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* i915g: Remove unnecessary header.Vinson Lee2010-01-211-1/+0
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* svga: Remove unused variable.Vinson Lee2010-01-211-1/+0
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* svga: Remove duplicate code.José Fonseca2010-01-211-4/+2
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* svga: Remove unused code.José Fonseca2010-01-213-30/+4
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* svga: Don't swap buffers to system memory -- winsys' responsibility.José Fonseca2010-01-212-63/+0
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* svga: Avoid synchronization issues when doing SW TNL.José Fonseca2010-01-211-3/+5
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* svga: Follow buffer usage semantics properly.José Fonseca2010-01-212-4/+11
| | | | | | | | | | It's necessary to download buffers from the host always, except if the buffer is undefined, because: - just PIPE_BUFFER_USAGE_CPU_WRITE doesn't guarantee all data is written -- old contents may still pierce through - PIPE_BUFFER_USAGE_DISCARD refers to a range, not the whole buffer, so unless we track which parts have been modified and not we still need to download the data.
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-01-2119-26/+0
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* svga: Remove unnecessary headers.Vinson Lee2010-01-2123-47/+0
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* softpipe: Remove unnecessary headers.Vinson Lee2010-01-2010-12/+0
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* i915g: Remove unnecessary headers.Vinson Lee2010-01-199-17/+0
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* svga: Do a more propper creation of textures from handlesJakob Bornecrantz2010-01-192-3/+71
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* st/drm: Expose kernel driver nameJakob Bornecrantz2010-01-191-0/+1
| | | | | | Based on patch by Chia-I Wu <[email protected]> Expose the name of the kernel driver as accepted by drmOpenByName.
* softpipe: Fix vertex buffer memory leak.José Fonseca2010-01-191-0/+2
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* softpipe: Skip depth testing for PIPE_S8_UNORM.José Fonseca2010-01-181-1/+2
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* svga: Ensure buffer size/alignment is not zero.José Fonseca2010-01-182-3/+6
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* svga: Fix compile_vs error code.José Fonseca2010-01-132-3/+7
| | | | | | It could erroneously return PIPE_OK in some circumstances. Make compile_fs code identical.
* r300g: Silence unused variable warnings.Vinson Lee2010-01-082-1/+2
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* svga: Silence uninitialized variable warning.Vinson Lee2010-01-061-1/+1
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* nv50: add missing parentheses in nv50_query_result()Roel Kluin2010-01-061-1/+1
| | | | | | | | NOUVEAU_BO_RD is defined (1 << 2), and `|' has higher precedence than `?' so the second argument of nouveau_bo_map was always 0. Signed-off-by: Roel Kluin <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* svga: Remove stale references to delete shader results.José Fonseca2010-01-052-0/+14
| | | | | To ensure that a new result that happens to have the same address of the old one will be detected as a change.
* svga: Rebind shaders when tokens change.José Fonseca2010-01-053-18/+10
| | | | | | | | | | Even shader ID doesn't change. Otherwise the token change is not effective. This reverts regression from commit cdb445f3a9285e2d8f042a07021ade78b94e0156. Regression could be seen in Quake3's loading screen -- the upper right corner of the screen would be black.
* svga: Fix debug build crash when rendering to depth/stencil renderbuffer only.Michel Dänzer2010-01-041-1/+2
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* r300g: Silence 'mixed declarations and code' warning.Vinson Lee2010-01-031-1/+1
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* r300g: Remove comma at end of enumerator list.Vinson Lee2010-01-031-8/+8
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* llvmpipe: Remove comma at end of enumerator list.Vinson Lee2010-01-032-2/+2
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* trace: Remove comma at end of enumerator list.Vinson Lee2010-01-031-1/+1
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* r300g: Use C-style comments.Vinson Lee2010-01-021-2/+2
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* svga: Use a shader id as low as possible.José Fonseca2010-01-037-24/+78
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* svga: Rename error labels.José Fonseca2010-01-031-14/+14
| | | | Make it easier to insert/remove error branches.
* llvmpipe: Silence uninitialized variable warning.Vinson Lee2010-01-011-1/+1
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* llvmpipe: Use C-style comment.Vinson Lee2010-01-011-1/+1
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* llvmpipe: Fix assert.Vinson Lee2009-12-281-1/+1
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* llvmpipe: Silence compiler warnings.Vinson Lee2009-12-282-2/+7
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* llvmpipe: Silence compiler warnings.Vinson Lee2009-12-286-4/+6
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* trace: Silence unused variable warnings.Vinson Lee2009-12-271-0/+2
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* i915g: Silence unused variable warning.Vinson Lee2009-12-271-0/+1
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* softpipe: Silence unintialized variable warnings.Vinson Lee2009-12-271-1/+1
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* softpipe: Silence unused variable warning.Vinson Lee2009-12-271-0/+1
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* Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-273-7/+7
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/gallium/auxiliary/util/u_network.c src/gallium/auxiliary/util/u_network.h src/gallium/drivers/i915/i915_state.c src/gallium/drivers/trace/tr_rbug.c src/gallium/state_trackers/vega/bezier.c src/gallium/state_trackers/vega/vg_context.c src/gallium/state_trackers/xorg/xorg_crtc.c src/gallium/state_trackers/xorg/xorg_driver.c src/gallium/winsys/xlib/xlib_brw_context.c src/mesa/main/mtypes.h
| * trace: Silence uninitialized variable warnings.Vinson Lee2009-12-221-2/+2
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| * trace: Add PIPE_OS_APPLE.Vinson Lee2009-12-222-3/+3
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| * i915g: Use C-style comment.Vinson Lee2009-12-221-2/+4
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| * softpipe: Initialize source in blend_quad.Vinson Lee2009-12-121-1/+2
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| * i915g: Fix memory leak when pci id is unknown.Vinson Lee2009-12-081-0/+1
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| * i915g: Add missing break statement in i915_debug_packet.Vinson Lee2009-12-081-0/+1
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* | svga: Add a missing dependency from the prescale state.José Fonseca2009-12-111-1/+2
| | | | | | | | | | | | Thanks for Keith to finding this. Fixes Jedi Knight 2 menus.
* | svga: Always pass SVGA3D_SURFACE_HINT_DYNAMIC.José Fonseca2009-12-111-0/+9
| | | | | | | | | | | | | | | | | | Since we're reusing buffers we're effectively transforming all of them into dynamic buffers. It would be nice to not cache long lived static buffers. But there is no way to detect the long lived from short lived ones yet. A good heuristic would be buffer size.
* | svga: Keep tight control of texture handle ownership.José Fonseca2009-12-112-17/+27
| | | | | | | | | | | | | | | | | | | | The texture owns the surface handle. All derivatives need to keep a reference to texture. This fixes several assertions failures starting up Jedi Knight 2. Should cause no change for DRM surface sharing -- reference count still done as before there.
* | svga: Fix mixed signed comparisons.José Fonseca2009-12-111-1/+1
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