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path:
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src
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gallium
/
drivers
/
zink
/
zink_context.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
zink: transition resources before resolving
Erik Faye-Lund
2019-11-06
1
-0
/
+8
*
zink: make sure src image is transfer-src-optimal
Duncan Hopkins
2019-11-06
1
-0
/
+4
*
zink: use actual format for render-pass
Erik Faye-Lund
2019-11-06
1
-3
/
+4
*
zink: emit line-width when using polygon line-mode
Erik Faye-Lund
2019-10-31
1
-1
/
+20
*
zink: heap-allocate samplers objects
Erik Faye-Lund
2019-10-31
1
-7
/
+14
*
zink: drop nop descriptor-updates
Erik Faye-Lund
2019-10-30
1
-4
/
+5
*
zink: use bitfield for dirty flagging
Erik Faye-Lund
2019-10-30
1
-4
/
+4
*
zink: use dynamic state for line-width
Erik Faye-Lund
2019-10-30
1
-1
/
+10
*
zink: Use optimal layout instead of general. Reduces valid layer warnings. Fi...
Duncan Hopkins
2019-10-30
1
-26
/
+98
*
zink: emulate optional depth-formats
Erik Faye-Lund
2019-10-28
1
-1
/
+1
*
zink: fixup scissoring
Erik Faye-Lund
2019-10-28
1
-31
/
+10
*
zink: limited uniform buffer size so the limits is not exceeded.
Duncan Hopkins
2019-10-28
1
-1
/
+2
*
zink: respect ubo buffer alignment requirement
Duncan Hopkins
2019-10-28
1
-2
/
+5
*
zink: refactor blitting
Erik Faye-Lund
2019-10-28
1
-107
/
+138
*
zink: use primconvert to get rid of 8-bit indices
Erik Faye-Lund
2019-10-28
1
-1
/
+2
*
zink: move set_active_query_state-stub to zink_query.c
Erik Faye-Lund
2019-10-28
1
-6
/
+0
*
zink: do not use both depth and stencil aspects for sampler-views
Erik Faye-Lund
2019-10-28
1
-1
/
+15
*
zink: fixup: save rasterizer
Erik Faye-Lund
2019-10-28
1
-1
/
+1
*
zink: ensure layout is reasonable before copying
Erik Faye-Lund
2019-10-28
1
-0
/
+14
*
zink: save all supported util_blitter states
Erik Faye-Lund
2019-10-28
1
-3
/
+17
*
zink: save original scissor and viewport
Erik Faye-Lund
2019-10-28
1
-0
/
+2
*
zink: store sampler and image_view counts
Erik Faye-Lund
2019-10-28
1
-0
/
+2
*
zink: use pipe_stencil_ref instead of uint32_t-array
Erik Faye-Lund
2019-10-28
1
-4
/
+3
*
zink: document end-of-frame hack
Erik Faye-Lund
2019-10-28
1
-0
/
+8
*
zink: add samples to rasterizer
Dave Airlie
2019-10-28
1
-0
/
+9
*
zink: add sample mask support
Dave Airlie
2019-10-28
1
-0
/
+9
*
zink: pool descriptors per batch
Erik Faye-Lund
2019-10-28
1
-36
/
+34
*
zink: clamp scissors
Erik Faye-Lund
2019-10-28
1
-0
/
+4
*
zink: kill dead code
Erik Faye-Lund
2019-10-28
1
-3
/
+0
*
zink: prepare for shadow-samplers
Erik Faye-Lund
2019-10-28
1
-1
/
+22
*
zink: pass screen instead of device to program-functions
Erik Faye-Lund
2019-10-28
1
-2
/
+2
*
zink: rename sampler-view destroy function
Erik Faye-Lund
2019-10-28
1
-2
/
+2
*
zink: clean up render-pass management
Erik Faye-Lund
2019-10-28
1
-28
/
+61
*
zink: ensure sampler-views survive a batch
Erik Faye-Lund
2019-10-28
1
-2
/
+6
*
zink: use helper
Erik Faye-Lund
2019-10-28
1
-1
/
+2
*
zink: more batch-ism
Erik Faye-Lund
2019-10-28
1
-13
/
+8
*
zink: cache framebuffers
Erik Faye-Lund
2019-10-28
1
-11
/
+49
*
zink: cache render-passes
Erik Faye-Lund
2019-10-28
1
-4
/
+33
*
zink: simplify renderpass/framebuffer logic a tad
Erik Faye-Lund
2019-10-28
1
-12
/
+13
*
zink: implement batching
Erik Faye-Lund
2019-10-28
1
-155
/
+184
*
zink: return after blitting
Erik Faye-Lund
2019-10-28
1
-0
/
+1
*
zink: tweak state handling
Erik Faye-Lund
2019-10-28
1
-6
/
+8
*
zink: move primitive-topology stuff into program
Erik Faye-Lund
2019-10-28
1
-30
/
+2
*
zink: ensure textures are transitioned properly
Erik Faye-Lund
2019-10-28
1
-30
/
+47
*
zink: texture-rects?
Erik Faye-Lund
2019-10-28
1
-0
/
+1
*
zink: delete samplers after the current cmdbuf
Erik Faye-Lund
2019-10-28
1
-2
/
+5
*
zink: add curr_cmdbuf-helper
Erik Faye-Lund
2019-10-28
1
-1
/
+1
*
zink: reference blit/copy-region resources
Erik Faye-Lund
2019-10-28
1
-0
/
+6
*
zink: wait for idle on context-destroy
Erik Faye-Lund
2019-10-28
1
-0
/
+4
*
zink: reference ubos and textures
Erik Faye-Lund
2019-10-28
1
-3
/
+6
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