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* svga: track which textures are rendered toBrian Paul2014-02-142-18/+38
* svga: add helpers for tracking rendering to texturesBrian Paul2014-02-142-0/+68
* svga: update shader code for GBSBrian Paul2014-02-148-20/+142
* svga: update constant buffer code for GBSBrian Paul2014-02-145-69/+175
* svga: add svga_have_gb_objects/dma() functionsBrian Paul2014-02-141-0/+14
* svga: add new GBS commandsBrian Paul2014-02-142-5/+637
* svga: update svga_winsys interface for GBSBrian Paul2014-02-145-13/+140
* svga: update dumping code with new GBS commands, etcBrian Paul2014-02-141-44/+268
* svga: split / update svga3d header filesBrian Paul2014-02-1417-1976/+4808
* radeon: reverse DBG_NO_HYPERZ logicAlex Deucher2014-02-134-5/+5
* radeon/vce: initial VCE support v8Christian König2014-02-136-1/+768
* nv50: mark scissors/viewports dirty on context switchIlia Mirkin2014-02-131-0/+2
* gallium/vl: remove remaining softpipe video functionsChristian König2014-02-132-36/+0
* nv50: implement multiple viewports/scissors, enable ARB_viewport_arrayIlia Mirkin2014-02-129-53/+135
* svga: replace out-of-temps assertion with debug warningBrian Paul2014-02-121-2/+4
* nouveau: create only 1 shared screen between vdpau and openglMaarten Lankhorst2014-02-125-0/+19
* nv30,nvc0: only claim a single viewportIlia Mirkin2014-02-112-0/+4
* vl: add H264 encoding interfaceChristian König2014-02-111-2/+3
* r600g: add support for multiple viewports.Dave Airlie2014-02-119-40/+98
* nouveau/video: make sure that firmware is present when checking capsIlia Mirkin2014-02-103-4/+147
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-0912-0/+43
* nv30: report 8 maximum inputsIlia Mirkin2014-02-081-1/+1
* nv50/ir/ra: some register spilling fixesChristoph Bumiller2014-02-091-5/+34
* nvc0: handle TGSI_SEMANTIC_LAYERChristoph Bumiller2014-02-075-5/+4
* nvc0: create the SW objectChristoph Bumiller2014-02-072-0/+10
* nvc0/ir/emit: hardcode vertex output stream to 0 for nowChristoph Bumiller2014-02-071-2/+7
* nouveau/codegen: allow tex offsets on non-TXF instructions (e.g. TXL)Ilia Mirkin2014-02-061-0/+8
* nv50: only over-allocate by a page for codeIlia Mirkin2014-02-061-4/+5
* nv50: fix layerid to be the fp input number rather than vp output numberIlia Mirkin2014-02-063-7/+9
* nv50: rework primid logicIlia Mirkin2014-02-063-6/+4
* gallium/radeon: fix warningsMarek Olšák2014-02-062-2/+6
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-0617-27/+25
* r600g,radeonsi: set resource domains in one place (v2)Marek Olšák2014-02-065-27/+23
* radeon: just don't map VRAM buffers at allChristian König2014-02-061-2/+2
* radeon/video: directly create buffers in the right domainChristian König2014-02-063-7/+12
* radeon/video: seperate common video functionsChristian König2014-02-069-315/+413
* r600g: add support for geom shaders to r600/r700 chipsets (v2)Dave Airlie2014-02-057-49/+313
* r600g: enable GLSL 3.30 on evergreen GPUsDave Airlie2014-02-051-1/+1
* r600g: properly propogate clip dist write valueDave Airlie2014-02-051-0/+1
* r600g: calculate a better value for array_size (v2)Dave Airlie2014-02-051-1/+1
* r600g: fix CAYMAN geometry shader supportDave Airlie2014-02-051-2/+6
* r600g: fix up shader out misc stuff for copy shaderDave Airlie2014-02-052-1/+16
* r600g: port the layered surface rendering patch from radeonsiDave Airlie2014-02-053-21/+19
* r600g: initial VS output layer supportDave Airlie2014-02-054-14/+50
* r600g: setup const texture buffers for geom shadersDave Airlie2014-02-051-0/+6
* r600g: calculate correct cut valueDave Airlie2014-02-051-1/+11
* r600g: fix dynamic_input_array_index.shader_testDave Airlie2014-02-051-4/+44
* r600g: add support for indirect geom ring writesDave Airlie2014-02-051-7/+58
* r600g: write proper output prim typeDave Airlie2014-02-052-27/+26
* r600g: enable instance cnt register with new enough kernelDave Airlie2014-02-051-6/+6