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* r600g: limit fs_write_all shader rebuild to eg+Alex Deucher2011-06-241-1/+1
* r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFSAlex Deucher2011-06-246-30/+61
* r600g: implement fragment and vertex color clampVadim Girlin2011-06-247-9/+87
* r600g: optimize spi updateVadim Girlin2011-06-242-3/+8
* r600g: LIT: fix x&y slots orderVadim Girlin2011-06-241-11/+11
* nv50,nvc0: prevent pushbuf flush during ctx reloc emissionChristoph Bumiller2011-06-248-22/+32
* r600g: Add R8G8B8A8_UNORM to evergreen colorswap tableBenjamin Franzke2011-06-231-0/+1
* r600g: bump shader input limitsMarek Olšák2011-06-231-2/+2
* i915g: Add draw point sprites.Stéphane Marchesin2011-06-222-2/+2
* i915g: Fix comment.Stéphane Marchesin2011-06-221-1/+1
* i915g: Support more texture and render target formats.Stéphane Marchesin2011-06-225-11/+75
* r600g: Fix use of uninitialized local variable extra_size.Michel Dänzer2011-06-221-1/+1
* r600g: fix fbo depth/stencil texture allocation for evergreen+Alex Deucher2011-06-211-3/+8
* r600g: use maths instead of a loop to work out mask.Dave Airlie2011-06-211-4/+1
* r600g: optimise draw vbo function a bit more.Dave Airlie2011-06-211-43/+9
* r600g: reorder LIT instructions to support src == dstPierre-Eric Pelloux-Prayer2011-06-211-35/+36
* nvfx: nasty hack to make glFinish() actually finish..Ben Skeggs2011-06-213-2/+22
* gallium/nouveau: remove unused nouveau_screen_bo_userMarcin Slusarz2011-06-202-16/+0
* r600g: implement seamless_cube_map on r600-r700Marek Olšák2011-06-203-7/+46
* r600g: remove some magic numbersMarek Olšák2011-06-192-2/+13
* u_vbuf_mgr: make u_vbuf_mgr_draw_begin return flags in a bitmaskMarek Olšák2011-06-192-5/+2
* r600g: fix warning: assignment discards qualifiers from pointer target typeMarek Olšák2011-06-191-1/+2
* r300g: rename AOS -> VARRAYSMarek Olšák2011-06-181-17/+17
* r300g: fix handling PREP_* optionsMarek Olšák2011-06-181-31/+32
* r600g: fix LIT to handle src==dst properlyVadim Girlin2011-06-181-1/+3
* r600g: fix RSQ to use abs value of operand on evergreenVadim Girlin2011-06-181-1/+1
* r600g: fix source box in r600_resource_copy_regionVadim Girlin2011-06-181-2/+11
* scons: make embedding orthogonal to the platformJosé Fonseca2011-06-172-2/+2
* r600: fix SPI inputs setup on r600/r700Vadim Girlin2011-06-161-4/+9
* r600g: disable render condition for some blitter operationsMarek Olšák2011-06-153-6/+34
* r600g: fix TXD src regs needing fetching.Mike Kaplinskiy2011-06-151-46/+50
* r600g: use inlines for some common tex instr setup code.Mike Kaplinskiy2011-06-151-11/+24
* r600g: fix TXD when shadowing is enabled.Mike Kaplinskiy2011-06-152-6/+17
* r600g: add TXD support.Dave Airlie2011-06-154-6/+64
* i915g: add const qualifier to silence warningBrian Paul2011-06-141-1/+1
* r600g: also set TILE_MODE of the base levelMarek Olšák2011-06-151-1/+1
* r600g: force OpenGL's BASE_LEVEL behavior on r600-r700Marek Olšák2011-06-151-10/+16
* r600g: fix RGB32F texturingMarek Olšák2011-06-141-1/+2
* r600g: fix indentation and commentsMarek Olšák2011-06-142-37/+40
* r600g: disable shader_texture_lod until there is driver supportMarek Olšák2011-06-141-1/+1
* llvmpipe: SSE2 fastpaths for b8g8r8x8 {un,}swizzleAdam Jackson2011-06-141-2/+66
* nv50: fix copy/paste error in nv50_gmtyprog_validateChristoph Bumiller2011-06-141-2/+4
* r600g: skip SPI setup for position and face inputsVadim Girlin2011-06-142-4/+4
* r600g: move depth texture flushing out of line.Dave Airlie2011-06-146-7/+36
* i915g: add a few more render target formatsDaniel Vetter2011-06-131-0/+7
* r600g: Put shaders into immutable buffers.Mathias Fröhlich2011-06-132-2/+3
* r600g: Fix typo.Mathias Fröhlich2011-06-131-1/+1
* r600g: remove useless call to u_upload_flushPierre-Eric Pelloux-Prayer2011-06-131-5/+0
* r600g: fixed bo memory leak issuePierre-Eric Pelloux-Prayer2011-06-131-0/+1
* r300g: max_anisotropy of 1 is not anisotropic filteringMarek Olšák2011-06-111-1/+1