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* llvmpipe: Mask out color channels not present in the color buffer.José Fonseca2009-09-101-5/+23
* llvmpipe: Fix sampling from depth textures. Respect texture compare func.José Fonseca2009-09-102-49/+122
* llvmpipe: Skip blending when mask is zero.José Fonseca2009-09-102-13/+30
* llvmpipe: Proper control flow builders.José Fonseca2009-09-103-60/+426
* llvmpipe: Copy the texture target into the sampler static state.José Fonseca2009-09-101-0/+1
* llvmpipe: Quick hack for 1D textures.José Fonseca2009-09-092-0/+4
* llvmpipe: Fix depth mask computation.José Fonseca2009-09-091-4/+5
* llvmpipe: Include zsbuf's format in the fragment shader key.José Fonseca2009-09-092-14/+17
* llvmpipe: Debug function to check stack alignment.José Fonseca2009-09-093-4/+28
* i915g: Add buffer write callbackJakob Bornecrantz2009-09-091-0/+11
* i915g: Reorg vbuf code a bitJakob Bornecrantz2009-09-091-36/+61
* i915g: Keep vertex buffers in a fifoJakob Bornecrantz2009-09-091-5/+36
* scons: Don't set LLVM_VERSION if one of the llvm-config calls fails.Vinson Lee2009-09-071-1/+1
* llvmpipe: Silent debug statement.José Fonseca2009-09-071-1/+1
* llvmpipe: Better abs for floating points.José Fonseca2009-09-071-6/+17
* llvmpipe: Code generate the texture sampling inside the shader.José Fonseca2009-09-0711-6/+306
* llvmpipe: Texture sampling code generation primitives.José Fonseca2009-09-074-0/+478
* llvmpipe: Convenience function to obtain the integer type with same bitdepth ...José Fonseca2009-09-072-0/+15
* llvmpipe: Utility functions for linear and bilinear interpolation.José Fonseca2009-09-072-0/+45
* llvmpipe: Correct implementation of floor.José Fonseca2009-09-072-0/+95
* llvmpipe: Utility function to get the pointer to a structure member.José Fonseca2009-09-072-4/+29
* llvmpipe: SoA pixel unpacking specialization.José Fonseca2009-09-076-39/+252
* llvmpipe: Further abstract the texture sampling generation from TGSI translat...José Fonseca2009-09-075-125/+186
* r300g: Fix a number of warningsNicolai Hähnle2009-09-0610-10/+23
* r300g: Debug flags infrastructureNicolai Hähnle2009-09-0610-21/+152
* r300g: update the value of register VAP_VF_MAX_VTX_INDXCooper Yuan2009-09-051-1/+2
* r300g: update rs_block state after changing rasterizerCooper Yuan2009-09-051-0/+1
* r300g: need to validate scissor and viewport state if bind new rasterizerCooper Yuan2009-09-051-0/+2
* i915g: Fix warnings in scons build by using byte pointersJakob Bornecrantz2009-09-041-2/+2
* i915g: Don't send flush flags to HWJakob Bornecrantz2009-09-031-0/+8
* nv50: move centroid, flat bits when making interp longChristoph Bumiller2009-09-031-4/+4
* nv50: fix vbo_static_attrib method size errorChristoph Bumiller2009-09-031-3/+3
* nv50: fix draw_elements_inline_u08/16Christoph Bumiller2009-09-031-2/+2
* r300g: specify point/line/triangle have stuffed texture coordCooper Yuan2009-09-031-1/+3
* nv50: SWZ is the same as MOV from our perspectiveBen Skeggs2009-09-021-0/+1
* tgsi: remove redundant CND0 opcodeKeith Whitwell2009-09-013-9/+0
* scons: Tool for LLVM. Gracefully disable llvmpipe if LLVM not found.José Fonseca2009-09-011-3/+5
* trace: Don't set surface_[fill|copy] if not set on pipeJakob Bornecrantz2009-09-011-2/+4
* r300g: Fix clear issue on r300Cooper Yuan2009-09-011-3/+3
* i915g: Switch from pipe_winsys to intel_winsysJakob Bornecrantz2009-09-0116-340/+294
* i915g: Add header file for new winsys interfaceJakob Bornecrantz2009-09-011-0/+219
* i915g: Add new buffer code not yet hocked upJakob Bornecrantz2009-09-014-0/+169
* i915g: Reorg texture layout codeJakob Bornecrantz2009-08-311-196/+207
* i915g: Move transfer functions into i915_texture.cJakob Bornecrantz2009-08-312-91/+93
* i915g: Reorg texture code a bitJakob Bornecrantz2009-08-311-36/+53
* i915g: Don't use winsys directly in the driverJakob Bornecrantz2009-08-312-4/+4
* i915g: Cleanup i915_prim_vbuf.cJakob Bornecrantz2009-08-311-106/+97
* i915g: Cleanup i915_screen.[c|h]Jakob Bornecrantz2009-08-312-51/+34
* i915g: Cleanup i915_context.cJakob Bornecrantz2009-08-311-57/+71
* i915g: Cleanup i915_blit.[c|h]Jakob Bornecrantz2009-08-312-57/+50