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* | i915g: Do generic remapping.Stéphane Marchesin2011-06-063-92/+119
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* i915g: implement more opcodes.Stéphane Marchesin2011-06-061-12/+82
* i915g: implement TGSI_OPCODE_SEQ.Stéphane Marchesin2011-06-061-0/+28
* i915g: handle varyings properly.Stéphane Marchesin2011-06-062-9/+27
* i915g: add missing and unsupported PIPE_CAPs to avoid debug messages.Stéphane Marchesin2011-06-061-0/+5
* i915g: don't destroy a texture buffer if it's NULL.Stéphane Marchesin2011-06-061-1/+2
* llvmpipe: use $(CXX) instead of g++ for linking.Stéphane Marchesin2011-06-061-1/+1
* softpipe: Anisotropic filtering extension.Andreas Faenger2011-06-062-6/+336
* nv50: fix nv50_sampler_state_delete array overflowMarcin Slusarz2011-06-061-1/+1
* r600g: move spi update to only when states change.Dave Airlie2011-06-031-2/+9
* r600g: make conv pipe prim table driven.Dave Airlie2011-06-031-32/+20
* r600g: sampler and texture state doesn't need a range/block.Dave Airlie2011-06-034-34/+50
* softpipe: add a better fake implementation of fencesMarek Olšák2011-06-022-6/+5
* r600g: add spi state and move spi/vgt to modify registerDave Airlie2011-06-022-16/+35
* r600g: decrease CPU time on set buffer resourcesDave Airlie2011-06-025-24/+92
* r600g: work out range/block etc at state build time.Dave Airlie2011-06-022-6/+15
* r600g: deinline r600_pipe_state_add_reg.Dave Airlie2011-06-022-12/+17
* r600g: prepare for passing ctx into _r600_pipe_state_add_regDave Airlie2011-06-025-18/+37
* r600g: migrate macros from r600_priv.h to r600.hDave Airlie2011-06-021-0/+11
* r600g: optimise state setting in r600_draw_vbo.Dave Airlie2011-06-022-11/+21
* r300g: remove unused debug option DBG_UPLOADMarek Olšák2011-06-012-15/+11
* r600g: add llano supportAlex Deucher2011-05-314-0/+52
* r300g: set squared microtiling for the dummy zbufferMarek Olšák2011-05-311-1/+1
* r300g: log when getting unsupported texture formatMarek Olšák2011-05-311-4/+14
* trace: implement texture_barrierMarek Olšák2011-05-291-0/+16
* trace: implement render_conditionMarek Olšák2011-05-291-0/+20
* r300g: clear can be killed by render conditionMarek Olšák2011-05-293-7/+35
* r300g: fix occlusion queries when depth test is disabled or zbuffer is missingMarek Olšák2011-05-292-6/+27
* r300g: cleanup render_condition a bitMarek Olšák2011-05-291-5/+3
* r300g: remove fake occlusion queries (debug option)Marek Olšák2011-05-293-58/+7
* r300g: remove debug option DBG_FALLMarek Olšák2011-05-292-2/+1
* r300g: print some HyperZ debug infoMarek Olšák2011-05-292-0/+4
* nv50: fix emit_add_a16 to emit correct source regTrevor Davenport2011-05-271-2/+2
* i915g: Bump texture sizesJakob Bornecrantz2011-05-251-2/+2
* r600g: remove duplicate opcode in r600_opcodes.hAlex Deucher2011-05-251-1/+0
* r600g: fix eg/cayman scissor workaroundAlex Deucher2011-05-241-11/+13
* r600g: add workaround for buggy hw scissor on eg/cayman.Dave Airlie2011-05-251-1/+14
* r600g: add initial cayman acceleration support.Dave Airlie2011-05-259-200/+1018
* r600g: don't lookup a vs semantic for position/face.Dave Airlie2011-05-251-0/+4
* r600g: fix "Fixed-Point Data Conversions"Christian König2011-05-212-2/+2
* nv50: add support for user clip planesMaxim Levitsky2011-05-194-1/+40
* r300g: HiZ fixesMarek Olšák2011-05-151-24/+24
* r300g: don't set other HyperZ states if depth and stencil tests are disabledMarek Olšák2011-05-151-14/+27
* r300g: dynamically ask for and release Hyper-Z accessMarek Olšák2011-05-157-68/+126
* r300g: fix conversion from int to booleanMarek Olšák2011-05-151-2/+2
* nvc0: prevent overlap between load address and destination regsChristoph Bumiller2011-05-131-15/+29
* util_logbase2 takes and returns unsigned, not intMatt Turner2011-05-121-2/+2
* Remove redundant util_unsigned_logbase2Matt Turner2011-05-123-4/+4
* nvfx: fill some PIPE_CAPsFrancesco Marella2011-05-131-0/+6
* i915g: Fix typos in print messages.Vinson Lee2011-05-121-3/+3