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gallium_va_encpackedheader01
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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
nvfx: Fix SCons build.
Vinson Lee
2010-08-21
7
-56
/
+105
*
nvfx: fix warnings
Luca Barbieri
2010-08-21
3
-5
/
+2
*
nvfx: enable translate_sse
Luca Barbieri
2010-08-21
1
-1
/
+1
*
scons: Fix nvfx build.
Vinson Lee
2010-08-21
1
-1
/
+2
*
nvfx: slightly improve handling of overlong vps
Luca Barbieri
2010-08-21
1
-2
/
+10
*
nvfx: tweak CMP in fp
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: implement CMP in vp
Luca Barbieri
2010-08-21
1
-0
/
+13
*
nvfx: implement TXL in fp
Luca Barbieri
2010-08-21
1
-0
/
+6
*
nvfx: implement SSG in fp
Luca Barbieri
2010-08-21
1
-1
/
+13
*
nvfx: implement DP2 in vp and fp
Luca Barbieri
2010-08-21
2
-0
/
+10
*
nvfx: implement TRUNC in vp and fp
Luca Barbieri
2010-08-21
2
-6
/
+32
*
nvfx: implement NOP
Luca Barbieri
2010-08-21
2
-0
/
+4
*
nvfx: add vertex program control flow
Luca Barbieri
2010-08-21
2
-18
/
+169
*
nvfx: fix vertex shader headers
Luca Barbieri
2010-08-21
2
-4
/
+4
*
nv40: add fragment program control flow
Luca Barbieri
2010-08-21
2
-5
/
+247
*
nvfx: refactor shader assembler
Luca Barbieri
2010-08-21
3
-360
/
+357
*
nvfx: add option to dump shaders in TGSI and native code
Luca Barbieri
2010-08-21
2
-8
/
+30
*
nvfx: improve and correct nvfx_shader.h
Luca Barbieri
2010-08-21
1
-13
/
+65
*
nvfx: fix lodbias
Luca Barbieri
2010-08-21
2
-4
/
+4
*
nvfx: mostly fix inline corruption magically
Luca Barbieri
2010-08-21
1
-1
/
+9
*
nvfx: fix GPU hardlocks when depth buffer is absent
Luca Barbieri
2010-08-21
4
-5
/
+15
*
nvfx: fire ring after transfers
Luca Barbieri
2010-08-21
1
-0
/
+5
*
nv30: band-aid viewport issues
Luca Barbieri
2010-08-21
1
-3
/
+5
*
nvfx: support flatshade_first
Luca Barbieri
2010-08-21
3
-1
/
+5
*
nvfx: expose GLSL
Luca Barbieri
2010-08-21
1
-1
/
+1
*
nvfx: support proper shader linkage - adds glsl support
Luca Barbieri
2010-08-21
7
-88
/
+211
*
nvfx: rewrite draw code and buffer code
Luca Barbieri
2010-08-21
21
-921
/
+1365
*
nvfx: refactor sampling code, add support for swizzles and depth tex
Luca Barbieri
2010-08-21
9
-393
/
+525
*
nvfx: new 2D: unify textures and buffers
Luca Barbieri
2010-08-21
4
-137
/
+46
*
nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0
Luca Barbieri
2010-08-21
1
-5
/
+1
*
nvfx: new 2D: new render temporaries with resources
Luca Barbieri
2010-08-21
8
-146
/
+408
*
nv30: new 2D: support ARB_texture_rectangle
Luca Barbieri
2010-08-21
2
-3
/
+36
*
nvfx: new 2D: optimize fragtex format lookup
Luca Barbieri
2010-08-21
2
-50
/
+10
*
nvfx: new 2D: enable swizzling for all surfaces
Luca Barbieri
2010-08-21
1
-17
/
+4
*
nvfx: new 2D: use new 2D engine in Gallium
Luca Barbieri
2010-08-21
10
-626
/
+340
*
nv04-nv40: new 2D: add new Gallium-independent 2D engine
Luca Barbieri
2010-08-21
4
-0
/
+1478
*
nvfx: new 2D: rewrite transfer code to use staging transfers
Luca Barbieri
2010-08-21
3
-173
/
+61
*
nvfx: new 2D: rewrite miptree code, adapt transfers
Luca Barbieri
2010-08-21
6
-224
/
+207
*
nvfx: add nouveau_resource_on_gpu
Luca Barbieri
2010-08-21
1
-1
/
+15
*
nvfx: add linear flag for buffers
Luca Barbieri
2010-08-21
4
-2
/
+5
*
nvfx: properly unreference bound objects on context destruction
Luca Barbieri
2010-08-21
1
-0
/
+8
*
nvfx: reference count bound objects
Luca Barbieri
2010-08-21
1
-7
/
+29
*
nvfx: fix format support code for compressed texture
Luca Barbieri
2010-08-21
1
-1
/
+1
*
trace: Don't immediately destroy the pipe's sampler view in the trace driver.
Alex Corscadden
2010-08-21
1
-1
/
+1
*
trace: Trace the correct version of the resource when setting the index buffer.
Alex Corscadden
2010-08-21
1
-1
/
+1
*
r600g: add POW instruction
Jerome Glisse
2010-08-20
1
-18
/
+73
*
r600g: cleanup definition, fix segfault when no valid pixel shader
Jerome Glisse
2010-08-20
3
-37
/
+40
*
r600g: add occlusion query support
Dave Airlie
2010-08-20
6
-32
/
+291
*
galahad: remove incorrect comment just added
Luca Barbieri
2010-08-20
1
-1
/
+0
*
nv50: use NV50TIC_0_2_TARGET_RECT
Luca Barbieri
2010-08-20
1
-1
/
+3
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