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* llvmpipe: implement sprite coord origin modesBrian Paul2010-09-201-6/+12
* llvmpipe: rename sprite field, add sprite_coord_originBrian Paul2010-09-205-6/+10
* llvmpipe: clean-up, comments in setup_point_coefficient()Brian Paul2010-09-201-5/+10
* llvmpipe: reformatting, remove trailing whitespace, etcBrian Paul2010-09-201-21/+23
* llvmpipe: indentation fixBrian Paul2010-09-201-1/+1
* llvmpipe: maintain fragment shader state for draw moduleBrian Paul2010-09-202-0/+14
* gallium: rework handling of sprite_coord_enable stateBrian Paul2010-09-172-1/+16
* r600g: alternative command stream building from contextJerome Glisse2010-09-178-16/+4580
* r600g: Fixed the shift in S_02880C_KILL_ENABLE.Tilman Sauerbeck2010-09-172-2/+2
* r600g: Enable PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED.Tilman Sauerbeck2010-09-171-2/+1
* r600g: Only set PA_SC_EDGERULE on rv770 and greater.Tilman Sauerbeck2010-09-171-2/+14
* r600g: Added DB_SHADER_CONTROL defines.Tilman Sauerbeck2010-09-174-6/+46
* r600g: Formatting fixes.Tilman Sauerbeck2010-09-171-27/+26
* r600g: add upload manager support.Dave Airlie2010-09-176-47/+223
* r600g: add support for kernel boDave Airlie2010-09-172-0/+8
* r600g: move constant buffer creation behind winsys abstraction.Dave Airlie2010-09-178-45/+23
* r600g: attempt to abstract kernel bos from pipe driver.Dave Airlie2010-09-1711-127/+132
* r600g: hide radeon_ctx inside winsys.Dave Airlie2010-09-176-48/+22
* gallivm: Start collecting bitwise arithmetic helpers in a new module.José Fonseca2010-09-161-2/+3
* r300g/swtcl: fix CS overrunMarek Olšák2010-09-162-8/+28
* llvmpipe: add DEBUG_FS to dump variant informationKeith Whitwell2010-09-163-1/+3
* llvmpipe: add LP_PERF flag to disable various aspects of rasterizationKeith Whitwell2010-09-168-6/+90
* nv50: get shader fixups/relocations into working stateChristoph Bumiller2010-09-164-54/+79
* nv50: don't segfault on shaders with 0 instructionsChristoph Bumiller2010-09-161-1/+3
* r600g: Use clamped math for RCP and RSQ.Tilman Sauerbeck2010-09-161-2/+14
* r600g: Fixed a bo leak in r600_blit_state_ps_shader().Tilman Sauerbeck2010-09-161-1/+1
* r600g: fix texture bos and avoid doing depth blit on evergreenDave Airlie2010-09-162-11/+4
* r600g: fixup texture state on evergreen.Dave Airlie2010-09-164-143/+317
* nv50: Fix 'control reaches end of non-void function' warning.Vinson Lee2010-09-151-0/+1
* nv50: Silence uninitialized variable warnings.Vinson Lee2010-09-151-1/+2
* nv50: Silence uninitialized variable warning.Vinson Lee2010-09-151-1/+2
* nv50: Silence uninitialized variable warning.Vinson Lee2010-09-151-1/+1
* nv50: Silence uninitialized variable warning.Vinson Lee2010-09-151-0/+1
* nv50: Remove unnecessary headers.Vinson Lee2010-09-152-2/+0
* nv50: Update files in SConscript to match Makefile.Vinson Lee2010-09-151-1/+8
* r600g: add vgt dma src definesDave Airlie2010-09-162-3/+5
* r600g: use index min/max + index buffer offset.Dave Airlie2010-09-164-5/+14
* r600g: pull r600_draw struct out into headerDave Airlie2010-09-164-72/+73
* nv50: use unsigned int for bitfields to silence warningsBrian Paul2010-09-152-16/+16
* llvmpipe: s/boolean/unsigned/ in bitfield to silence warningBrian Paul2010-09-151-2/+2
* llvmpipe: cast to silence warningBrian Paul2010-09-151-1/+1
* r600g: misc cleanupJohn Doe2010-09-157-46/+47
* Merge remote branch 'origin/nv50-compiler'Christoph Bumiller2010-09-1523-5020/+9082
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| * nv50: put low limit on REG_ALLOC_TEMP and FP_RESULT_COUNTChristoph Bumiller2010-09-152-2/+5
| * nv50: improve and fix modifier folding optimizationChristoph Bumiller2010-09-154-26/+46
| * nv50: consider address register in reload eliminationChristoph Bumiller2010-09-151-7/+11
| * nv50: fix TXP depth comparison valueChristoph Bumiller2010-09-131-16/+22
| * nv50: fix indirect CONST access with large or negative offsetsChristoph Bumiller2010-09-132-3/+12
| * nv50: MOV TEMP[0], -CONST[0] must be float32 negationChristoph Bumiller2010-09-131-2/+7
| * nv50: interp cannot write flags regChristoph Bumiller2010-09-133-7/+25