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* r300g: eliminate unused constants in FSMarek Olšák2010-08-253-7/+32
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* r300g: eliminate unused constants in VSMarek Olšák2010-08-255-8/+31
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* r300g: clean up some mess in set_constant_bufferMarek Olšák2010-08-252-22/+1
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* r300g: fix indentationMarek Olšák2010-08-252-8/+8
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* r300g: reset the index bias to 0 at the end of CSMarek Olšák2010-08-254-5/+12
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* nvfx: Initialize variables on error path.Vinson Lee2010-08-241-0/+4
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* r600g: Add support for PIPE_FORMAT_R32_FLOAT.Henri Verbeet2010-08-241-0/+3
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* nvfx: Remove unnecessary headers.Vinson Lee2010-08-233-4/+0
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* r300g: Remove unused variable.Vinson Lee2010-08-231-2/+0
| | | | | | Fixes this GCC warning. r300_render.c: In function 'r300_draw_flush_vbuf': r300_render.c:988: warning: unused variable 'r300_render'
* r600g: add XPD supportDave Airlie2010-08-241-1/+124
| | | | ported from r600c.
* r600g: add CMP support.Dave Airlie2010-08-241-1/+50
| | | | ported from r600c, fixes fp-cmp, glsl1-sqrt*
* nvfx: don't emit dummy commands on nv30Luca Barbieri2010-08-241-4/+8
| | | | Should fix errors on the original nv30, reported by pmdata.
* r600g: Add support for PIPE_CAP_DEPTH_CLAMP.Henri Verbeet2010-08-232-3/+4
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* r600g: export one component per pixel + r7xx uncompression shaderJerome Glisse2010-08-235-5/+89
| | | | | | | We need to always at least export one component (wether it's depth or color. Add valid r7xx shader program for depth decompression. Signed-off-by: Jerome Glisse <[email protected]>
* nvfx: improve fp temp accountingLuca Barbieri2010-08-231-2/+4
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* nvfx: emit bo relocations only when neededLuca Barbieri2010-08-238-20/+65
| | | | Should improve performance, possibly significantly.
* nvfx: match Gallium's gl_PointCoord brokennessLuca Barbieri2010-08-231-2/+5
| | | | | | | Gallium always puts gl_PointCoord in GENERIC[0] if point_quad_rasterization is enabled. This is silly, but for now it makes mesa-demos/glsl/pointcoord work.
* nvfx: support clip planes sensibly and fix them on nv30Luca Barbieri2010-08-237-116/+163
| | | | | | | | | | Before, we were discarding the compiled vertex program on each vertex program change. Now we compile the program as if there were 6 clip planes and dynamically patch in an "end program" bit at the right place. Also, nv30 should now work.
* r300g: avoid stall in no-tcl drawing when mapping vboDave Airlie2010-08-233-15/+26
| | | | | | | | | the current code reuses the same vbo over and over, however after a flush we'd stall and wait for mapping on the vbo when we should just fire and forget. On a gears test this brings me from ~620 to ~750 on my rv530 in swtcl mode. Signed-off-by: Dave Airlie <[email protected]>
* nvfx: fix minor memory leakLuca Barbieri2010-08-231-1/+1
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* nvfx: support both sprite coord originsLuca Barbieri2010-08-233-43/+108
| | | | | | | Now we lie less when claiming OpenGL 2 support. Also, first piglit result group is now all green, except for fdo25614-genmipmap, which seems mesa/st's fault.
* nvfx: use 64-bit bitmasks for tempsLuca Barbieri2010-08-231-8/+8
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* r600g: fix DB decompressionJerome Glisse2010-08-226-75/+97
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* nvfx: Include missing header in nvfx_vertprog.c.Vinson Lee2010-08-221-0/+2
| | | | | | | | | | | Include draw_context.h for draw_*_vertex_shader symbols. Fixes the following GCC warning. nvfx_vertprog.c: In function 'nvfx_vp_state_create': nvfx_vertprog.c:1276: warning: implicit declaration of function 'draw_create_vertex_shader' nvfx_vertprog.c:1276: warning: assignment makes pointer from integer without a cast nvfx_vertprog.c: In function 'nvfx_vp_state_delete': nvfx_vertprog.c:1298: warning: implicit declaration of function 'draw_delete_vertex_shader'
* nvfx: refactor to support multiple fragment program versionsLuca Barbieri2010-08-225-76/+127
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* nvfx: move stuff aroundLuca Barbieri2010-08-225-84/+95
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* r600g: depth buffer likely needs decompression when used as textureJerome Glisse2010-08-228-34/+919
| | | | | | | | Before using depth buffer as texture, it needs to be decompressed (tile pattern of db are different from one used for colorbuffer like texture) Signed-off-by: Jerome Glisse <[email protected]>
* llvmpipe: reduce size of fragment shader variant keyKeith Whitwell2010-08-222-6/+22
| | | | Don't spend as much time comparing them.
