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gallium_va_encpackedheader01
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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
zink: squashme: forward declare hash_table
Erik Faye-Lund
2019-10-28
1
-0
/
+2
*
zink: do not use hash-table for regs
Erik Faye-Lund
2019-10-28
1
-8
/
+9
*
zink: clamp scissors
Erik Faye-Lund
2019-10-28
1
-0
/
+4
*
zink: kill dead code
Erik Faye-Lund
2019-10-28
1
-3
/
+0
*
zink: clamped limits to INT_MAX when stored as uint32_t.
Duncan Hopkins
2019-10-28
1
-2
/
+3
*
zink: prepare for shadow-samplers
Erik Faye-Lund
2019-10-28
1
-1
/
+22
*
zink: keep a reference to used render-passes
Erik Faye-Lund
2019-10-28
2
-0
/
+36
*
zink: pass screen instead of device to program-functions
Erik Faye-Lund
2019-10-28
3
-15
/
+20
*
zink: rename sampler-view destroy function
Erik Faye-Lund
2019-10-28
1
-2
/
+2
*
zink: clean up render-pass management
Erik Faye-Lund
2019-10-28
4
-37
/
+71
*
zink: remove hack-comment
Erik Faye-Lund
2019-10-28
1
-1
/
+1
*
zink: ensure sampler-views survive a batch
Erik Faye-Lund
2019-10-28
3
-2
/
+31
*
zink: fixup parameter name
Erik Faye-Lund
2019-10-28
1
-1
/
+1
*
zink: use helper
Erik Faye-Lund
2019-10-28
1
-1
/
+2
*
zink: more batch-ism
Erik Faye-Lund
2019-10-28
3
-17
/
+12
*
zink: cache framebuffers
Erik Faye-Lund
2019-10-28
4
-34
/
+71
*
zink: cache render-passes
Erik Faye-Lund
2019-10-28
2
-4
/
+35
*
zink: simplify renderpass/framebuffer logic a tad
Erik Faye-Lund
2019-10-28
1
-12
/
+13
*
zink: implement batching
Erik Faye-Lund
2019-10-28
7
-223
/
+247
*
zink: return after blitting
Erik Faye-Lund
2019-10-28
1
-0
/
+1
*
zink: remove unusual alignment
Erik Faye-Lund
2019-10-28
1
-2
/
+2
*
zink: tweak state handling
Erik Faye-Lund
2019-10-28
5
-31
/
+48
*
zink: move primitive-topology stuff into program
Erik Faye-Lund
2019-10-28
5
-44
/
+52
*
zink: assign increasing locations to varyings
Erik Faye-Lund
2019-10-28
1
-23
/
+35
*
zink: ensure textures are transitioned properly
Erik Faye-Lund
2019-10-28
1
-30
/
+47
*
zink: ensure non-fragment shaders use lod-versions of texture
Erik Faye-Lund
2019-10-28
3
-10
/
+88
*
zink: emit dedicated block for variables
Erik Faye-Lund
2019-10-28
1
-11
/
+15
*
zink: use uvec for undefs
Erik Faye-Lund
2019-10-28
1
-1
/
+1
*
zink: do not destroy staging-resource, deref it
Erik Faye-Lund
2019-10-28
1
-2
/
+1
*
zink: track used resources
Erik Faye-Lund
2019-10-28
1
-0
/
+3
*
zink: implement fmod
Erik Faye-Lund
2019-10-28
1
-0
/
+1
*
zink: store shader_info in zink_shader
Erik Faye-Lund
2019-10-28
2
-0
/
+6
*
zink: texture-rects?
Erik Faye-Lund
2019-10-28
2
-3
/
+2
*
zink: delete samplers after the current cmdbuf
Erik Faye-Lund
2019-10-28
3
-2
/
+14
*
zink: add curr_cmdbuf-helper
Erik Faye-Lund
2019-10-28
2
-1
/
+7
*
zink: reference blit/copy-region resources
Erik Faye-Lund
2019-10-28
1
-0
/
+6
*
zink: whitespace cleanup
Erik Faye-Lund
2019-10-28
2
-2
/
+2
*
zink: wait for idle on context-destroy
Erik Faye-Lund
2019-10-28
1
-0
/
+4
*
zink: reference ubos and textures
Erik Faye-Lund
2019-10-28
1
-3
/
+6
*
zink: reference vertex and index buffers
Erik Faye-Lund
2019-10-28
3
-5
/
+42
*
zink: return old fence from zink_flush
Erik Faye-Lund
2019-10-28
1
-0
/
+6
*
zink: reference renderpass and framebuffer from cmdbuf
Erik Faye-Lund
2019-10-28
3
-3
/
+19
*
zink: cache those pipelines
Erik Faye-Lund
2019-10-28
3
-8
/
+57
*
zink: move renderpass inside gfx pipeline state
Erik Faye-Lund
2019-10-28
4
-10
/
+8
*
zink: cache programs
Erik Faye-Lund
2019-10-28
2
-9
/
+61
*
zink: pass zink_render_pass to pipeline-creation
Erik Faye-Lund
2019-10-28
3
-5
/
+6
*
zink: prepare for multiple cmdbufs
Erik Faye-Lund
2019-10-28
3
-5
/
+7
*
zink: move cmdbuf-resetting into a helper
Erik Faye-Lund
2019-10-28
1
-6
/
+12
*
zink: do not leak image-views
Erik Faye-Lund
2019-10-28
2
-1
/
+9
*
zink: move render-pass begin to helper
Erik Faye-Lund
2019-10-28
1
-12
/
+20
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