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gallium
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drivers
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Author
Age
Files
Lines
...
*
|
nvfx: so->RING_3D: fb
Luca Barbieri
2010-04-12
3
-77
/
+117
*
|
nvfx: so->RING_3D: fragprog
Luca Barbieri
2010-04-12
4
-34
/
+49
*
|
nvfx: so->RING_3D: fragtex
Luca Barbieri
2010-04-12
5
-72
/
+83
*
|
nvfx: so->RING_3D: vbo
Luca Barbieri
2010-04-12
4
-118
/
+157
*
|
nvfx: stop using flush_notify
Luca Barbieri
2010-04-12
3
-4
/
+15
*
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nouveau: add state buffers, lightweight replacement for state objects
Luca Barbieri
2010-04-12
2
-0
/
+28
*
|
nouveau: don't autobind in state objects relocations
Luca Barbieri
2010-04-12
1
-8
/
+4
*
|
nouveau: bind the 3D engine to subchannel 7 and add RING_3D
Luca Barbieri
2010-04-12
3
-0
/
+17
*
|
nvfx: avoid flushes in primitives
Luca Barbieri
2010-04-12
1
-5
/
+20
*
|
nvfx: fix bind flags
Luca Barbieri
2010-04-12
2
-3
/
+3
*
|
r300/compiler: Implement texcoord repeat and mirror for NPOT.
Corbin Simpson
2010-04-11
1
-25
/
+26
*
|
r300g: Setup external state for wrap modes.
Corbin Simpson
2010-04-11
1
-0
/
+26
*
|
r300g: Cleanup fragment program external state setup.
Corbin Simpson
2010-04-11
1
-18
/
+16
*
|
llvmpipe: Respect pipe_sampler_view::format.
José Fonseca
2010-04-12
1
-1
/
+1
*
|
trace: Fix several regressions introduced by recent interface changes.
José Fonseca
2010-04-12
6
-76
/
+142
*
|
nvfx: make NOUVEAU_NO_TRANSFER default off
Luca Barbieri
2010-04-12
1
-1
/
+1
*
|
nvfx: always use M2MF instead of the blitter
Luca Barbieri
2010-04-12
1
-10
/
+5
*
|
nvfx: add missing vtbl for shared textures
Luca Barbieri
2010-04-12
1
-0
/
+1
*
|
r300g: atomize FS constant buffer
Marek Olšák
2010-04-12
6
-41
/
+37
*
|
r300g: atomize compiler's state variables for fragment shader
Marek Olšák
2010-04-12
5
-16
/
+15
*
|
r300g: atomize fragment shader
Marek Olšák
2010-04-12
10
-59
/
+98
*
|
r300g: remove a false comment
Marek Olšák
2010-04-12
1
-3
/
+0
*
|
r300g: emit FS depth output config with FS code
Marek Olšák
2010-04-12
1
-19
/
+20
*
|
r300g: FS constants emission rework
Marek Olšák
2010-04-12
5
-21
/
+156
*
|
r300g: Remove unnecessary headers.
Vinson Lee
2010-04-11
2
-3
/
+0
*
|
r300g: Initialize base.bind member variable.
Vinson Lee
2010-04-11
1
-0
/
+1
*
|
i915g: Fix possible null pointer deference in debug builds.
Vinson Lee
2010-04-11
1
-1
/
+1
*
|
llvmpipe: Fix transfers after resource change
Jakob Bornecrantz
2010-04-12
1
-0
/
+1
*
|
i965g: Remove unnecessary header.
Vinson Lee
2010-04-11
1
-1
/
+0
*
|
r300g: Add r300_resource.c to SCons build.
Vinson Lee
2010-04-11
1
-0
/
+1
*
|
svga: Remove unnecessary headers.
Vinson Lee
2010-04-11
4
-8
/
+0
*
|
trace: Remove unnecessary header.
Vinson Lee
2010-04-11
1
-1
/
+0
*
|
r300g: a fix for piglit/texrect-many
Marek Olšák
2010-04-11
1
-1
/
+4
*
|
r300g: use a dummy replacement vertex shader if the shader compilation fails
Marek Olšák
2010-04-11
3
-19
/
+51
*
|
r300g: use a dummy replacement fragment shader if the shader compilation fails
Marek Olšák
2010-04-11
5
-33
/
+80
*
|
nv50: fix texture relocs
Christoph Bumiller
2010-04-11
1
-23
/
+27
*
|
scons: Always build softpipe and llvmpipe (when llvm available).
José Fonseca
2010-04-11
1
-6
/
+2
*
|
scons: Make LLVM a black-white dependency.
José Fonseca
2010-04-11
2
-10
/
+7
*
|
r300g: revisit some assertions and fix potential failures
Marek Olšák
2010-04-11
6
-31
/
+42
*
|
r300g: use cliprects for scissoring
Marek Olšák
2010-04-11
4
-71
/
+29
*
|
r300g: fix mipmapped 3D textures
Marek Olšák
2010-04-11
2
-1
/
+26
*
|
r300g: support some exotic sampler formats
Marek Olšák
2010-04-11
2
-8
/
+17
*
|
nvfx: Silence uninitialized variable warning.
Vinson Lee
2010-04-10
1
-1
/
+1
*
|
nvfx: Silence uninitialized variable warnings.
Vinson Lee
2010-04-10
1
-2
/
+2
*
|
svga: Silence uninitialized variable warnings.
Vinson Lee
2010-04-10
1
-2
/
+2
*
|
r300g: cleanup handling of sampler views
Marek Olšák
2010-04-11
8
-97
/
+157
*
|
r300g: pick up some new colorbuffer formats
Marek Olšák
2010-04-11
2
-1
/
+23
*
|
r300g: hack around issue with doom3 and 0 stride
Dave Airlie
2010-04-11
1
-0
/
+5
*
|
nv50: plug in miptree resource vtbl
Christoph Bumiller
2010-04-10
3
-3
/
+8
*
|
r300g: use clamp-to-edge instead of repeat/mirrored-repeat for NPOT textures
Marek Olšák
2010-04-10
1
-0
/
+19
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