| Commit message (Collapse) | Author | Age | Files | Lines |
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However doesn't work because of limitations in the draw module.
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Doesn't work yet, see TODO.
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Depth compare still looks broken though.
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Blending and maybe even alpha-test don't work with those formats.
Only supporting RGBA, BGRA, RGBX, BGRX.
NOTE: This is a candidate for the 7.10 and 7.11 branches.
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This fixes a crash in llvm draw.
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Those always return 0, but at least we don't crash when exposing GL 2.0.
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Signed-off-by: Alex Deucher <[email protected]>
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Evergreen+ don't support multi-writes so we need to emulate
it in the shader. Fixes the following piglit tests:
fbo-drawbuffers-fragcolor
ati_draw_buffers-arbfp-no-option
Signed-off-by: Alex Deucher <[email protected]>
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Fixes https://bugs.freedesktop.org/show_bug.cgi?id=38440
Signed-off-by: Vadim Girlin <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
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Signed-off-by: Vadim Girlin <[email protected]>
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Should unify this too, but will delay that until the planned
libdrm_nouveau/winsys changes which are likely to cause major
changes to this bo validation code too.
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Fixes broken glTexImage2D with format=GL_RGBA since
1a339b6c71ebab6e1a64f05b2e133022d3bbcd15
The origin for this behaviour is that r600_is_format_supported
checks only against r600_state_inline.h tables not evergreens.
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It's not that much work; hopefully blend func separate also works and we get GL 2.0 for real.
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Reported-by: Marcin Baczynski <[email protected]>
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Should fix http://bugs.freedesktop.org/show_bug.cgi?id=38566 .
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evergreen+ stores depth and stencil separately so when we
allocate a depth/stencil fbo, make sure we allocate enough
memory for both depth and stencil buffers.
Signed-off-by: Alex Deucher <[email protected]>
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This is equivalent results with less looping.
Signed-off-by: Dave Airlie <[email protected]>
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this drop a bunch of unnecessary checks (i.e. should be trapped
at gallium level), and also removes the switch statement in favour
of some calculated values for the vgt values.
Signed-off-by: Dave Airlie <[email protected]>
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the attached patch should be an improvement over Vadim Girlin's patch
fixing LIT instruction for r600g (commit
2fe39b46e73aea37152777fe11d489e0b1bc3f92).
Instructions used in tgsi_lit have been reordered to always write to a
dst channel after the same channel in src has been read (so if src ==
dst, input values are not overwritten before being used).
Signed-off-by: Dave Airlie <[email protected]>
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Signed-off-by: Ben Skeggs <[email protected]>
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st/mesa guarantees that all bound sampler states have the same value
in seamless_cube_map.
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This should fix rendering >65532 vertices using draw_arrays on r300-r400.
NOTE: This is a candidate for the 7.10 branch.
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Current LIT implementation uses dst components for storing temp
results, possibly overwriting still needed values (depends on the
swizzles).
This patch uses temp reg for one of such cases (found in etqw) and
fixes "LIT R.z, R.xyzz".
Tested on evergreen. Fixes some etqw-demo rendering glitches when
"Lighting" is set to "High" in the settings.
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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fixes https://bugs.freedesktop.org/show_bug.cgi?id=36917
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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Source box needs to be adjusted for blitting from compressed formats.
fixes https://bugs.freedesktop.org/show_bug.cgi?id=35434
Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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To enable embedding in platforms other than linux.
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Signed-off-by: Vadim Girlin <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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[airlied: final chunk of Mike's patch from bug 37476
this uses a loop to emit the GRADIENTS and does a check to
see if we need to fetch to a temporary register. It also
increases the context src gpr to 4 which is needed here.]
Signed-off-by: Dave Airlie <[email protected]>
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[airlied: taken from Mike's patch in bug 37476]
Signed-off-by: Dave Airlie <[email protected]>
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Mike had actually done a lot of the TXD support in a patch in bug
37476 which I see now, I'll add the bits of his work that I didn't think
to add to my work.
Signed-off-by: Dave Airlie <[email protected]>
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This at least passes the piglit arb_shader_texture_lod-texgrad test,
the AMD shader analyzer seems to multiply the V component by an unspecified
constant value no idea why.
Signed-off-by: Dave Airlie <[email protected]>
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