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path: root/src/gallium/drivers
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* nv50,nvc0: respect render condition enable flag when clearing rt/zsIlia Mirkin2016-09-032-12/+24
* nvc0/ir: don't dual-issue ops that depend or interfere with each otherKarol Herbst2016-09-033-14/+23
* nvc0: reduce the initial code segment size to 512KBSamuel Pitoiset2016-09-011-1/+1
* nvc0: allow to resize the code segment dynamicallySamuel Pitoiset2016-09-011-1/+24
* nvc0: add a new bin for the code segmentSamuel Pitoiset2016-09-012-4/+6
* nvc0: add nvc0_screen_resize_text_area() helperSamuel Pitoiset2016-09-013-10/+40
* nvc0: re-upload currently bound shaders after code evictionSamuel Pitoiset2016-09-011-0/+27
* nvc0: refactor the program upload processSamuel Pitoiset2016-09-013-32/+59
* Introduce .editorconfigEric Engestrom2016-08-317-0/+16
* vc4: Add missing break statement.Eric Anholt2016-08-311-0/+1
* nvc0: remove an attempt at uploading all IMMD into a CBSamuel Pitoiset2016-08-313-40/+0
* nv50: remove unused nv50_program::immd_size fieldSamuel Pitoiset2016-08-311-1/+0
* nv30: set usage to staging so that the buffer is allocated in GARTIlia Mirkin2016-08-311-1/+2
* nv30: only bail on color/depth bpp mismatch when surfaces are swizzledIlia Mirkin2016-08-311-2/+3
* nvc0: fix indentation in nvc0_screen_init()Samuel Pitoiset2016-08-301-1/+1
* nvc0: check return value of nvc0_screen_resize_tls_area()Samuel Pitoiset2016-08-302-11/+8
* nvc0: make use of FAIL_SCREEN_INIT in nvc0_screen_create()Samuel Pitoiset2016-08-301-9/+7
* nv50/ir: always emit the NDV bit for OP_QUADOPSamuel Pitoiset2016-08-302-8/+2
* swr: [rasterizer] add archrast instrumentationTim Rowley2016-08-3012-3/+735
* nvc0: undo overzealous enum usageIlia Mirkin2016-08-301-2/+2
* svga: fix a texture readback bugBrian Paul2016-08-292-6/+12
* svga: move surface propagation code into new functionBrian Paul2016-08-293-11/+27
* radeonsi: add support for cull distances. (v1.1)Dave Airlie2016-08-302-4/+5
* gallium: add cap to export device pointer sizeJan Vesely2016-08-295-0/+19
* svga: s/unsigned/enum pipe_shader_type/Brian Paul2016-08-2911-22/+24
* r600g: Clean up defined magic numbers for TGSI opcodesRhys Kidd2016-08-291-7/+7
* r600g: Avoid duplicated initialization of TGSI_OPCODE_DFMARhys Kidd2016-08-291-2/+2
* i915g: Fix typo in i915_translate_instruction()Rhys Kidd2016-08-291-1/+1
* vc4: Handle discards while in control flow.Eric Anholt2016-08-292-6/+28
* vc4: Mark when we add discards while lowering blend state.Eric Anholt2016-08-291-0/+1
* swr: [rasterier core] fix GetRasterizerFunc selectionTim Rowley2016-08-292-4/+4
* swr: [rasterizer core] whitespace cleanupTim Rowley2016-08-291-3/+1
* swr: [rasterizer jitter] reimplement SCATTERPSTim Rowley2016-08-292-16/+100
* swr: [rasterizer core] upper left rule for scissorsTim Rowley2016-08-292-4/+12
* swr: [rasterizer scripts] undef DEFINE_KNOB after usageTim Rowley2016-08-291-0/+2
* swr: [rasterizer core] minor cleanup to thread initializationTim Rowley2016-08-293-13/+12
* swr: [rasterizer core] remove KNOB_MAX_THREADSTim Rowley2016-08-296-51/+77
* swr: [rasterizer core] track guardbands per viewport rectTim Rowley2016-08-293-18/+26
* swr: [rasterizer core] per-primitive viewports/scissorsTim Rowley2016-08-297-71/+214
* radeonsi: Don't use global variables for tess ldsTom Stellard2016-08-291-9/+6
* softpipe: (trivial) honor render_condition_enabled for clear_rt/clear_dsRoland Scheidegger2016-08-291-2/+2
* llvmpipe: (trivial) honor render_condition_enabled for clear_rt/clear_dsRoland Scheidegger2016-08-291-2/+2
* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-296-6/+9
* gallium: Use enum pipe_shader_type in set_shader_buffers()Kai Wasserbäch2016-08-294-6/+8
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-2922-23/+32
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-2922-24/+42
* gallium/radeon: clear dirty_level_mask when discarding CMASKMarek Olšák2016-08-291-0/+1
* svga: minor whitespace, etc clean-ups in svga_pipe_misc.cBrian Paul2016-08-261-26/+23
* svga: move some code in svga_propagate_surface()Brian Paul2016-08-261-18/+19
* svga: simplify surface propagation code in svga_set_framebuffer_state()Brian Paul2016-08-261-12/+4