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* nvc0/ir: fix constraints for OP_SUSTx on KeplerSamuel Pitoiset2016-04-261-1/+3
* nv50/ir: re-introduce TGSI lowering pass for imagesSamuel Pitoiset2016-04-261-3/+94
* nv50/ir: add support for TGSI image declarationsSamuel Pitoiset2016-04-261-1/+22
* nvc0: add missing glMemoryBarrier bitsSamuel Pitoiset2016-04-261-1/+8
* nvc0: enable RGB10_A2UI format on GK104Samuel Pitoiset2016-04-261-3/+3
* nvc0: shift address with blocksize for image buffersSamuel Pitoiset2016-04-261-0/+4
* nvc0: fix address offset when images have multiple levelsSamuel Pitoiset2016-04-261-0/+1
* nvc0: bind images on 3D shaders for KeplerSamuel Pitoiset2016-04-262-2/+31
* nvc0: bind images on compute shaders for KeplerSamuel Pitoiset2016-04-264-28/+110
* nvc0: reserve an area for surfaces info in the driver constbufSamuel Pitoiset2016-04-266-12/+12
* nvc0: add preliminary support for imagesSamuel Pitoiset2016-04-265-2/+74
* gk110/ir: add emission for (a OP b) OP cSamuel Pitoiset2016-04-261-0/+26
* nvc0/ir: fix wrong emission of (a OP b) OP cSamuel Pitoiset2016-04-261-2/+2
* gallium: Include intrin.h instead of defining ourselves.Jose Fonseca2016-04-261-2/+1
* scons: Whenever possible decide what to do based on platform and not compiler.Jose Fonseca2016-04-261-4/+3
* radeonsi: Fix memory leak in error path.Bas Nieuwenhuizen2016-04-261-0/+2
* radeonsi: fix build error because of missing paramOded Gabbay2016-04-261-1/+1
* r600g: use do_endian_swap in texture swapping functionOded Gabbay2016-04-261-1/+34
* r600g: use do_endian_swap in color swapping functionsOded Gabbay2016-04-262-8/+14
* r600g: set endianess of 16/32-bit buffers according to do_endian_swapOded Gabbay2016-04-261-4/+13
* r600g/radeonsi: send endian info to format translation functionsOded Gabbay2016-04-267-32/+54
* tgsi: pass a shader type to the machine create and clean up.Dave Airlie2016-04-261-1/+1
* radeonsi: fix missing include for Elements.Dave Airlie2016-04-261-0/+1
* nvc0: bump the amount of shared memory per MP on MaxwellSamuel Pitoiset2016-04-261-1/+11
* r600: fix missing include for Elements macroDave Airlie2016-04-261-0/+1
* gm107/ir: s/invalid load/invalid store/Samuel Pitoiset2016-04-251-1/+1
* freedreno/a3xx: remove unused fxnRob Clark2016-04-251-6/+0
* freedreno/ir3: convert over to rallocRob Clark2016-04-252-40/+6
* freedreno: honor handle->offsetRob Clark2016-04-251-2/+4
* freedreno: disallow cat4 immed srcRob Clark2016-04-251-1/+1
* freedreno/a4xx: add render-target formatsRob Clark2016-04-251-3/+3
* freedreno: update generated headersRob Clark2016-04-255-5/+8
* freedreno: reduce line width for deqp furtherRob Clark2016-04-251-1/+1
* freedreno/ir3: fix sin/cosRob Clark2016-04-258-1/+92
* svga: eliminiate unnecessary constant buffer updatesCharmaine Lee2016-04-253-2/+23
* svga: mark the texture dirty for write transfer map onlyCharmaine Lee2016-04-251-2/+4
* svga: fix assert with PIPE_QUERY_OCCLUSION_PREDICATE for non-vgpu10Charmaine Lee2016-04-251-23/+20
* svga: minimize surface flushCharmaine Lee2016-04-252-15/+85
* svga: s/Elements/ARRAY_SIZE/Brian Paul2016-04-2519-55/+55
* svga: whitespace and formatting fixes in svga_pipe_rasterizer.cBrian Paul2016-04-251-16/+13
* svga: whitespace and formatting fixes in svga_pipe_depthstencil.cBrian Paul2016-04-251-14/+14
* svga: whitespace and formatting fixes in svga_pipe_sampler.cBrian Paul2016-04-251-31/+33
* svga: separate HUD counters for state objectsBrian Paul2016-04-257-12/+29
* gallium: fix warnings in release buildGrazvydas Ignotas2016-04-255-5/+6
* nouveau: codegen: combineLd/St do not combine indirect loadsHans de Goede2016-04-251-0/+7
* freedreno/ir3: relax restriction in groupingRob Clark2016-04-241-3/+5
* freedreno/ir3: fix small memory leakRob Clark2016-04-241-0/+2
* freedreno/ir3: fix small RA bugRob Clark2016-04-241-1/+2
* freedreno/a4xx: better workaround for astc+srgbRob Clark2016-04-2410-22/+195
* Revert "freedreno/a4xx: lower srgb in shader for astc textures"Rob Clark2016-04-247-62/+6