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path: root/src/gallium/drivers/zink/zink_context.h
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* HACK: zink: suspend / resume queries on batch-boundariesErik Faye-Lund2019-10-281-0/+5
* zink: save original scissor and viewportErik Faye-Lund2019-10-281-0/+2
* zink: store sampler and image_view countsErik Faye-Lund2019-10-281-0/+2
* zink: use pipe_stencil_ref instead of uint32_t-arrayErik Faye-Lund2019-10-281-1/+1
* zink: pool descriptors per batchErik Faye-Lund2019-10-281-2/+0
* zink: clean up render-pass managementErik Faye-Lund2019-10-281-1/+7
* zink: cache framebuffersErik Faye-Lund2019-10-281-0/+1
* zink: cache render-passesErik Faye-Lund2019-10-281-0/+2
* zink: implement batchingErik Faye-Lund2019-10-281-5/+12
* zink: tweak state handlingErik Faye-Lund2019-10-281-0/+3
* zink: add curr_cmdbuf-helperErik Faye-Lund2019-10-281-0/+6
* zink: move renderpass inside gfx pipeline stateErik Faye-Lund2019-10-281-1/+0
* zink: cache programsErik Faye-Lund2019-10-281-3/+9
* zink: prepare for multiple cmdbufsErik Faye-Lund2019-10-281-1/+1
* zink: do not leak image-viewsErik Faye-Lund2019-10-281-0/+6
* zink: query support (v2)Dave Airlie2019-10-281-0/+3
* zink: introduce opengl over vulkanErik Faye-Lund2019-10-281-0/+107