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* svga: fix a crash happening before setting fragment shaders.Zack Rusin2012-02-011-1/+2
* nv50: add assertions missed in earlier nv50 commitBrian Paul2012-02-012-0/+2
* nv50: use larger arrays to silence warnings and fix buffer overflowsBrian Paul2012-02-012-2/+2
* r600g: shorten expressions accessing family and chip_classMarek Olšák2012-01-313-19/+19
* r300g: don't use pipe_context::winsysMarek Olšák2012-01-311-6/+3
* r600g: remove unused variable num_dest_buffersMarek Olšák2012-01-313-5/+0
* r600g: use the new code for streamout flush as wellMarek Olšák2012-01-311-11/+6
* r600g: rename r600_reg::flush_flags -> sbu_flagsMarek Olšák2012-01-313-4/+4
* r600g: fix computation of how many dwords is needed for a flush at the end of CSMarek Olšák2012-01-312-11/+4
* r600g: remove unused r600_reg::flush_maskMarek Olšák2012-01-313-1179/+1176
* r600g: remove more dead codeMarek Olšák2012-01-312-9/+0
* r600g: remove dead code for tracking relocationsMarek Olšák2012-01-314-32/+1
* r600g: remove unused flush codeMarek Olšák2012-01-312-40/+0
* r600g: rework cache flushingMarek Olšák2012-01-319-190/+193
* r600g: add a new simple API for state emissionMarek Olšák2012-01-314-0/+54
* r600g: remove redundant pm4 and pm4_cdwords in r600_contextMarek Olšák2012-01-313-215/+234
* r600g: consolidate some context_draw codeMarek Olšák2012-01-315-56/+23
* r600g: remove the now-useless internal flush callbackMarek Olšák2012-01-313-6/+1
* r600g: don't initialize the screen and winsys pointer twiceMarek Olšák2012-01-314-14/+8
* r600g: merge r600_context with r600_pipe_contextMarek Olšák2012-01-3118-296/+291
* r600g: remove u8,u16,u32,u64 typesMarek Olšák2012-01-3110-61/+56
* r600g: get rid of r600_context_regMarek Olšák2012-01-312-30/+0
* r600g: don't use r600_context_reg on r6xx-r7xxMarek Olšák2012-01-315-23/+47
* r600g: don't use r600_context_reg on evergreenMarek Olšák2012-01-316-14/+23
* r600g: get rid of the mask in r600_pipe_regMarek Olšák2012-01-313-9/+2
* r600g: get rid of the mask parameter in pipe_state_add_regMarek Olšák2012-01-314-478/+478
* r600g: don't use register mask for TA_CNTL_AUXMarek Olšák2012-01-311-12/+8
* r600g: don't use register mask for PA_CL_CLIP_CNTLMarek Olšák2012-01-314-22/+19
* r600g: don't use register mask for PA_CL_VS_OUT_CNTLMarek Olšák2012-01-314-30/+15
* r600g: set full register mask for PA_CL_CLIP_CNTLMarek Olšák2012-01-312-6/+2
* r600g: don't use register mask for PA_SU_SC_MODE_CNTLMarek Olšák2012-01-314-35/+40
* r600g: don't add PA_SC_LINE_STIPPLE to rasterizer_stateMarek Olšák2012-01-314-19/+11
* r600g: don't use register mask for CB_COLOR_CONTROL on r6xx-r7xxMarek Olšák2012-01-313-7/+17
* r600g: don't set CB_TARGET_MASK in set_framebuffer_stateMarek Olšák2012-01-312-13/+2
* r600g: set full register mask for CB_COLOR_CONTROL on evergreenMarek Olšák2012-01-311-1/+1
* r600g: use a more clever way to disable per-vertex point sizeMarek Olšák2012-01-314-14/+26
* r600g: don't use register mask for DB_RENDER_CONTROLMarek Olšák2012-01-312-6/+2
* r600g: cleanup setting DB_SHADER_CONTROLMarek Olšák2012-01-312-32/+7
* r600g: rework and consolidate stencilref state settingMarek Olšák2012-01-314-84/+85
* r600g: don't use register mask for SQ_GPR_RESOURCE_MGMT_1Marek Olšák2012-01-312-1/+4
* r600g: set minimum point size to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-314-2/+31
* r300g: set minimum point size to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-311-4/+5
* svga: set POINTSIZEMIN to 1.0 for non-sprite non-aa pointsMarek Olšák2012-01-311-2/+4
* gallium: Prefix #defines in tgsi_exec.h with TGSI_Tom Stellard2012-01-3012-301/+301
* r600g: fix udiv/idiv/umod/imod on caymanDave Airlie2012-01-301-91/+280
* r600g: enable blend_bypass for uint/sintDave Airlie2012-01-301-1/+12
* r600g: fix fragcoord.w test on caymanDave Airlie2012-01-301-11/+28
* r600g: remove unused streamout codeMarek Olšák2012-01-301-29/+0
* r600g: disable printing debug info for streamoutMarek Olšák2012-01-301-1/+2
* nvfx,nv50,nvc0: handle PIPE_CAP_GLSL_FEATURE_LEVELChristoph Bumiller2012-01-293-0/+6