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path: root/src/gallium/drivers
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* i965g: add some missing texture creation codeKeith Whitwell2009-11-042-1/+32
* i965g: stubs for brw_pipe_vertex.cKeith Whitwell2009-11-042-1/+16
* i965g: hook up pipe sampler callbacksKeith Whitwell2009-11-046-68/+120
* i965g: hook up more pipe_context functionsKeith Whitwell2009-11-049-32/+81
* i965g: add missing buffer functionsKeith Whitwell2009-11-045-3/+158
* i965g: hook up brw_screen.cKeith Whitwell2009-11-043-49/+38
* i965g: add standalone xlib debug winsysKeith Whitwell2009-11-046-7/+10
* i965g: convert read/write domain pairs into single usage valueKeith Whitwell2009-11-0417-72/+66
* i965g: format RELOCs similarlyKeith Whitwell2009-11-023-12/+26
* i965g: rename brw_constant_buffer to brw_curbe_bufferKeith Whitwell2009-11-023-13/+7
* i965g: driver and winsys compileKeith Whitwell2009-11-0112-40/+46
* i965g: the whole drivers/i965 directory is compilingKeith Whitwell2009-11-013-143/+108
* i965g: more files compilingKeith Whitwell2009-11-014-166/+205
* i965g: more files compilingKeith Whitwell2009-11-018-147/+269
* i965g: more files compilingKeith Whitwell2009-11-017-322/+576
* i965g: more files compilingKeith Whitwell2009-11-017-161/+176
* i965g: more work on compilation -- surface managementKeith Whitwell2009-11-019-617/+474
* i965g: more work on compilationKeith Whitwell2009-10-315-171/+156
* i965g: non-glsl fragment shader path is compilingKeith Whitwell2009-10-318-192/+230
* i965g: wip on fragment shadersKeith Whitwell2009-10-312-236/+698
* i965g: work in progress on fragment shadersKeith Whitwell2009-10-2918-1000/+682
* i965g: still working on compilationKeith Whitwell2009-10-286-90/+208
* i965g: still working on compilationKeith Whitwell2009-10-277-88/+83
* i965g: still working on compilationKeith Whitwell2009-10-269-470/+485
* i965g: still working on compilationKeith Whitwell2009-10-2637-680/+786
* i965g: start hooking up some to the gallium context interfacesKeith Whitwell2009-10-2512-294/+519
* i965g: more compiling wipKeith Whitwell2009-10-2516-200/+243
* i965g: more work on compiling, particularly the brw_draw filesKeith Whitwell2009-10-2529-403/+689
* i965g: more work on compilingKeith Whitwell2009-10-2443-603/+920
* i965g: more files compilingKeith Whitwell2009-10-2447-492/+1027
* i965g: first compiling fileKeith Whitwell2009-10-245-35/+114
* i965g: wip on removing GL stuff, trying to get a few files compilingKeith Whitwell2009-10-2350-1021/+421
* i965: ignore cliprect_modeKeith Whitwell2009-10-231-17/+4
* i965g: wipKeith Whitwell2009-10-2340-2599/+907
* i965g: re-starting from the dri driverKeith Whitwell2009-10-2368-0/+29208
* gallium: remove extended negate also, and also the ExtSwz tokenKeith Whitwell2009-10-236-120/+9
* cell: typo from ExtSwizzle commitKeith Whitwell2009-10-231-1/+1
* gallium: remove the swizzling parts of ExtSwizzleKeith Whitwell2009-10-2310-184/+52
* gallium: remove noise opcodesKeith Whitwell2009-10-235-41/+0
* r300g: Enable more stuff in r300_screen, cleanup comments.Corbin Simpson2009-10-223-16/+23
* r300g: Cleanup PSC setup math a bit and stop using Draw formats.Corbin Simpson2009-10-223-23/+74
* nv50: handle PIPE_TEX_FILTER_ANISO caseChristoph Bumiller2009-10-222-15/+13
* nouveau: nv30: rewrite so we can render only in depth bufferPatrice Mandin2009-10-221-20/+35
* nouveau: nv30: use a8r8g8b8 as depth texture format for z24s8Patrice Mandin2009-10-221-4/+4
* r300g: Clean up duplicate code in r300_render.Corbin Simpson2009-10-221-45/+4
* r300g: Move render functions to r300_render.Corbin Simpson2009-10-224-65/+249
* llvmpipe: Avoid yet another variable size array.José Fonseca2009-10-221-2/+4
* llvmpipe: Define rdtsc for MSVC.José Fonseca2009-10-221-3/+14
* llvmpipe: Avoid variable size arrays.José Fonseca2009-10-223-4/+7
* llvmpipe: Use the pack/unpack functions for 8bit unsigned norm multiplication.José Fonseca2009-10-221-79/+17