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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
i965g: Fix setup of immediate types for gen4 disasm.
Vinson Lee
2010-06-20
1
-1
/
+1
*
r300g: manually assign texture cache regions
Marek Olšák
2010-06-20
4
-1
/
+73
*
r300g: cleanup buffer_{from, get}_handle
Marek Olšák
2010-06-20
2
-13
/
+7
*
r300g: cleanup includes
Marek Olšák
2010-06-20
2
-8
/
+14
*
r300g: texture alignment code cleanup + use special alignment for AA textures
Marek Olšák
2010-06-20
1
-36
/
+58
*
r300g: fix random pixels appearing / incomplete rendering
Marek Olšák
2010-06-19
3
-27
/
+20
*
r300g: output floats instead of halfs when passed through translate
Marek Olšák
2010-06-19
1
-2
/
+25
*
r300g: fix clamp and mirror_clamp wrap modes when used with nearest filtering
Marek Olšák
2010-06-19
1
-3
/
+27
*
r300g: more informative warning in END_CS
Marek Olšák
2010-06-19
1
-4
/
+8
*
r300g: improve the ZTOP condition
Marek Olšák
2010-06-19
3
-13
/
+29
*
r300g: fix up the CS size of the rasterizer state
Marek Olšák
2010-06-19
1
-2
/
+2
*
llvmpipe: Fix pointer dereference after free.
José Fonseca
2010-06-18
1
-1
/
+2
*
llvmpipe: limit the number of fragment shader variants kept around
Roland Scheidegger
2010-06-18
5
-35
/
+107
*
r300g: fix hardlocks in occlusion queries
Marek Olšák
2010-06-18
1
-1
/
+1
*
r300g: debug option for fake occlusion queries
Marek Olšák
2010-06-18
3
-6
/
+58
*
r300g: more reasonable MSPOS defaults in error path
Marek Olšák
2010-06-17
1
-2
/
+2
*
r300g: fix surface leaks
Marek Olšák
2010-06-17
1
-0
/
+3
*
r300g: Fix uninitialized variable warnings in error path.
Vinson Lee
2010-06-16
1
-0
/
+2
*
draw: rewrite stream output to handle all the dark corners
Zack Rusin
2010-06-16
1
-4
/
+6
*
r300g: Fix up resolve.
Corbin Simpson
2010-06-16
1
-12
/
+8
*
r300g: Fix MSAA state size.
Corbin Simpson
2010-06-16
1
-1
/
+1
*
r300g: Don't multisample non-32-bpp render targets.
Corbin Simpson
2010-06-16
1
-0
/
+6
*
r300g: Finish resolve function.
Corbin Simpson
2010-06-16
1
-6
/
+14
*
r300g: Add resource resolve function.
Corbin Simpson
2010-06-16
1
-0
/
+35
*
r300g: Moar MSAA setup.
Corbin Simpson
2010-06-16
4
-11
/
+63
*
r300g: Fix indentation.
Corbin Simpson
2010-06-16
1
-4
/
+7
*
r300g: Old MSAA code from before gallium-msaa.
Corbin Simpson
2010-06-16
4
-9
/
+15
*
softpipe/gs: fix a crash when a gs isn't present
Zack Rusin
2010-06-15
1
-16
/
+20
*
r300g: initialize US_CODE_BANK on r4xx
Marek Olšák
2010-06-14
1
-1
/
+4
*
r300g: fix uploading RC state shader constants on r3xx
Marek Olšák
2010-06-14
1
-1
/
+1
*
r300g: drop begin_cs/end_cs
Marek Olšák
2010-06-14
2
-17
/
+0
*
r300g: rewrite occlusion queries
Marek Olšák
2010-06-14
7
-159
/
+168
*
r300g: emit viewport state as a dword table
Marek Olšák
2010-06-14
1
-6
/
+1
*
r300g: subclass pipe_surface
Marek Olšák
2010-06-14
3
-44
/
+51
*
r300g: simplify reloc macros
Marek Olšák
2010-06-14
2
-35
/
+9
*
r300g: count CS dwords on debug builds only
Marek Olšák
2010-06-14
2
-25
/
+36
*
r300g: optimize emission of fragment shader constants
Marek Olšák
2010-06-13
3
-27
/
+26
*
r300g: turn fragment shader into a CB
Marek Olšák
2010-06-13
5
-129
/
+126
*
r300g: turn depth stencil state into a CB
Marek Olšák
2010-06-13
3
-17
/
+48
*
r300g: turn clip state into a CB
Marek Olšák
2010-06-13
5
-26
/
+35
*
r300g: turn blend color into a CB
Marek Olšák
2010-06-13
4
-27
/
+34
*
r300g: turn blend state into a CB
Marek Olšák
2010-06-13
3
-35
/
+49
*
r300g: add API for building command buffers
Marek Olšák
2010-06-13
2
-0
/
+145
*
r300g: inline FLUSH_CS
Marek Olšák
2010-06-13
2
-10
/
+4
*
r300g: reorder CS macros and document them a little
Marek Olšák
2010-06-13
2
-38
/
+52
*
r300g: drop DBG_CS
Marek Olšák
2010-06-13
3
-47
/
+1
*
r300g: inline CHECK_CS
Marek Olšák
2010-06-13
1
-4
/
+1
*
r300g: replace r300_cs_info with simplier get_cs_free_dwords
Marek Olšák
2010-06-13
3
-17
/
+6
*
r300g: fix multiple render targets
Marek Olšák
2010-06-13
1
-11
/
+6
*
r300g: remove r300_state.h
Marek Olšák
2010-06-13
4
-34
/
+8
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