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* llvmpipe: Pass flatshade_first to setup.José Fonseca2010-04-241-0/+2
* svga: D3DCOLOR actually stands for B8G8R8A8.José Fonseca2010-04-241-1/+1
* svga: Translate recently added vertex formats.José Fonseca2010-04-241-6/+2
* llvmpipe: add initial autoconf support.Dave Airlie2010-04-241-2/+3
* nouveau: Add to SCons build.Vinson Lee2010-04-241-0/+11
* llvmpipe: Remove unused variable.Vinson Lee2010-04-241-2/+0
* softpipe: compressed formats can't be render targetsBrian Paul2010-04-231-1/+4
* gallium/failover: include u_memory.h for MALLOC, FREEBrian Paul2010-04-231-0/+1
* gallium: s/free/FREE/ and same for friends.José Fonseca2010-04-239-28/+28
* llvmpipe: rename texture refs to resource refsBrian Paul2010-04-233-26/+34
* llvmpipe: update for half float formatsAlan Hourihane2010-04-231-1/+1
* softpipe: YUV textures should be supported.José Fonseca2010-04-231-4/+0
* llvmpipe: increase max 2D texture / surface size to 4K x 4KBrian Paul2010-04-231-1/+1
* llvmpipe: rename MAXWIDTH, MAXHEIGHTBrian Paul2010-04-233-6/+6
* llvmpipe: rename lp_tile_size.h to lp_limits.hBrian Paul2010-04-235-7/+10
* llvmpipe: move LP_MAX_TEXTURE_x_LEVELS, etc to lp_tile_size.hBrian Paul2010-04-233-8/+19
* llvmpipe: Remove unused variable.Vinson Lee2010-04-231-2/+0
* gallivm: implement indirect addressing over temporariesZack Rusin2010-04-221-1/+1
* llvmpipe: Undo zs tiling changes.José Fonseca2010-04-221-0/+4
* llvmpipe: Portability fixes.José Fonseca2010-04-222-4/+4
* llvmpipe: Fix rendering to non 32bpp formats.José Fonseca2010-04-223-20/+22
* llvmpipe: Use resource_is_texture() consistently.José Fonseca2010-04-222-25/+16
* llvmpipe: Fix resource_is_texture.José Fonseca2010-04-221-8/+12
* llvmpipe: Do not advertise S3TC rendering support.José Fonseca2010-04-221-10/+10
* llvmpipe: Fix typo in assert.José Fonseca2010-04-221-2/+2
* r300g: fix vertex unit setupAlex Deucher2010-04-221-3/+7
* llvmpipe: add missing dependency in MakefileBrian Paul2010-04-211-1/+1
* r300g: raise the max index for generic varyings to 32Marek Olšák2010-04-211-1/+1
* softpipe: call draw_wide_point_sprites()Brian Paul2010-04-211-0/+2
* llvmpipe: consolidate texture memory allocation codeBrian Paul2010-04-211-11/+48
* llvmpipe: Remove unused variable.Vinson Lee2010-04-201-3/+1
* i965g: s/inttypes.h/stdint.h/Vinson Lee2010-04-201-1/+1
* i965g: Remove unnecessary header.Vinson Lee2010-04-201-1/+0
* llvmpipe: Change return type of declaration to match code.Vinson Lee2010-04-201-1/+1
* llvmpipe: code consolidationBrian Paul2010-04-201-55/+18
* llvmpipe: remove debug code and simplifyBrian Paul2010-04-201-14/+4
* llvmpipe: fix cube face addressing bugBrian Paul2010-04-201-20/+60
* llvmpipe: whitespace fixBrian Paul2010-04-201-1/+1
* r300g: Spill a bit more info about implementation errors in surface_copy.Corbin Simpson2010-04-201-1/+7
* nv50: make a working check for user memory vertex/index buffersChristoph Bumiller2010-04-202-2/+10
* nv50: fix FP result counting for depth outputChristoph Bumiller2010-04-201-1/+1
* nv50: support vertex index biasChristoph Bumiller2010-04-202-7/+41
* llvmpipe: fix depth+stencil logic errorBrian Paul2010-04-201-5/+18
* llvmpipe: fix comment/typoBrian Paul2010-04-201-1/+3
* llvmpipe: fix incorrect front-facing value for fragment shaderBrian Paul2010-04-201-1/+6
* llvmpipe: rename mode -> interpBrian Paul2010-04-202-16/+16
* llvmpipe: remove dead code/commentBrian Paul2010-04-201-2/+0
* nv50: move declaration before codeBrian Paul2010-04-201-1/+1
* nv50: fixed void pointer arithment warningBrian Paul2010-04-201-1/+1
* gallium: replace pipe_resource::_usage with pipe_resource::usageBrian Paul2010-04-2014-18/+18