| Commit message (Collapse) | Author | Age | Files | Lines |
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Acked-by: Jordan Justen <[email protected]>
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Acked-by: Jordan Justen <[email protected]>
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Acked-by: Jordan Justen <[email protected]>
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Acked-by: Jordan Justen <[email protected]>
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Acked-by: Jordan Justen <[email protected]>
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Acked-by: Jordan Justen <[email protected]>
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In vulkan, the Z-range of clip-space goes from 0..W instead of -W..+W
as is the case in OpenGL. So we need to transform the Z-range to
account for this.
Acked-by: Jordan Justen <[email protected]>
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Here's zink, a so far pretty simple vulkan-gallium driver that is able
to translate some applications from OpenGL to Vulkan.
The compiler is quite limited for now, this will be improved on later.
Signed-off-by: Erik Faye-Lund <[email protected]>
Acked-by: Jordan Justen <[email protected]>
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