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* nv50: check for immediates when turning MUL ADD into MADChristoph Bumiller2010-09-131-0/+9
* nv50: handle TGSI EXP and LOG againChristoph Bumiller2010-09-132-3/+47
* nv50: match TEMP limit with nv50 ir builderChristoph Bumiller2010-09-121-1/+1
* nv50: newlines in shader bincode printingChristoph Bumiller2010-09-121-2/+5
* nv50: cannot move from local mem to output reg directlyChristoph Bumiller2010-09-123-3/+5
* nv50: fix size of outputs_written arrayXavier Chantry2010-09-121-1/+1
* nv50: minor compiler fixes and cleanupsChristoph Bumiller2010-09-124-8/+19
* nv50: reduce bb_reachable_by runtime from pot to linearChristoph Bumiller2010-09-123-21/+104
* nv50: fix can_load check for 3rd sourceChristoph Bumiller2010-09-091-7/+5
* nv50: address regs are 16 bitChristoph Bumiller2010-09-092-1/+5
* nv50: duplicate interps in load_proj_tex_coordsChristoph Bumiller2010-09-091-4/+35
* nv50: create value references with the right typeChristoph Bumiller2010-09-092-26/+29
* nv50: use actual loads/stores if TEMPs are accessed indirectlyChristoph Bumiller2010-09-0910-23/+122
* nv50: don't parse again in tgsi_2_ncChristoph Bumiller2010-09-091-15/+3
* nv50: prepare for having multiple functionsChristoph Bumiller2010-09-098-52/+171
* nv50: save tgsi instructionsChristoph Bumiller2010-09-092-0/+6
* nv50: load address register before using it, not afterChristoph Bumiller2010-09-031-5/+7
* Merge remote branch 'origin/master' into nv50-compilerChristoph Bumiller2010-09-02139-5045/+12138
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| * r600g: fix memory/bo leakJerome Glisse2010-09-023-0/+20
| * r600g: fix thinko in shadow code.Dave Airlie2010-09-021-1/+1
| * r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.Dave Airlie2010-09-021-1/+1
| * r600g: fix depth texture testsDave Airlie2010-09-021-2/+2
| * r600g: add missing vertex fetch formats to the translation table.Dave Airlie2010-09-022-0/+3
| * r600g: fix binding of same texture to several target slotJerome Glisse2010-09-012-23/+62
| * r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_viewDave Airlie2010-09-021-1/+1
| * r600g: silence compiler warningJerome Glisse2010-09-011-1/+1
| * r600g: refix db/cb stateJerome Glisse2010-09-016-32/+119
| * r600g: fix up default state differences between r6xx and r7xxAlex Deucher2010-09-011-6/+16
| * r600g: avoid dynamic allocation of statesJerome Glisse2010-09-0110-927/+399
| * Revert "Revert "r600g: precompute some of the hw state""Jerome Glisse2010-09-017-88/+142
| * nouveau/nvfx: Remove enforcement of bit depth being same as front bufferPatrice Mandin2010-09-011-17/+0
| * r600g: correct cb/zb offset emits.Dave Airlie2010-09-011-2/+2
| * Revert "r600g: precompute some of the hw state"Dave Airlie2010-09-017-142/+184
| * r600g: fix typo causing segfault.Dave Airlie2010-09-011-1/+1
| * r600g: fix glean texCube and shadows.Dave Airlie2010-09-011-5/+149
| * llvmpipe: slightly simplify build_maskKeith Whitwell2010-08-311-6/+2
| * llvmpipe: combine linear mask calculationKeith Whitwell2010-08-312-15/+84
| * llvmpipe: intrinsics versions of build_mask functionsKeith Whitwell2010-08-311-1/+77
| * r600g: fix up depth write swizzles.Dave Airlie2010-08-311-1/+4
| * r600g: fix fp-fragment-position test.Dave Airlie2010-08-311-0/+1
| * r600g: fix typo in last commitDave Airlie2010-08-311-1/+1
| * r600g: fix position input to fragment shader.Dave Airlie2010-08-311-0/+7
| * r600g: remove unneeded function call from scsDave Airlie2010-08-311-4/+0
| * r600g: make LIT work properlyDave Airlie2010-08-311-8/+3
| * r600g: fixup trig functions when input is a literalDave Airlie2010-08-311-9/+67
| * r600g: make sure LIT splits constantsDave Airlie2010-08-311-14/+11
| * r600g: fix constant splittingDave Airlie2010-08-311-2/+2
| * r600g: fix LIT testsDave Airlie2010-08-311-2/+3
| * r600g: add missing literalsDave Airlie2010-08-312-1/+33
| * r600g: precompute some of the hw stateJerome Glisse2010-08-307-184/+142