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* swr: Remove stall waiting for core query counters.Bruce Cherniak2016-05-054-124/+81
* freedreno: remove null check before freeThomas Hindoe Paaboel Andersen2016-05-051-2/+1
* r600,compute: create vtx buffer for text + rodataJan Vesely2016-05-041-2/+10
* freedreno: allow ctx->draw_vbo to failRob Clark2016-05-045-30/+37
* freedreno: move shader-stage dirty bits to global dirty flagRob Clark2016-05-048-59/+41
* freedreno/a4xx: fix bogus offset for f32x24s8 stencil restoreRob Clark2016-05-041-4/+5
* freedreno: add some debug_asserts() to catch insane offsetsRob Clark2016-05-041-0/+2
* freedreno/a4xx: deal with VS which do not write positionRob Clark2016-05-041-0/+7
* freedreno/ir3: remove a couple redundant is_flow()sRob Clark2016-05-042-2/+2
* freedreno/ir3: cp small negative integers tooRob Clark2016-05-041-1/+2
* freedreno/ir3: fix # of registersRob Clark2016-05-041-1/+1
* freedreno/ir3: lower immeds to constRob Clark2016-05-043-4/+80
* freedreno/ir3: add ir3_cp_ctxRob Clark2016-05-043-12/+22
* nouveau/video: properly detect the decoder class for availability checksIlia Mirkin2016-05-041-8/+17
* svga: try to flag surfaces for sampling, in addition to renderingBrian Paul2016-05-031-0/+11
* svga: fix copying non-zero layers of 1D array texturesBrian Paul2016-05-031-10/+12
* svga: clean up svga_pipe_blit.cBrian Paul2016-05-031-68/+13
* rbug: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-1/+1
* freedreno: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-1/+1
* trace: s/Elements/ARRAY_SIZE/Brian Paul2016-05-031-4/+4
* ilo: s/Elements/ARRAY_SIZE/Brian Paul2016-05-0314-43/+43
* i915g: s/Elements/ARRAY_SIZE/Brian Paul2016-05-036-12/+12
* nvc0: compute a percentage for metric-achieved_occupancySamuel Pitoiset2016-05-031-4/+4
* nvc0: display some performance metrics with a percentageSamuel Pitoiset2016-05-031-3/+3
* nvc0: store the driver query type for performance metricsSamuel Pitoiset2016-05-031-18/+22
* nvc0: fix exposing of metric-issue_slots for SM21/SM30Samuel Pitoiset2016-05-031-2/+22
* gallium/radeon: remove stencil_tile_split from metadataMarek Olšák2016-05-022-3/+0
* gallium/radeon: remove tile_mode_array_valid flagsMarek Olšák2016-05-022-4/+0
* winsys/amdgpu: pass PIPE_CONFIG to addrlib on texture importMarek Olšák2016-05-021-0/+1
* winsys/amdgpu: read NUM_BANKS from buffer metadataMarek Olšák2016-05-021-0/+1
* radeonsi: remove unused tile mode gettersMarek Olšák2016-05-022-157/+2
* radeonsi: just read tile mode arrays in SDMA setupMarek Olšák2016-05-021-51/+28
* radeonsi: just read tile mode arrays in SI DMA setupMarek Olšák2016-05-021-33/+21
* radeonsi: just read tile mode arrays in DB setupMarek Olšák2016-05-021-36/+19
* gallium/radeon: add radeon_surf::macro_tile_indexMarek Olšák2016-05-021-0/+1
* radeonsi: when parsing dmesg, skip empty linesMarek Olšák2016-05-021-0/+3
* radeonsi: use the hw MSAA resolving if formats are compatibleMarek Olšák2016-05-021-1/+2
* nv50,nvc0: re-bind old compute state after reading MP perf countersSamuel Pitoiset2016-05-022-0/+4
* vc4: Use NIR lowering for sRGB decode.Eric Anholt2016-05-022-40/+3
* vc4: Just use NIR lowering for texture projection.Eric Anholt2016-05-021-15/+3
* vc4: Scalarize phi nodes as well.Eric Anholt2016-05-021-0/+1
* vc4: Add whitespace after each program stage dump.Eric Anholt2016-05-022-0/+3
* vc4: Remove the CSE pass.Eric Anholt2016-05-024-162/+0
* vc4: Emit only one FRAG_Z or FRAG_W QIR opcode.Eric Anholt2016-05-021-2/+19
* vc4: Use the NIR cubemap normalization instead of our own.Eric Anholt2016-05-021-6/+1
* vc4: Drop the support for DCE of texture instructions.Eric Anholt2016-05-021-22/+1
* radeonsi: fix PIPE_FORMAT_R11G11B10_FLOAT handlingNicolai Hähnle2016-05-021-8/+10
* radeonsi: correct NULL-pointer check in si_upload_const_bufferNicolai Hähnle2016-05-021-1/+1
* softpipe: bump 3D texture limit to 2048Dave Airlie2016-05-021-1/+1
* softpipe: allow r32 xchg on shader images.Dave Airlie2016-05-021-0/+40