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* r600g: limit texture offset application to specific types (v2)Dave Airlie2014-11-191-3/+18
* r600g: geom shaders: always load texture src regs from inputsDave Airlie2014-11-191-1/+2
* vc4: Emit semaphore instructions for new kernel ABI.Eric Anholt2014-11-183-6/+87
* vc4: Mark a big array as const.Eric Anholt2014-11-181-1/+1
* gallivm: fix alignment issue for vertex data fetchRoland Scheidegger2014-11-181-1/+2
* radeonsi: support gl_FragCoord at integer pixel centerMarek Olšák2014-11-182-1/+5
* radeonsi: support per-sample gl_FragCoordMarek Olšák2014-11-181-12/+13
* r600g/cayman: handle empty vertex shadersDave Airlie2014-11-181-4/+8
* r600g/cayman: fix texture gather testsDave Airlie2014-11-181-4/+11
* r600g: cayman umad assigns dst pointlesslyDave Airlie2014-11-181-1/+1
* r600g/cayman: fix integer multiplication output overwrite (v2)Dave Airlie2014-11-181-3/+23
* radeonsi: Disable asynchronous DMA except for PIPE_BUFFERMichel Dänzer2014-11-171-0/+15
* freedreno: add missing headers in Makefile.sourcesEmil Velikov2014-11-161-1/+14
* gallium: remove unused pipe_viewport_state::translate[3] and scale[3]Marek Olšák2014-11-163-5/+2
* radeonsi: implement TGSI_PROPERTY_VS_WINDOW_SPACE_POSITIONMarek Olšák2014-11-163-3/+16
* freedreno/a4xx: implement mem->gmem (restore)Rob Clark2014-11-152-3/+199
* freedreno/a4xx: move where SP_FS_MRT_REGn is emittedRob Clark2014-11-152-14/+22
* nv50,nvc0: use clip_halfz setting when creating rasterizer stateIlia Mirkin2014-11-156-3/+10
* freedreno: add adreno 420 supportRob Clark2014-11-1532-12/+3870
* freedreno: update generated headersRob Clark2014-11-156-66/+2274
* freedreno/ir3: move some helpersRob Clark2014-11-142-65/+71
* freedreno: rename draw->draw_vboRob Clark2014-11-144-6/+6
* freedreno/a3xx: missing u_upload_destroyRob Clark2014-11-141-0/+2
* freedreno: fix borked check for a320.0Rob Clark2014-11-141-1/+1
* freedreno/ir3: half vs full reg in standalone compiler outputRob Clark2014-11-141-6/+10
* llvmpipe: Call pipe_thread_wait() on Linux.José Fonseca2014-11-131-0/+6
* i915g: we also have more than 0 viewports!Kenneth Graunke2014-11-121-0/+3
* vc4: Avoid reusing a pointer from c->outputs[] after add_output().Eric Anholt2014-11-121-5/+6
* vc4: Fix assumption of TGSI OUT[0] being POSITION in the VS.Eric Anholt2014-11-121-5/+5
* nvc0: remove unused mm_VRAM_fe0Ilia Mirkin2014-11-122-9/+0
* ilo: clean up gen6_3DSTATE_SF()Chia-I Wu2014-11-113-90/+105
* ilo: clean up gen7_3DSTATE_STREAMOUT()Chia-I Wu2014-11-112-45/+35
* ilo: rework gen7_3DSTATE_SO_DECL_LIST()Chia-I Wu2014-11-111-60/+66
* ilo: add 3DSTATE_SO_BUFFER variantsChia-I Wu2014-11-112-24/+25
* ilo: add gen6_3dstate_constant()Chia-I Wu2014-11-112-84/+67
* ilo: add variants of 3DSTATE_{HS,DS}Chia-I Wu2014-11-112-12/+6
* ilo: add variants of 3DSTATE_GSChia-I Wu2014-11-113-63/+100
* ilo: add variants of 3DSTATE_VSChia-I Wu2014-11-113-16/+22
* ilo: add variants of 3DSTATE_PSChia-I Wu2014-11-112-36/+41
* ilo: add variants of 3DSTATE_WMChia-I Wu2014-11-113-54/+61
* ilo: add variants of 3DSTATE_CLIPChia-I Wu2014-11-113-24/+32
* ilo: prefix 3DSTATE_VF with gen75Chia-I Wu2014-11-112-4/+4
* ilo: derive fb blending caps at bind timeChia-I Wu2014-11-103-78/+101
* ilo: remove inlined state functionsChia-I Wu2014-11-104-236/+177
* ilo: use top/bottom split for state functionsChia-I Wu2014-11-109-1852/+1856
* llvmpipe: Avoid deadlock when unloading opengl32.dllJosé Fonseca2014-11-071-2/+6
* ilo: tidy up message descriptor decodingChia-I Wu2014-11-071-189/+302
* ilo: decode INTERFACE_DESCRIPTOR_DATAChia-I Wu2014-11-073-1/+42
* ilo: add two missing headers to the sources listEmil Velikov2014-11-061-0/+2
* ilo: let ilo_shader_compile_cs() return a dummy shaderChia-I Wu2014-11-061-1/+185