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* galahad: Check that texture format is supported.José Fonseca2012-07-061-0/+7
* galahad: More detailed resource checks.José Fonseca2012-07-062-19/+64
* galahad: Fix zealous warnings.José Fonseca2012-07-061-6/+10
* galahad: Enumerate all methods that are missing.José Fonseca2012-07-062-24/+49
* galahad: Implement render_condition.José Fonseca2012-07-061-1/+13
* galahad: Don't implement context methods that are not implemented by the unde...José Fonseca2012-07-061-104/+115
* galahad: Use debug_printf.José Fonseca2012-07-061-3/+5
* galahad: Silence creation messages.José Fonseca2012-07-062-4/+0
* galahad: Use reference counting when destroying the wraped objects.José Fonseca2012-07-061-3/+2
* galahad: Point to the galahad objects from the galahad sampler view.José Fonseca2012-07-061-2/+2
* galahad: Don't defer index buffer when it's NULL.José Fonseca2012-07-061-16/+16
* svga: whitespace fixesBrian Paul2012-07-051-114/+90
* svga: implement TGSI_OPCODE_ROUNDBrian Paul2012-07-051-15/+51
* svga: fix CMP translation for vertex shadersBrian Paul2012-07-051-36/+37
* svga: properly implement TRUNC instructionBrian Paul2012-07-051-1/+54
* svga: fix register collision issue in emit_conditional()Brian Paul2012-07-051-0/+24
* svga: emit some debug messages when shader compilation failsBrian Paul2012-07-051-4/+10
* llvmpipe: fix comment typoBrian Paul2012-06-291-1/+1
* radeon/llvm: Enable vec4 loads on R600Tom Stellard2012-06-293-0/+20
* radeon/llvm: Enable floating point stores on R600Tom Stellard2012-06-291-0/+6
* radeon/llvm: Handle floating point loads on R600Tom Stellard2012-06-292-0/+31
* radeon/llvm: Expand UDIV and UREM nodesTom Stellard2012-06-291-4/+3
* radeon/llvm: Emit raw ISA for vertex fetch instructionsTom Stellard2012-06-293-81/+139
* tests: Updated tests to properly handle NaN for half floats.James Benton2012-06-291-0/+6
* nv50: dynamically allocate space for shader local storageMarcin Slusarz2012-06-286-25/+108
* nv50: streamline screen_create error handlingMarcin Slusarz2012-06-281-38/+46
* nv50/ir: make colorful ir dump output optionalMarcin Slusarz2012-06-281-5/+17
* softpipe: fix numFragsEmitted debug codeBrian Paul2012-06-271-0/+7
* i915g: Implement sRGB texturesStéphane Marchesin2012-06-265-12/+128
* svga: return 120 for PIPE_CAP_GLSL_FEATURE_LEVELBrian Paul2012-06-261-1/+3
* llvmpipe: return 120 for PIPE_CAP_GLSL_FEATURE_LEVELBrian Paul2012-06-261-1/+1
* r600g: enable DUAL_EXPORT mode when possible on r6xx/r7xxJerome Glisse2012-06-273-18/+57
* r600g: enable DUAL_EXPORT mode when possibleVadim Girlin2012-06-274-6/+55
* r600g: avoid unnecessary shader exports v2Vadim Girlin2012-06-276-28/+41
* r600g: cache shader variants instead of rebuilding v3Vadim Girlin2012-06-275-94/+217
* svga: handle missing PIPE_CAP_x queriesBrian Paul2012-06-261-9/+14
* llvmpipe: handle more PIPE_CAP_x queriesBrian Paul2012-06-261-4/+48
* softpipe: handle more PIPE_CAP_x queriesBrian Paul2012-06-261-3/+31
* svga: return 1 for PIPE_CAP_MIXED_COLORBUFFER_FORMATSBrian Paul2012-06-261-1/+3
* r600g: don't disable streamout if it hasn't been startedMarek Olšák2012-06-261-1/+1
* r600g: inline r600_blit_push_depth and use resource_copy_regionMarek Olšák2012-06-253-18/+11
* r600g: split flushed depth texture creation and flushingMarek Olšák2012-06-255-16/+34
* llvmpipe: fix the LP_NO_RAST debug optionBrian Paul2012-06-254-24/+22
* svga: init pointer to NULL to silence MSVC warningBrian Paul2012-06-221-1/+1
* r600g: Unify SURFACE_SYNC packet emission for 3D and computeTom Stellard2012-06-213-101/+30
* r600g: Enable reusing of compute stateTom Stellard2012-06-211-6/+9
* r600g: Fix reading vtx instruction offset from bytestreamTom Stellard2012-06-211-1/+1
* radeon/llvm: Turn on the BitExtract peephole optimizationTom Stellard2012-06-212-5/+32
* radeon/llvm: Lower ROTL to BIT_ALIGNTom Stellard2012-06-216-1/+54
* radeon/llvm: Use the VLIW Scheduler for R600->NITom Stellard2012-06-2112-8/+75