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* r300g: put the emission of R300_US_OUT_FMT_UNUSED backMarek Olšák2010-02-272-2/+7
* r300g: mark rasterizer_state as dirty only when it's not NULLMarek Olšák2010-02-271-1/+1
* r300g: always emit the correct max vertex index to avoid DRM errorsMarek Olšák2010-02-273-2/+13
* r300g: remove pointless "while"Marek Olšák2010-02-271-1/+1
* nv40: fix include of nv04_surface_2d.hChristoph Bumiller2010-02-261-1/+1
* gallium/nouveau: clean-up #includesBrian Paul2010-02-265-22/+22
* softpipe: fix up #includesBrian Paul2010-02-262-6/+8
* gallium/trace: remove unneeded path prefixes on #includesBrian Paul2010-02-261-5/+5
* gallium/identity: remove unneeded path prefixes on #includesBrian Paul2010-02-261-5/+5
* util: Code generate functions to pack and unpack a single pixel.José Fonseca2010-02-262-5/+6
* util: Factor some code into u_format_parse.pyJosé Fonseca2010-02-261-2/+2
* util: Use python names consistent with u_format.hJosé Fonseca2010-02-261-35/+35
* llvmpipe: Fix lp_tile_r5g6b5_unorm_write_4ub.José Fonseca2010-02-261-1/+2
* llvmpipe: Fix scons dependencies.José Fonseca2010-02-261-0/+6
* r300g: Atomize vertex shader.Corbin Simpson2010-02-248-60/+58
* r300g: Move CALLOCs to correct place.Corbin Simpson2010-02-241-8/+7
* r300g: prevent CS overflow when emitting the draw packetsMarek Olšák2010-02-243-18/+55
* llvmpipe: clean up rasterization threads upon context destructionBrian Paul2010-02-242-0/+18
* r300g: remove invalid .PHONY lineBrian Paul2010-02-241-2/+0
* llvmpipe: more lp_rasterizer_task parameter passingBrian Paul2010-02-244-114/+89
* llvmpipe: pass fewer parameters to rasterization functionsBrian Paul2010-02-243-15/+9
* llvmpipe: added some assertionsBrian Paul2010-02-241-0/+5
* llvmpipe: SRGB textures not supported yetBrian Paul2010-02-241-1/+0
* llvmpipe: vertex shader textures not supported yetBrian Paul2010-02-241-1/+1
* r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-16/+4
* llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-7/+5
* i915g: fix a commentBrian Paul2010-02-241-1/+1
* llvmpipe: Fix breakeage.José Fonseca2010-02-241-24/+13
* llvmpipe: Handle correctly 24bit formats.José Fonseca2010-02-241-44/+46
* llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca2010-02-241-4/+2
* llvmpipe: add lp_tile_image.c to sourcesBrian Paul2010-02-232-0/+2
* llvmpipe: whole image tile/untile functionsBrian Paul2010-02-232-0/+183
* llvmpipe: remove Z16 format override hackBrian Paul2010-02-231-6/+0
* llvmpipe: Z16 format is not supportedBrian Paul2010-02-231-0/+4
* llvmpipe: added assertions to verify that scene is emptyBrian Paul2010-02-232-0/+5
* llvmpipe: added some assertionsBrian Paul2010-02-231-0/+3
* r300g: fix texture swizzling for the SRGB formatsMarek Olšák2010-02-241-4/+20
* i965g: Add fallthrough comments in switch statement.Vinson Lee2010-02-221-3/+3
* r300g: fix draw_elements for "start" != 0Marek Olšák2010-02-231-7/+2
* svga: Upload user buffers only once.José Fonseca2010-02-224-29/+46
* svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca2010-02-223-7/+9
* svga: Emit a scalar rcp in shadow maps.José Fonseca2010-02-221-4/+4
* svga: Don't emit zero writemasks.José Fonseca2010-02-222-28/+39
* svga: Upload the dirty ranges instead of the whole buffer.José Fonseca2010-02-221-45/+48
* svga: Break uploads of big buffers into smaller pieces.José Fonseca2010-02-222-22/+147
* svga: Note ranges even when there is no hardware buffer around.José Fonseca2010-02-221-5/+2
* svga: Further cleanup/comment svga buffer code.José Fonseca2010-02-222-112/+142
* svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca2010-02-221-7/+20
* svga: Remove unused buffer download code.José Fonseca2010-02-222-45/+0
* svga: Prevent buffer overflow in buffer ranges.José Fonseca2010-02-221-8/+54