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path: root/src/gallium/drivers/zink
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* zink: do advertize integer support in shadersErik Faye-Lund2019-11-061-1/+3
* zink/spirv: implement ball_fequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement ball_iequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_inequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: implement bany_fnequal[2-4]Erik Faye-Lund2019-11-061-0/+12
* zink/spirv: support loading bool constantsErik Faye-Lund2019-11-061-5/+21
* zink/spirv: drop temp-array for component-countErik Faye-Lund2019-11-061-6/+3
* zink: use u_blitter when format-reinterpretingErik Faye-Lund2019-11-061-0/+10
* zink: always allow sampling of imagesErik Faye-Lund2019-11-061-4/+3
* zink: transition resources before resolvingErik Faye-Lund2019-11-061-0/+8
* zink: disable fragment-shader texture-lodErik Faye-Lund2019-11-061-0/+2
* zink: make sure src image is transfer-src-optimalDuncan Hopkins2019-11-061-0/+4
* zink: do not advertize coherent mappingErik Faye-Lund2019-11-061-1/+1
* zink: always allow mutating the formatErik Faye-Lund2019-11-061-2/+3
* zink: use actual format for render-passErik Faye-Lund2019-11-061-3/+4
* zink: emit line-width when using polygon line-modeErik Faye-Lund2019-10-311-1/+20
* zink: heap-allocate samplers objectsErik Faye-Lund2019-10-311-7/+14
* zink: only enable KHR_external_memory_fd if supportedErik Faye-Lund2019-10-303-7/+28
* zink: drop nop descriptor-updatesErik Faye-Lund2019-10-301-4/+5
* zink: use bitfield for dirty flaggingErik Faye-Lund2019-10-302-7/+6
* zink: use dynamic state for line-widthErik Faye-Lund2019-10-305-13/+17
* zink: Use optimal layout instead of general. Reduces valid layer warnings. Fi...Duncan Hopkins2019-10-303-36/+113
* zink: pass line width from rast_state to gfx_pipeline_state.Duncan Hopkins2019-10-291-1/+3
* zink: emulate optional depth-formatsErik Faye-Lund2019-10-286-8/+42
* zink: error if VK_KHR_maintenance1 isn't supportedErik Faye-Lund2019-10-282-2/+7
* zink: simplify gl-to-vulkan loweringErik Faye-Lund2019-10-281-48/+23
* zink/spirv: more complete sampler-dim handlingErik Faye-Lund2019-10-281-4/+8
* zink: fixup scissoringErik Faye-Lund2019-10-282-35/+12
* zink: limited uniform buffer size so the limits is not exceeded.Duncan Hopkins2019-10-281-1/+2
* zink: do not set lineWidth to invalid valueErik Faye-Lund2019-10-281-1/+6
* zink: pass screen to zink_create_gfx_pipelineErik Faye-Lund2019-10-283-4/+8
* zink: respect ubo buffer alignment requirementDuncan Hopkins2019-10-281-2/+5
* zink: fix line-width calculationDuncan Hopkins2019-10-281-3/+16
* zink: fixup return-valueErik Faye-Lund2019-10-281-1/+1
* zink: refactor blittingErik Faye-Lund2019-10-281-107/+138
* zink: implement resource_from_handleErik Faye-Lund2019-10-281-4/+27
* zink: use VK_FORMAT_B8G8R8A8_UNORM for PIPE_FORMAT_B8G8R8X8_UNORMErik Faye-Lund2019-10-281-0/+1
* zink: do not set VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT for non-3D texturesErik Faye-Lund2019-10-281-10/+4
* zink/spirv: alias var0 on tex0 etc insteadErik Faye-Lund2019-10-281-2/+6
* zink: lower two-sided coloringErik Faye-Lund2019-10-282-4/+9
* zink/spirv: alias generic varyings on non-generic onesErik Faye-Lund2019-10-281-9/+12
* zink/spirv: implement load_front_faceErik Faye-Lund2019-10-282-3/+43
* zink/spirv: fixup b2i32Erik Faye-Lund2019-10-281-2/+33
* zink: do not lower bools to floatErik Faye-Lund2019-10-282-2/+1
* zink/spirv: prepare for 1-bit booleansErik Faye-Lund2019-10-281-6/+6
* zink/spirv: fixup b2i32 and implement b2f32Erik Faye-Lund2019-10-281-1/+10
* zink/spirv: clean up get_[fu]vec_constantErik Faye-Lund2019-10-281-59/+48
* zink/spirv: inline get_uvec_constant into emit_load_constErik Faye-Lund2019-10-281-3/+17
* zink/spirv: add emit_uint_const-helperErik Faye-Lund2019-10-281-14/+20
* zink/spirv: add emit_bitcast-helperErik Faye-Lund2019-10-281-6/+11