680 bytes of code, from avoiding a bunch of extra updates to the
next pointer in the struct.
|
|
|
|
|
|
| |
I needed to rewrite this a bit for safety checking in the next commit.
Despite being a static inline of the same thing that was being done, we
lose 36 bytes of code for some reason.
|
|
|
|
|
|
| |
Now that RCL generation is in the kernel, we don't have any other
callers. Oddly, the compiler generates another 8 bytes of code for
this, but the simplification is worth it.
|
|
|
|
|
|
|
| |
Now that we don't resize the CL as we build (it's set up at the top by
vc4_start_draw()), we can store the pointers instead of offsets from
the base. Saves a bit of math in emitting relocs (about 60 bytes of
code).
|
| |
|
|
|
|
| |
Signed-off-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
| |
Michel reported this still failed, and this fixed it
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
This adds the translation from TGSI to AMDGPU llvm backend, for the
64-bit opcodes. The backend pretty much handles everything for us
fine. There is one patch required for SI DFRAC support, that I know
off.
[airlied: fixed missing comma, updated relnotes]
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
temp_reg needs to be last, as we increment things
away from it, otherwise on cayman some tests were overwriting
the index regs.
Fixes 2 piglit with ARB_gpu_shader5 forced on cayman.
Reviewed-by: Glenn Kennard <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
Cayman needs a different method to upload the CF IDX0/1
This fixes 31 piglits when ARB_gpu_shader5 is forced on
with cayman.
Reviewed-by: Glenn Kennard <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Fixes the following piglits:
fbo-alphatest-nocolor
fbo-alphatest-nocolor-ff
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
|
| |
If we split addr/pred, the original instruction could have originated
from a different block. If we don't fixup the block ptr we hit asserts
later (in debug builds).
NOTE: perhaps we don't want to try to preserve addr/pred reg's across
block boundaries.. this at least needs some thought in case addr/pred
writes end up inside a conditional block..
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
|
|
|
|
| |
The address and predicate register are special, they don't get assigned
in RA. So do a better job of ignoring them rather than hitting later
asserts.
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
| |
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Some, but not all, state trackers will explicitly unref (and set to
NULL) the previous *fence before calling pipe->flush(). So driver
should use fence_ref() which will unref the old fence if not NULL.
Signed-off-by: Rob Clark <[email protected]>
Acked-by: Eric Anholt <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Some, but not all, state trackers will explicitly unref (and set to
NULL) the previous *fence before calling pipe->flush(). So driver
should use fence_ref() which will unref the old fence if not NULL.
Signed-off-by: Rob Clark <[email protected]>
Acked-by: Chia-I Wu <[email protected]>
|
|
|
|
|
|
|
|
| |
Some, but not all, state trackers will explicitly unref (and set to
NULL) the previous *fence before calling pipe->flush(). So driver
should use fence_ref() which will unref the old fence if not NULL.
Signed-off-by: Rob Clark <[email protected]>
|
|
|
|
|
|
|
|
|
|
|
| |
Before validating vertex arrays we need to check if a VBO is present.
Checking if vb->buffer is not NULL fixes the issue.
Fixes the following piglit test:
gl-3.1-vao-broken-attrib
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
According to nv50, this should be src->ms_y instead of src->ms_x. This
code is here since 2012, so it's probably a typo error which has never
been detected since a long time. I didn't do a full piglit run to check
if it fixes some other weird issues.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
|
|
|
|
|
|
|
| |
Freedreno requires {a4xx,ir3}_SOURCES and NIR to build.
Signed-off-by: Varad Gautam <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
|
|
|
|
|
|
|
|
|
| |
Fixes the following piglits:
occlusion_query_meta_fragments
occlusion_query_meta_no_fragments
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: [email protected]
|