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* r300g: Atomize vertex shader.Corbin Simpson2010-02-248-60/+58
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* r300g: Move CALLOCs to correct place.Corbin Simpson2010-02-241-8/+7
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* r300g: prevent CS overflow when emitting the draw packetsMarek Olšák2010-02-243-18/+55
| | | | Signed-off-by: Corbin Simpson <[email protected]>
* llvmpipe: clean up rasterization threads upon context destructionBrian Paul2010-02-242-0/+18
| | | | Fixes glean hang, bug 26536.
* r300g: remove invalid .PHONY lineBrian Paul2010-02-241-2/+0
| | | | | The $(COMPILER_ARCHIVE) target is not a phony target. This solves the unconditional re-making of libr300.a
* llvmpipe: more lp_rasterizer_task parameter passingBrian Paul2010-02-244-114/+89
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* llvmpipe: pass fewer parameters to rasterization functionsBrian Paul2010-02-243-15/+9
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* llvmpipe: added some assertionsBrian Paul2010-02-241-0/+5
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* llvmpipe: SRGB textures not supported yetBrian Paul2010-02-241-1/+0
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* llvmpipe: vertex shader textures not supported yetBrian Paul2010-02-241-1/+1
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* r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-16/+4
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* llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-7/+5
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* i915g: fix a commentBrian Paul2010-02-241-1/+1
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* llvmpipe: Fix breakeage.José Fonseca2010-02-241-24/+13
| | | | | | | Due to the u_format.csv changes the unrolled code generator was being used for formats it didn't support. Bring some bugfixes from u_format_access.py too.
* llvmpipe: Handle correctly 24bit formats.José Fonseca2010-02-241-44/+46
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* llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca2010-02-241-4/+2
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* llvmpipe: add lp_tile_image.c to sourcesBrian Paul2010-02-232-0/+2
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* llvmpipe: whole image tile/untile functionsBrian Paul2010-02-232-0/+183
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* llvmpipe: remove Z16 format override hackBrian Paul2010-02-231-6/+0
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* llvmpipe: Z16 format is not supportedBrian Paul2010-02-231-0/+4
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* llvmpipe: added assertions to verify that scene is emptyBrian Paul2010-02-232-0/+5
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* llvmpipe: added some assertionsBrian Paul2010-02-231-0/+3
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* r300g: fix texture swizzling for the SRGB formatsMarek Olšák2010-02-241-4/+20
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* i965g: Add fallthrough comments in switch statement.Vinson Lee2010-02-221-3/+3
| | | | Silences warnings about missing break statements in static analysis.
* r300g: fix draw_elements for "start" != 0Marek Olšák2010-02-231-7/+2
| | | | Reported-by: Andre Maasikas <[email protected]>
* svga: Upload user buffers only once.José Fonseca2010-02-224-29/+46
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* svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca2010-02-223-7/+9
| | | | | It was being erroneously set equal to the host offset, but it should be zero.
* svga: Emit a scalar rcp in shadow maps.José Fonseca2010-02-221-4/+4
| | | | Small improvement in Lightsmark 2008.
* svga: Don't emit zero writemasks.José Fonseca2010-02-222-28/+39
| | | | | | | | This fixes a regression with Lightsmark, where more compact TGSI from Mesa was causing a zero mask MOV to be emitted for shadow map compare, causing problems in some backends. Add a few more assertions to catch cases like this.
* svga: Upload the dirty ranges instead of the whole buffer.José Fonseca2010-02-221-45/+48
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* svga: Break uploads of big buffers into smaller pieces.José Fonseca2010-02-222-22/+147
| | | | | | Fixes crash in Homeworld2 which tries to create a 14MB buffer, because we now avoid creating GMR buffers larger than 8MB to ensure progress given we have only a 16MB pool.
* svga: Note ranges even when there is no hardware buffer around.José Fonseca2010-02-221-5/+2
| | | | | Not having a hardware buffer around doesn't change the fact that the range is dirty and needs to be uploaded eventually.
* svga: Further cleanup/comment svga buffer code.José Fonseca2010-02-222-112/+142
| | | | Just cosmetic changes -- no behavior change.
* svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca2010-02-221-7/+20
| | | | | Many apps don't check the return of map buffer so it is better not to fail.
* svga: Remove unused buffer download code.José Fonseca2010-02-222-45/+0
| | | | Unnecessary now that we never destroy buffer storage.
* svga: Prevent buffer overflow in buffer ranges.José Fonseca2010-02-221-8/+54
| | | | | | | Do this by extending the nearest range to cover the new range. This fixes an access fault in Call of Duty which was doing many disjoint glBufferSubData calls.
* svga: Fix PIPE_LOGICOP_INVERT.José Fonseca2010-02-221-6/+1
| | | | | | Actually the current XOR implementation is an INVERT. This fixes rectangle selection in Maya.
* i965g: added missing texture cap queriesBrian Paul2010-02-221-0/+4
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* i915g: added missing texture cap queriesBrian Paul2010-02-221-0/+4
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* Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie2010-02-2214-600/+101
| | | | | | | | | | This reverts commit fff5be8e7b4557c221f2425dcafc2e7cbbba76ba. Probably went too soon with this, dileX reported OA not working for him it works here fine, but the optimisations I wanted aren't working properly yet so I'll fix that now. Signed-off-by: Dave Airlie <[email protected]>
* r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie2010-02-2214-101/+600
| | | | | | | | | | | | | This creates a cleaner winsys and drop the simple screen stuff. It makes r300g use pb_bufmgr structs and adds usage of the cached bufmgr for vertex/index buffers. It also avoids mapping too often. I'm not 100% sure this is perfect but it won't find its own bugs. Signed-off-by: Dave Airlie <[email protected]>
* r3OOg: support rendering of more than 65535 vertices per draw call (almost)Marek Olšák2010-02-222-29/+83
| | | | | | | | | | The path for VAP_ALT_NUM_VERTICES is also in place (and tested) but not enabled by default due to the missing support of this reg in the upstream kernel. Also, a non-zero BUFFER_BASE in the INDX_BUFFER packet3 hangs the machine. Am I missing something? Because of this, only draw_arrays can render more than 65535 vertices without the use of VAP_ALT_NUM_VERTICES.
* i965g: Fix memory leak.Vinson Lee2010-02-211-1/+2
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* r300g: Remove unnecessary header.Vinson Lee2010-02-211-1/+0
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* r300g: precompute framebuffer register valuesMarek Olšák2010-02-216-220/+250
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* r300g: add all missing colorbuffer formatsMarek Olšák2010-02-212-83/+165
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* r300g: make r300_translate_texformat privateMarek Olšák2010-02-213-235/+246
| | | | | | Unlikely to increase performance from inlining. And partially expose it through r300_is_sampler_format_supported.
* r300g: re-enable SRGB formatsMarek Olšák2010-02-211-1/+2
| | | | Ouch.
* i965g: Remove dead code.Vinson Lee2010-02-211-2/+0
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* i965g: Fix assertions that were always true.Vinson Lee2010-02-211-4/+10
| | | | | | | | | The surface_format field is 9 bits wide which has a maximum value of 511. BRW_SURFACEFORMAT_INVALID has a value of 4095 which exceeds the width of the surface_format field. This patch asserts that the format is not BRW_SURFACEFORMAT_INVALID before assignment to the surface_format field.