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src
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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
svga: Add a comment about depth format selection.
José Fonseca
2011-09-23
1
-1
/
+10
*
svga: Consider the new depth formats in svga_texture_from_handle().
José Fonseca
2011-09-23
1
-1
/
+2
*
svgadump: Dump the new depth format names.
José Fonseca
2011-09-23
1
-0
/
+9
*
svga: Expose the new depth formats
Jakob Bornecrantz
2011-09-23
6
-25
/
+65
*
svga: Coalesce multiple shader constants in a single command.
José Fonseca
2011-09-23
3
-4
/
+178
*
svgadump: Update for svga3d_reg.h header changes.
José Fonseca
2011-09-23
1
-33
/
+60
*
svga: updated svga3d_reg.h to latest public version
Brian Paul
2011-09-23
1
-49
/
+144
*
Allow RBUG to start blocked
Alex Corscadden
2011-09-23
1
-0
/
+4
*
i915g: Don't generate useless swizzles before texture accesses.
Stéphane Marchesin
2011-09-22
3
-10
/
+62
*
i915g: Fix whitespace.
Stéphane Marchesin
2011-09-22
1
-13
/
+13
*
i915g: Fix peephole optimization for MOVs.
Stéphane Marchesin
2011-09-22
1
-0
/
+8
*
i915g: Add unsupported PIPE_CAP_MIN_TEXEL_OFFSET/PIPE_CAP_MAX_TEXEL_OFFSET.
Stéphane Marchesin
2011-09-22
1
-0
/
+3
*
draw: add support for guard-band clipping
Brian Paul
2011-09-22
1
-1
/
+1
*
svga: skip assertion when index_bias < 0
Brian Paul
2011-09-22
1
-1
/
+1
*
svga: fix the test for sRGB texture formats
Brian Paul
2011-09-22
1
-1
/
+2
*
util: add u_bit_scan helper
Keith Whitwell
2011-09-22
1
-7
/
+0
*
i915g: Add an optimization to get rid of useless movs, in particular at the e...
Stéphane Marchesin
2011-09-21
1
-3
/
+38
*
i915g: Fix some whitespace problems.
Stéphane Marchesin
2011-09-21
2
-12
/
+12
*
i915g: Blend equation separate seems to work.
Stéphane Marchesin
2011-09-21
1
-6
/
+1
*
i915g: Add ifdef'd out code to dump compiled shaders.
Stéphane Marchesin
2011-09-21
1
-0
/
+4
*
i915g: Fix bug in shader optimizer.
Stéphane Marchesin
2011-09-21
1
-2
/
+2
*
i915g: Remove stale function prototype.
Stéphane Marchesin
2011-09-21
1
-6
/
+0
*
svga: call u_default_redefine_user_buffer() to fix failed assertion
Brian Paul
2011-09-21
1
-5
/
+2
*
llvmpipe: silence a pointer type warning
Brian Paul
2011-09-20
1
-1
/
+1
*
Update llvmpipe's gitignore
Nicholas Miell
2011-09-19
1
-0
/
+1
*
r300/compiler: Fix regalloc for values with multiple writers
Tom Stellard
2011-09-18
1
-3
/
+6
*
gallium: move clear paths from rgba to a pointer to a color union (v2)
Dave Airlie
2011-09-18
27
-103
/
+121
*
r300/compiler: Add support for the output modifier (OMOD)
Tom Stellard
2011-09-16
16
-25
/
+310
*
r300/compiler: Move some helper functions to radeon_compiler_util.c
Tom Stellard
2011-09-16
3
-33
/
+68
*
r300/compiler: Don't unroll loops that conditionally increment the counter
Tom Stellard
2011-09-16
1
-2
/
+14
*
nouveau: Fix typos of ParseSourceList in SConscript files.
Vinson Lee
2011-09-16
4
-4
/
+4
*
winsys/radeon: use the cache bufmgr for buffers with PIPE_BIND_CUSTOM
Marek Olšák
2011-09-16
1
-1
/
+1
*
softpipe: use pipe_get_tile_rgba_format()
Brian Paul
2011-09-16
1
-5
/
+6
*
softpipe: use util_format_is_depth_or_stencil()
Brian Paul
2011-09-16
1
-7
/
+1
*
r600g: fixup missing scaled r600 types.
Dave Airlie
2011-09-16
1
-0
/
+4
*
r600g: interpret integer texture types as ints.
Dave Airlie
2011-09-16
1
-0
/
+5
*
r600g: take constantly interpolated values into a/c
Dave Airlie
2011-09-16
1
-3
/
+4
*
r600g: add flat non-interpolation support.
Dave Airlie
2011-09-16
3
-3
/
+33
*
r600g: set number type correctly for color buffers.
Dave Airlie
2011-09-16
1
-5
/
+29
*
r600g: add missing formats to color buffer setup.
Dave Airlie
2011-09-16
2
-1
/
+17
*
softpipe: use consistent indentation in sp_quad_blend.c
Brian Paul
2011-09-15
1
-183
/
+183
*
softpipe: fix blending for luminance/intensity surfaces
Brian Paul
2011-09-15
1
-65
/
+96
*
r600g: Initialize multi VGT related register on Cayman.
Michel Dänzer
2011-09-14
2
-0
/
+11
*
nvc0: implement resource_resolve
Christoph Bumiller
2011-09-14
4
-5
/
+532
*
llvmpipe: Remove dead lp_tile_shuffle_mask.py script.
José Fonseca
2011-09-14
1
-32
/
+0
*
nv50/ir: add missing license headers
Christoph Bumiller
2011-09-14
24
-1
/
+484
*
nvc0: emit tessellation mode and patch size in TCP/TEP validation
Christoph Bumiller
2011-09-14
1
-1
/
+12
*
nv50,nvc0: handle PIPE_CAP_MIN/MAX_TEXEL_OFFSET
Christoph Bumiller
2011-09-14
2
-0
/
+8
*
nvc0: remove old shader backend files
Christoph Bumiller
2011-09-14
7
-7270
/
+0
*
nvc0: hook up to new shader code generator
Christoph Bumiller
2011-09-14
10
-612
/
+508
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