summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers
Commit message (Expand)AuthorAgeFilesLines
...
* ilo: add array_size and level_count to ilo_imageChia-I Wu2015-06-142-0/+6
* ilo: add pipe_texture_target to ilo_imageChia-I Wu2015-06-146-23/+18
* ilo: fix "Render Cache Read Write Mode"Chia-I Wu2015-06-145-28/+12
* ilo: avoid resource owning in coreChia-I Wu2015-06-147-142/+27
* ilo: assert core objects are zero-initializedChia-I Wu2015-06-146-2/+29
* radeon/llvm: Handle LLVM backend rename from R600 to AMDGPUTom Stellard2015-06-121-0/+8
* vc4: automake: enable subdir-objectsEmil Velikov2015-06-121-0/+2
* mesa; add a dummy _mesa_error_no_memory() symbol to libglsl_utilEmil Velikov2015-06-121-8/+0
* gallium: use $(top_builddir) when referencing static archivesEmil Velikov2015-06-122-2/+2
* freedreno: use CXX linker rather than explicit link against libstdc++Emil Velikov2015-06-121-1/+2
* trace: Add missing p_compiler.h include.Jose Fonseca2015-06-121-0/+2
* llvmpipe: simplify lp_resource_copy()Brian Paul2015-06-101-59/+2
* nouveau: set imported buffers to what the kernel gives usDave Airlie2015-06-101-1/+1
* vc4: Drop qir include from vc4_screen.hEric Anholt2015-06-091-1/+1
* vc4: Drop subdirectory in vc4 build.Eric Anholt2015-06-094-49/+5
* vc4: Update to current kernel validation code.Eric Anholt2015-06-093-35/+37
* android: build with libcxx on android lollipopChih-Wei Huang2015-06-092-0/+8
* android: enable the radeonsi driverChih-Wei Huang2015-06-091-0/+4
* softpipe/query: force parenthesis around a logical notMartin Peres2015-06-081-1/+1
* radeonsi: Add CIK SDMA supportMichel Dänzer2015-06-087-21/+427
* r600g,radeonsi: Assert that there's enough space after flushingMichel Dänzer2015-06-081-3/+2
* r600g: fix a coverity defect in streamout codeMarek Olšák2015-06-051-1/+1
* tgsi/ureg: don't emit in/out arrays if drivers don't support ranged declarationsMarek Olšák2015-06-0510-0/+13
* llvmpipe: Implement stencil exportRoland Scheidegger2015-06-044-15/+21
* vc4: Don't bother with safe list traversal in CSE.Eric Anholt2015-05-291-1/+1
* vc4: Convert from simple_list.h to list.hEric Anholt2015-05-2919-139/+87
* vc4: Make sure we allocate idle BOs from the cache.Eric Anholt2015-05-291-1/+11
* vc4: Fix return value handling for BO waits.Eric Anholt2015-05-291-12/+15
* radeon/llvm: reset temps_count on deallocationMarek Olšák2015-05-291-0/+1
* radeon/llvm: don't use a static array size for radeon_llvm_context::arrays (v2)Marek Olšák2015-05-292-7/+12
* softpipe: fix offset wrapping calculations (v2)Dave Airlie2015-05-291-78/+68
* vc4: Just stream out fallback IB contents.Eric Anholt2015-05-276-42/+41
* vc4: Don't try to put our dmabuf-exported BOs into the BO cache.Eric Anholt2015-05-271-0/+1
* vc4: Don't forget to make our raster shadow textures non-raster.Eric Anholt2015-05-271-0/+3
* vc4: make vc4_begin_query() return a booleanSamuel Pitoiset2015-05-271-1/+2
* radeonsi: use a switch statement in si_delete_shader_selectorMarek Olšák2015-05-261-6/+13
* radeonsi: use a switch statement in si_shader_selector_keyMarek Olšák2015-05-261-9/+16
* radeonsi: fix scratch buffer setup for geometry shadersMarek Olšák2015-05-261-2/+9
* radeonsi: remove unused cases from si_shader_io_get_unique_indexMarek Olšák2015-05-261-14/+3
* radeonsi: don't count special outputs for the VS export countMarek Olšák2015-05-261-0/+5
* radeonsi: add support for PIPE_CAP_TGSI_TEXCOORDMarek Olšák2015-05-264-15/+13
* gallium: use const in set_tess_stateMarek Olšák2015-05-261-2/+2
* nv30: falling back to draw path for edgeflag does no goodIlia Mirkin2015-05-251-3/+2
* nv30/draw: switch varying hookup logic to know about texcoordsIlia Mirkin2015-05-251-9/+16
* nv30/draw: allocate vertex buffers in gartIlia Mirkin2015-05-251-6/+10
* nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAMIlia Mirkin2015-05-251-3/+3
* nv30/draw: fix indexed draws with swtnl path and a resource index bufferIlia Mirkin2015-05-251-3/+3
* llvmpipe: (trivial) add parantheses in (!x == y) expressionRoland Scheidegger2015-05-251-1/+1
* nv30/draw: draw expects constbuf size in bytes, not vec4 unitsIlia Mirkin2015-05-251-1/+1
* nv30/draw: avoid leaving stale pointers in draw stateIlia Mirkin2015-05-251-4/+4