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* llvmpipe: add NV_conditional_render support.Dave Airlie2011-11-107-0/+43
* r600g: remove useless texture barrierMarek Olšák2011-11-101-2/+0
* r600g: flush the whole context when CS is full, not just hw_contextMarek Olšák2011-11-103-1/+6
* r600g: turn some CS overflow checks into assertionsMarek Olšák2011-11-102-12/+2
* r600g: put the rest of CS overflow checks in r600_need_cs_spaceMarek Olšák2011-11-103-18/+9
* r600g: flush caches regardless of render conditionMarek Olšák2011-11-101-5/+5
* r600g: disable render condition at the end of CS, re-enable at the beginningMarek Olšák2011-11-102-0/+19
* r600g: don't suspend queries if they have already been suspended by blitterMarek Olšák2011-11-101-2/+11
* r600g: properly reserve CS space for queries_suspendMarek Olšák2011-11-103-21/+18
* r600g: reserve CS space for a draw command in begin_query and render_conditionMarek Olšák2011-11-103-11/+25
* r600g: consolidate checking whether CS is fullMarek Olšák2011-11-103-31/+28
* r600g: clarify meaning of one variable in shader codegenMarek Olšák2011-11-091-1/+1
* r600g: cosmetic changes in query codeMarek Olšák2011-11-092-10/+7
* r600g: use modulo for computing index into query (ring) buffersMarek Olšák2011-11-091-14/+5
* r600g: make r600_query_result more genericMarek Olšák2011-11-091-15/+37
* Remove tgsi_sse2.José Fonseca2011-11-088-266/+1
* softpipe: don't clamp or do logical operations on floating-point buffers.Morgan Armand2011-11-081-22/+54
* softpipe: fix memory leaksMorgan Armand2011-11-072-1/+7
* llvmpipe: enable RGTC after u_format fix.Dave Airlie2011-11-061-5/+0
* scons: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-062-2/+4
* android: add CPP_SOURCES for nv50/nvc0Chia-I Wu2011-11-062-4/+4
* r600g: add initial linestipple support.Dave Airlie2011-11-066-6/+51
* r600g: move SPI setup to PS setupVadim Girlin2011-11-054-74/+73
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-055-58/+65
* Revert "r600g: precalculate semantic indices for SPI setup"Alex Deucher2011-11-045-64/+57
* Revert "r600g: move SPI setup to PS setup"Alex Deucher2011-11-044-73/+74
* svga: fix varying var remapping for unused FS outputsBrian Paul2011-11-043-9/+22
* svga: add comments and reformat code in svga_tgsi_decl_sm30.cBrian Paul2011-11-041-47/+85
* r600g: move SPI setup to PS setupVadim Girlin2011-11-044-74/+73
* r600g: precalculate semantic indices for SPI setupVadim Girlin2011-11-045-57/+64
* svga: Tighten the register file assertions.José Fonseca2011-11-041-4/+2
* svga: use the draw-module's sprite stage depending on FS inputsBrian Paul2011-11-031-1/+23
* svga: pass fragment shader to draw moduleBrian Paul2011-11-033-0/+12
* svga: implement generic variable index remappingBrian Paul2011-11-039-21/+165
* r300g: force buffer placements to GTT on big endian machinesMarek Olšák2011-11-031-0/+6
* r600g: more integer supportDave Airlie2011-11-032-23/+37
* r300g: Fix queries on big endian hosts.Michel Dänzer2011-11-021-1/+2
* svga: Tag cursors with the scanout hintJakob Bornecrantz2011-11-021-2/+3
* r600g: add comment about special shader exportsAlex Deucher2011-11-021-0/+32
* r600g: take into account PSIZE output for spi mappingVadim Girlin2011-11-021-3/+6
* svga: Update state prototypes to return pipe_error.José Fonseca2011-11-026-25/+36
* llvmpipe: Re-advertise support for stencil formats...José Fonseca2011-11-011-5/+6
* llvmpipe: Use -1 instead of ~0 for "no slot".José Fonseca2011-11-013-15/+21
* svga: Fix potential buffer overflow in rs draw state.José Fonseca2011-10-314-13/+19
* svga: Flush the hwtnl primitives before writing to buffers.José Fonseca2011-10-315-4/+62
* llvmpipe: fix a crash in non-SSE pathChia-I Wu2011-10-301-1/+1
* r600g: reset the render condition to NULL when rendering unconditionallyMarek Olšák2011-10-301-1/+5
* r600g: shortcut ctx->screen->ws to ctx->wsMarek Olšák2011-10-305-12/+15
* r600g: Replace needless flush in texture upload.Mathias Fröhlich2011-10-291-1/+1
* r600g: remove one pointless flushMarek Olšák2011-10-293-25/+4