summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers
Commit message (Expand)AuthorAgeFilesLines
* r300g: do not create a user buffer struct for misaligned ushort indices fallbackMarek Olšák2011-02-143-12/+8
* r300g: fix fallback for misaligned ushort indices with num vertices >= 65535Marek Olšák2011-02-141-1/+5
* r300g: consolidate emission of common draw regsMarek Olšák2011-02-141-21/+23
* r300g: Move declaration before code.Vinson Lee2011-02-141-3/+4
* r600g: do not destroy the original index buffer when translating indicesMarek Olšák2011-02-141-2/+2
* r300g: emit 3D_LOAD_VBPNTR only when necessaryMarek Olšák2011-02-144-64/+33
* r300g: fix reference counting when translating indicesMarek Olšák2011-02-141-0/+3
* r300g: remove the relocation after AARESOLVE_PITCHMarek Olšák2011-02-142-3/+1
* nv50: fix query assertionMarcin Slusarz2011-02-131-1/+1
* r300g: correctly determine if a texture is blittable in texture_get_transferMarek Olšák2011-02-131-4/+5
* r300g: when printing shader linker errors to stderr, report it's not a bugMarek Olšák2011-02-121-3/+6
* r300g: add debug options nozmask and nohiz which disable some hyper-z featuresMarek Olšák2011-02-123-0/+9
* svga: disable a debug_printf() callBrian Paul2011-02-111-5/+9
* svga: comments and debug codeBrian Paul2011-02-111-0/+10
* svga: more comments for need_pipeline fieldBrian Paul2011-02-111-1/+4
* svga: add max DMA size check in svga_winsys_buffer_create()Brian Paul2011-02-111-0/+10
* svga: remove old comment, remove extra whitespaceBrian Paul2011-02-111-4/+0
* svga: Enable the draw pipeline for smooth lines.José Fonseca2011-02-111-0/+5
* svga: Don't use the draw pipeline for non-AA lines with a fractional width.José Fonseca2011-02-111-2/+1
* llvmpipe: Use u_math's round.José Fonseca2011-02-111-12/+1
* svga: Stippled lines can also be drawn with triangles.José Fonseca2011-02-112-2/+3
* r600g: get correct height alignmentDave Airlie2011-02-111-3/+2
* r600g: drop two unused | 0 that are actually in word4 anyways.Dave Airlie2011-02-112-2/+2
* r600g: handle 16/32 u/s norm formats properlyDave Airlie2011-02-117-12/+57
* r300g: prevent NULL pointer dereference in r300_buffer_createMarek Olšák2011-02-111-3/+3
* r300g: fix warningMarek Olšák2011-02-111-1/+1
* r300g: import the last bits of libdrm and cleanup the whole thingMarek Olšák2011-02-1111-129/+82
* r300g: implement accelerated copy_region for compressed formatsMarek Olšák2011-02-101-0/+29
* r300g: add a way to change texture properties arbitrarilyMarek Olšák2011-02-109-76/+104
* r300g: consolidate buffers and textures to r300_resourceMarek Olšák2011-02-1018-381/+328
* r300g: simplify WRITE_RELOC API and cleanupMarek Olšák2011-02-1010-136/+126
* r300g: use format from pipe_surface instead of pipe_resourceMarek Olšák2011-02-102-29/+14
* Revert "r300g: support sRGB colorbuffers"Marek Olšák2011-02-101-20/+0
* svga: Don't advertise pixel shader addr register support.José Fonseca2011-02-091-3/+8
* nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller2011-02-091-0/+4
* nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller2011-02-091-8/+8
* nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller2011-02-091-2/+2
* nvc0: make CSE work for ops with multiple resultsChristoph Bumiller2011-02-091-13/+72
* nvc0: replace branching with predicated insns where feasibleChristoph Bumiller2011-02-095-46/+123
* nvc0: implement local memory load and store opsChristoph Bumiller2011-02-093-12/+38
* nvc0: make sure phi-ops really have one source per in-blockChristoph Bumiller2011-02-092-19/+40
* nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller2011-02-092-11/+3
* nvc0: do not generate a backwards jump if a loop ends with BRKChristoph Bumiller2011-02-091-2/+4
* nvc0: store only one value per basic block for TGSI regsChristoph Bumiller2011-02-091-1/+7
* nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller2011-02-092-3/+3
* nvc0: set basic block on manual instruction insertionChristoph Bumiller2011-02-091-0/+2
* nvc0: try to fix register conflicts for vector instructionsChristoph Bumiller2011-02-094-32/+43
* nvc0: reset texture base address after read transferChristoph Bumiller2011-02-091-2/+4
* nvc0: don't combine memory loads across block boundariesChristoph Bumiller2011-02-091-0/+5
* nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more oftenChristoph Bumiller2011-02-091-48/+79