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* r600g/sb: implement r600 gpr index workaround. (v3.1)Dave Airlie2015-01-074-9/+57
* r600g: fix regression since UCMP changeDave Airlie2015-01-071-1/+1
* r600g/sb: fix issues with loops created for switchVadim Girlin2015-01-075-4/+16
* Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"Dave Airlie2015-01-071-38/+12
* radeonsi: fix VertexID for OpenGLMarek Olšák2015-01-071-2/+5
* nv50/ir: fix texture offsets in release buildsIlia Mirkin2015-01-062-2/+4
* nv50,nvc0: set vertex id base to index_biasIlia Mirkin2015-01-045-7/+35
* nv50,nvc0: implement half_pixel_centerTiziano Bacocco2015-01-048-14/+11
* radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0Michel Dänzer2015-01-041-2/+4
* llvmpipe: fix lp_test_arit denorm handlingRoland Scheidegger2014-12-111-1/+37
* r600g: only init GS_VERT_ITEMSIZE on r600Dave Airlie2014-12-111-5/+2
* radeonsi: Program RASTER_CONFIG for harvested GPUs v5Tom Stellard2014-12-112-6/+130
* r600g/sb: fix issues cause by GLSL switching to loops for switchDave Airlie2014-12-031-12/+38
* freedreno/ir3: fix UMADIlia Mirkin2014-12-031-9/+9
* freedreno/a3xx: only enable blend clamp for non-float formatsIlia Mirkin2014-12-032-4/+7
* nv50/ir/tgsi: handle TGSI_OPCODE_ARRChristoph Bumiller2014-12-031-1/+4
* freedreno/ir3: don't pass consts to madsh.m16 in MOD logicIlia Mirkin2014-11-281-0/+3
* r600g: merge the TXQ and BUFFER constant buffers (v1.1)Dave Airlie2014-11-284-72/+62
* r600g: do all CUBE ALU operations before gradient texture operations (v2.1)Dave Airlie2014-11-261-64/+72
* r600: fix texture gradients instruction emission (v2)Dave Airlie2014-11-261-28/+31
* nv50,nvc0: buffer resources can be bound as other things down the lineIlia Mirkin2014-11-242-14/+14
* nv50,nvc0: actually check constbufs for invalidationIlia Mirkin2014-11-242-3/+6
* nv50/ir: set neg modifiers on min/max argsIlia Mirkin2014-11-241-0/+2
* r600g: limit texture offset application to specific types (v2)Dave Airlie2014-11-191-3/+18
* r600g: geom shaders: always load texture src regs from inputsDave Airlie2014-11-191-1/+2
* radeonsi: support per-sample gl_FragCoordMarek Olšák2014-11-191-12/+13
* r600g/cayman: handle empty vertex shadersDave Airlie2014-11-191-4/+8
* r600g/cayman: fix texture gather testsDave Airlie2014-11-191-4/+11
* r600g/cayman: fix integer multiplication output overwrite (v2)Dave Airlie2014-11-191-3/+23
* radeonsi: Disable asynchronous DMA except for PIPE_BUFFERMichel Dänzer2014-11-191-0/+15
* nv50,nvc0: use clip_halfz setting when creating rasterizer stateIlia Mirkin2014-11-196-3/+10
* freedreno/ir3: move some helpersRob Clark2014-11-142-65/+71
* freedreno: rename draw->draw_vboRob Clark2014-11-144-6/+6
* freedreno/a3xx: missing u_upload_destroyRob Clark2014-11-141-0/+2
* freedreno: fix borked check for a320.0Rob Clark2014-11-141-1/+1
* freedreno/ir3: half vs full reg in standalone compiler outputRob Clark2014-11-141-6/+10
* llvmpipe: Call pipe_thread_wait() on Linux.José Fonseca2014-11-131-0/+6
* i915g: we also have more than 0 viewports!Kenneth Graunke2014-11-121-0/+3
* vc4: Avoid reusing a pointer from c->outputs[] after add_output().Eric Anholt2014-11-121-5/+6
* vc4: Fix assumption of TGSI OUT[0] being POSITION in the VS.Eric Anholt2014-11-121-5/+5
* nvc0: remove unused mm_VRAM_fe0Ilia Mirkin2014-11-122-9/+0
* ilo: clean up gen6_3DSTATE_SF()Chia-I Wu2014-11-113-90/+105
* ilo: clean up gen7_3DSTATE_STREAMOUT()Chia-I Wu2014-11-112-45/+35
* ilo: rework gen7_3DSTATE_SO_DECL_LIST()Chia-I Wu2014-11-111-60/+66
* ilo: add 3DSTATE_SO_BUFFER variantsChia-I Wu2014-11-112-24/+25
* ilo: add gen6_3dstate_constant()Chia-I Wu2014-11-112-84/+67
* ilo: add variants of 3DSTATE_{HS,DS}Chia-I Wu2014-11-112-12/+6
* ilo: add variants of 3DSTATE_GSChia-I Wu2014-11-113-63/+100
* ilo: add variants of 3DSTATE_VSChia-I Wu2014-11-113-16/+22
* ilo: add variants of 3DSTATE_PSChia-I Wu2014-11-112-36/+41