Commit message (Collapse) | Author | Age | Files | Lines | |
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* | gallium: added fb_width/height fields to softpipe context | Brian Paul | 2008-03-19 | 5 | -13/+18 |
| | | | | | These are convenience fields. Otherwise, we have to check cbuf[0] or zsbuf in various places. | ||||
* | gallium: add face, dirtyLevels params to pipe->texture_update() | Brian Paul | 2008-03-19 | 4 | -4/+8 |
| | | | | | This provides better information about which images in texture object have changed. Also, call texture_update() from more places previously missed. | ||||
* | gallium: set tc->surface_map = NULL after unmapping | Brian | 2008-03-19 | 1 | -0/+1 |
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* | cell: Fix various stencil test code-gen bugs | Ian Romanick | 2008-03-18 | 1 | -27/+43 |
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* | cell: Correctly load stencil for PIPE_FORMAT_S8Z24_UNORM | Ian Romanick | 2008-03-18 | 1 | -3/+2 |
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* | cell: Fix depth read / write for s8z24. | Ian Romanick | 2008-03-18 | 2 | -2/+24 |
| | | | | Stencil is still broken. | ||||
* | cell: Fix added whitespace errors. | Ian Romanick | 2008-03-18 | 1 | -2/+2 |
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* | cell: Minor changes to make stencil not crash | Ian Romanick | 2008-03-18 | 2 | -5/+11 |
| | | | | | | I'm not sure these are quite correct. The reflect demo doesn't assert anymore, but it doesn't produce correct results either. SPE-based vertex shader code needs to be disabled for relfect to run. | ||||
* | cell: Move and (conditionally) silence debug code | Ian Romanick | 2008-03-18 | 2 | -10/+39 |
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* | cell: Don't segfault when unbinding alpha / stencil / depth test state | Ian Romanick | 2008-03-17 | 3 | -13/+29 |
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* | cell: Initial code-gen for alpha / stencil / depth testing | Ian Romanick | 2008-03-17 | 15 | -170/+1409 |
| | | | | | | | | Alpha test is currently broken because all per-fragment testing occurs before alpha is calculated. Stencil test is currently broken because the Z-clear code asserts if there is a stencil buffer. | ||||
* | gallium: improvements, or extensions at least, to the passthrough path | Keith Whitwell | 2008-03-17 | 2 | -7/+18 |
| | | | | Passthrough is actually more tricky than you'd think... | ||||
* | gallium: finish remaining prim types for sp_vbuf_draw_arrays() | Brian | 2008-03-16 | 1 | -0/+73 |
| | | | | Not totally tested, but easily fixed if glitches are found. | ||||
* | gallium: remove DOS carriage returns | Brian | 2008-03-14 | 3 | -654/+654 |
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* | gallium: remove DOS carriage returns | Brian | 2008-03-14 | 1 | -195/+195 |
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* | i915: check for NULL const buffer ptr | Brian | 2008-03-14 | 1 | -1/+1 |
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* | gallium: fix some compiler warnings | Keith Whitwell | 2008-03-14 | 2 | -2/+4 |
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* | gallium: need to all draw_flush() in softpipe_unmap_constant_buffers() | Brian | 2008-03-13 | 1 | -0/+8 |
| | | | | | Otherwise, we won't have our constants when we run the fragment shader. Fixes crash in glsl tests when SP_VBUF=1. | ||||
* | gallium: in softpipe_get_vertex_info() generate a vbuf vertex_info with real ↵ | Brian | 2008-03-13 | 1 | -0/+12 |
| | | | | | | attribs Can't use the EMIT_ALL shortcut/optimization anymore because of passthrough mode. | ||||
* | gallium: plug in new sp_vbuf_draw_arrays() function | Brian | 2008-03-13 | 1 | -0/+57 |
| | | | | | | Will be used for pass-through mode. Also, call draw_set_render() to register the vbuf stage. Should probably rename that function to something like draw_set_vbuf_stage(). | ||||
* | gallium: set surface status to CLEAR or DEFINED in clearing/drawing code. | Brian | 2008-03-13 | 2 | -0/+13 |
| | | | | | Otherwise, we were never setting these flags. This confused the state tracker. Fixes progs/demos/texenv.c, probably others. | ||||
* | cell: Fix to work with commit fa9e7e9a8debb68611909ac2ffab527c6c39a3e5 | Ian Romanick | 2008-03-13 | 3 | -32/+15 |
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* | Replicate TXP changes in the SPU version of TGSI exec | Ian Romanick | 2008-03-13 | 1 | -31/+14 |
| | | | | | Replicate changes from commit ba75e82b6ebaf88dd2e4a8f764b2d296d715bf8a in spu_exec.c | ||||
* | i915: handle NULL object in i915_bind_rasterizer_state() | Brian | 2008-03-12 | 1 | -5/+6 |