* llvmpipe: remove unused member from lp_fragment_shader_variant_keyKeith Whitwell2010-08-221-4/+0
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* llvmpipe: don't clear unused binsKeith Whitwell2010-08-221-2/+5
| | | | | If bins outside the current scene bounds are being corrupted, we'll need to fix that separately. Currently seems ok though.
* nvfx: simplify and correct fragment program update logicLuca Barbieri2010-08-226-94/+149
| | | | | | | This version should hopefully be much clearer and thus less likely to be subtly broken. Also fixes point sprites on nv40 and possibly some other bugs too.
* nvfx: make stipple setting independent of enableLuca Barbieri2010-08-224-27/+3
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* nvfx: fix vertex programsLuca Barbieri2010-08-221-0/+2
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* nvfx: use relocations array for vp constantsLuca Barbieri2010-08-224-35/+34
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* svga: Do not shortcut NULL surface relocations with SVGA3D_INVALID_ID.José Fonseca2010-08-222-6/+9
| | | | | How to cope with NULL surface relocations should be entirely at winsys' discretion.
* nvfx: Silence unused variable warning.Vinson Lee2010-08-221-0/+1
| | | | The variable is used but only in the body of an assert.
* nvfx: Silence uninitialized variable warnings.Vinson Lee2010-08-212-0/+6
| | | | Variables weren't initialized on the error paths.
* i965g: Silence printf format warnings on 64-bit builds.Vinson Lee2010-08-211-4/+4
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* nvfx: Silence uninitialized variable warnings.Vinson Lee2010-08-211-4/+4
| | | | | | | | | Silence the following i686-apple-darwin10-gcc-4.2.1 warnings. nv04_2d.c: In function 'nv04_region_copy_cpu': nv04_2d.c:560: warning: 'dswy' may be used uninitialized in this function nv04_2d.c:559: warning: 'dswx' may be used uninitialized in this function nv04_2d.c:562: warning: 'sswy' may be used uninitialized in this function nv04_2d.c:561: warning: 'sswx' may be used uninitialized in this function
* nv50: Silence incompatible pointer type initialization warning.Vinson Lee2010-08-211-2/+3
| | | | | Silence the following GCC warning. warning: initialization from incompatible pointer type
* nv50: Disable unused code.Vinson Lee2010-08-211-0/+4
| | | | | Disable release_hw and emit_mov_from_pred functions as they are currently not being used.
* i965g: Fix printf format warning on 32-bit platforms.Vinson Lee2010-08-211-1/+1
| | | | | Fixes the following GCC warning on 32-bit platforms. warning: format '%li' expects type 'long int', but argument 4 has type 'int'
* r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse2010-08-217-66/+165
| | | | | | | | | | | | | Partialy fix texturing from depth buffer, depth buffer is tiled following different tile organisation that color buffer. This properly set the tile type & array mode field of texture sampler when sampling from db resource. Add initial support to untiling buffer when transfering them, it's kind of broken by corruption the vertex buffer of previous draw. Signed-off-by: Jerome Glisse <[email protected]>
* nvfx: actually fix it properlyLuca Barbieri2010-08-211-1/+1
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* nvfx: fix incorrect assertLuca Barbieri2010-08-211-6/+9
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* nvfx: Fix SCons build.Vinson Lee2010-08-217-56/+105
| | | | | Move declarations before code. Fix void pointer arithmetic.
* nvfx: fix warningsLuca Barbieri2010-08-213-5/+2
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* nvfx: enable translate_sseLuca Barbieri2010-08-211-1/+1
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* scons: Fix nvfx build.Vinson Lee2010-08-211-1/+2
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* nvfx: slightly improve handling of overlong vpsLuca Barbieri2010-08-211-2/+10
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