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drivers
Commit message (
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Author
Age
Files
Lines
*
r300g: fix constant buffer upload once again for r3xx->r4xx
Marek Olšák
2010-08-26
1
-1
/
+1
*
nouveau: handle early initialization errors
Marcin Slusarz
2010-08-26
1
-1
/
+2
*
r600g: simplify states
Jerome Glisse
2010-08-25
8
-496
/
+398
*
nvfx: Set pointer to NULL after free.
Vinson Lee
2010-08-25
1
-1
/
+3
*
r300g: fix potentially uninitialized variables in create_rs_state
Marek Olšák
2010-08-25
1
-5
/
+2
*
llvmpipe: fix bad patch application
Keith Whitwell
2010-08-25
1
-5
/
+4
*
llvmpipe: Remove unnecessary header.
Vinson Lee
2010-08-25
1
-1
/
+0
*
llvmpipe: track drawing region as a single u_rect
Keith Whitwell
2010-08-25
3
-63
/
+86
*
llvmpipe: better triangle debugging
Keith Whitwell
2010-08-25
2
-19
/
+67
*
llvmpipe: cull zero-area triangles early
Keith Whitwell
2010-08-25
1
-2
/
+3
*
llvmpipe: more rasterization counters
Keith Whitwell
2010-08-25
3
-6
/
+29
*
llvmpipe: move some fence functions into lp_screen.c
Keith Whitwell
2010-08-25
4
-57
/
+79
*
llvmpipe: wake all threads waiting on a fence
Keith Whitwell
2010-08-25
1
-1
/
+3
*
llvmpipe: fence debugging, add llvmpipe_finish
Keith Whitwell
2010-08-25
13
-65
/
+74
*
draw: specialized cliptesting routines
Keith Whitwell
2010-08-25
2
-3
/
+2
*
llvmpipe: remove dead code
Keith Whitwell
2010-08-25
1
-37
/
+0
*
gallium: Use draw_set_index_buffer and others.
Chia-I Wu
2010-08-25
13
-93
/
+50
*
svga: Remove redundant svga_draw_range_elements.
Chia-I Wu
2010-08-25
3
-87
/
+45
*
nvfx: Clean up header file inclusion in nvfx_screen.h.
Vinson Lee
2010-08-25
1
-2
/
+2
*
nvfx: Include missing headers in nvfx_shader.h.
Vinson Lee
2010-08-25
1
-0
/
+4
*
r300g: fix gl_PointCoord
Marek Olšák
2010-08-25
1
-2
/
+7
*
r300g: eliminate unused constants in FS
Marek Olšák
2010-08-25
3
-7
/
+32
*
r300g: eliminate unused constants in VS
Marek Olšák
2010-08-25
5
-8
/
+31
*
r300g: clean up some mess in set_constant_buffer
Marek Olšák
2010-08-25
2
-22
/
+1
*
r300g: fix indentation
Marek Olšák
2010-08-25
2
-8
/
+8
*
r300g: reset the index bias to 0 at the end of CS
Marek Olšák
2010-08-25
4
-5
/
+12
*
nvfx: Initialize variables on error path.
Vinson Lee
2010-08-24
1
-0
/
+4
*
r600g: Add support for PIPE_FORMAT_R32_FLOAT.
Henri Verbeet
2010-08-24
1
-0
/
+3
*
nvfx: Remove unnecessary headers.
Vinson Lee
2010-08-23
3
-4
/
+0
*
r300g: Remove unused variable.
Vinson Lee
2010-08-23
1
-2
/
+0
*
r600g: add XPD support
Dave Airlie
2010-08-24
1
-1
/
+124
*
r600g: add CMP support.
Dave Airlie
2010-08-24
1
-1
/
+50
*
nvfx: don't emit dummy commands on nv30
Luca Barbieri
2010-08-24
1
-4
/
+8
*
r600g: Add support for PIPE_CAP_DEPTH_CLAMP.
Henri Verbeet
2010-08-23
2
-3
/
+4
*
r600g: export one component per pixel + r7xx uncompression shader
Jerome Glisse
2010-08-23
5
-5
/
+89
*
nvfx: improve fp temp accounting
Luca Barbieri
2010-08-23
1
-2
/
+4
*
nvfx: emit bo relocations only when needed
Luca Barbieri
2010-08-23
8
-20
/
+65
*
nvfx: match Gallium's gl_PointCoord brokenness
Luca Barbieri
2010-08-23
1
-2
/
+5
*
nvfx: support clip planes sensibly and fix them on nv30
Luca Barbieri
2010-08-23
7
-116
/
+163
*
r300g: avoid stall in no-tcl drawing when mapping vbo
Dave Airlie
2010-08-23
3
-15
/
+26
*
nvfx: fix minor memory leak
Luca Barbieri
2010-08-23
1
-1
/
+1
*
nvfx: support both sprite coord origins
Luca Barbieri
2010-08-23
3
-43
/
+108
*
nvfx: use 64-bit bitmasks for temps
Luca Barbieri
2010-08-23
1
-8
/
+8
*
r600g: fix DB decompression
Jerome Glisse
2010-08-22
6
-75
/
+97
*
nvfx: Include missing header in nvfx_vertprog.c.
Vinson Lee
2010-08-22
1
-0
/
+2
*
nvfx: refactor to support multiple fragment program versions
Luca Barbieri
2010-08-22
5
-76
/
+127
*
nvfx: move stuff around
Luca Barbieri
2010-08-22
5
-84
/
+95
*
r600g: depth buffer likely needs decompression when used as texture
Jerome Glisse
2010-08-22
8
-34
/
+919
*
llvmpipe: reduce size of fragment shader variant key
Keith Whitwell
2010-08-22
2
-6
/
+22
*
llvmpipe: remove unused member from lp_fragment_shader_variant_key
Keith Whitwell
2010-08-22
1
-4
/
+0
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