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* | remove reference to obsolete ExtDivide | Brian | 2008-03-12 | 1 | -4/+0 |
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* | tgsi: Remove ExtDivide field from existence. Implement OPCODE_TXP. | Michal Krol | 2008-03-12 | 1 | -7/+5 |
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* | gallium: Add TEX_FILTER_ANISO img filter | Keith Whitwell | 2008-03-12 | 3 | -30/+30 |
| | | | | | | Hardware almost universally expects us to set a special filtering mode when anisotropic filtering is enabled, as opposed to varying a max-aniso values. Do this once in the state tracker & simplify the driver code. | ||||
* | cell: check for NULL shader pointer in cell_bind_vs_state() | Brian | 2008-03-11 | 1 | -1/+2 |
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* | gallium: rework CSO-related code in state tracker | Brian | 2008-03-11 | 1 | -1/+2 |
| | | | | | | | | | | Use the code in cso_context.c rather than st_cache.c. Basically, binding of state objects now goes through the CSO module. But Vertex/fragment shaders go through pipe->bind_fs/vs_state() since they're not cached by the CSO module at this time. Also, update softpipe driver to handle NULL state objects in various places. This happens during context destruction. May need to update other drivers... | ||||
* | gallium: Silence MSVC warnings. | José Fonseca | 2008-03-12 | 2 | -5/+10 |
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* | Move SPE register allocator to rtasm code | Ian Romanick | 2008-03-10 | 1 | -72/+29 |
| | | | | | Move the register allocator to a common location. There is more code on the way that will make use of this interface. | ||||
* | cell: sync up with sampler/texture state-setting changes | Brian | 2008-03-10 | 3 | -12/+28 |
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* | gallium: WinCE portability fixes. | José Fonseca | 2008-03-10 | 3 | -5/+5 |
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* | gallium: michel's patch to rework texture/sampler binding interface | Keith Whitwell | 2008-03-05 | 17 | -2371/+2468 |
| | | | | | Bind all the samplers/textures at once rather than piecemeal. This is easier for drivers to understand. | ||||
* | scons: List sp_screen.c. | Michal Krol | 2008-02-29 | 1 | -0/+1 |
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* | cell: convert all points/lines to tris for the time being | Brian | 2008-02-28 | 1 | -0/+4 |
| | | | | Allows more programs to look correct. We'll want native points/lines someday. | ||||
* | cell: remove obsolete texture field | Brian | 2008-02-28 | 1 | -1/+0 |
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* | Make sure struct pipe_screen is declared. | Michel Dänzer | 2008-02-28 | 1 | -0/+1 |
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* | gallium: Remove extra level of indirecttion. | José Fonseca | 2008-02-28 | 1 | -1/+1 |
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* | gallium: added draw_num_vs_outputs() to query number of post-transform ↵ | Brian | 2008-02-27 | 1 | -2/+2 |
| | | | | vertex attribs | ||||
* | gallium/i965: remove more dependencies on pipe_shader_state semantic info | Brian | 2008-02-27 | 3 | -5/+5 |
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* | gallium/i965: added const to silence warning | Brian | 2008-02-27 | 1 | -1/+1 |
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* | cell: fix minor get_tex_surface() breakage | Brian | 2008-02-27 | 1 | -1/+2 |
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* | gallium/i965: remove brw_shader_info struct | Brian | 2008-02-27 | 8 | -28/+21 |
| | | | | | | The info it contained is now found in tgsi_shader_info. Added a few assertions to catch potential misunderstandings about register counts vs. highest register index used. | ||||
* | gallium/i965: silence warnings | Brian | 2008-02-27 | 2 | -1/+2 |
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* | gallium/i965: added const to silence warnings | Brian | 2008-02-27 | 1 | -1/+1 |
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* | gallium/i965: remove UsesDepth, UsesKill - use tgsi_shader_info instead | Brian | 2008-02-27 | 3 | -6/+4 |
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* | gallium/i965: remove dependencies on pipe_shader_state's semantic info | Brian | 2008-02-27 | 6 | -12/+22 |
| | | | | The brw_shader_info struct is rendundant and could be removed... | ||||
* | gallium: remove dependencies on pipe_shader_state's semantic info | Brian | 2008-02-27 | 2 | -3/+3 |
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* | gallium: remove unnecessary assignment | Brian | 2008-02-27 | 1 | -1/+0 |
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