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* Android: use symlinks for driver loadingRob Herring2017-06-291-0/+1
| | | | | | | | | Instead of having special driver loading logic for Android, create symlinks to gallium_dri.so so we can use the standard loading logic. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Herring <[email protected]>
* gallium: add PIPE_CAP_BINDLESS_TEXTURESamuel Pitoiset2017-06-141-0/+1
| | | | | | | | | Whether bindless texture operations are supported by the underlying driver. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: Add a cap to check if the driver supports ARB_post_depth_coverageLyude2017-06-021-0/+1
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTIONMarek Olšák2017-05-171-0/+1
| | | | | | for skipping mapped-buffer checking in every GL draw call Reviewed-by: Nicolai Hähnle <[email protected]>
* virgl: remove unused draw includeEmil Velikov2017-05-111-1/+0
| | | | | | | Driver does not use the gallium draw module. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Dave Airlie <[email protected]>
* Android: push driver build details to driver makefilesRob Herring2017-05-111-0/+4
| | | | | | | | | | | | | src/gallium/targets/dri/Android.mk contains lots of conditional for individual drivers. Let's move these details into the individual driver makefiles. In the process, align the make driver conditionals with automake (i.e. HAVE_GALLIUM_*). Signed-off-by: Rob Herring <[email protected]> [Emil Velikov: add the radeon winsys for radeonsi] Signed-off-by: Emil Velikov <[email protected]>
* gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEXMarek Olšák2017-05-101-0/+1
| | | | | | | The next patch will use it. This is really for svga and GL2-level drivers. Tested-by: Edmondo Tommasina <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-104-32/+23
| | | | | | | | | | | | | | pipe_draw_info::indexed is replaced with index_size. index_size == 0 means non-indexed. Instead of pipe_index_buffer::offset, pipe_draw_info::start is used. For indexed indirect draws, pipe_draw_info::start is added to the indirect start. This is the only case when "start" affects indirect draws. pipe_draw_info::index is a union. Use either index::resource or index::user depending on the value of pipe_draw_info::has_user_indices. v2: fixes for nine, svga
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-102-2/+2
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* gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERSSamuel Pitoiset2017-04-261-0/+1
| | | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: fold u_trim_pipe_prim call from st/mesa to driversMarek Olšák2017-04-201-0/+6
| | | | | | | Most drivers don't need it and shouldn't need it because it can't be used in some cases (indirect draws, primitive restart, count from streamout). Reviewed-by: Brian Paul <[email protected]>
* gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORTNicolai Hähnle2017-04-141-0/+1
| | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Edward O'Callaghan <[email protected]>
* virgl: add missing PIPE_CAP_DOUBLESSamuel Pitoiset2017-04-131-0/+1
| | | | | | | | | | | | Fixes the following Clang warning. virgl_screen.c:60:12: warning: enumeration value 'PIPE_CAP_DOUBLES' not handled in switch [-Wswitch] switch (param) { ^ 1 warning generated. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add PIPE_CAP_TGSI_BALLOTNicolai Hähnle2017-04-051-0/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: add sparse buffer interface and capabilityNicolai Hähnle2017-04-051-0/+1
| | | | | | | v2: - explain the resource_commit interface in more detail Reviewed-by: Marek Olšák <[email protected]>
* gallium: Add a cap to check if the driver supports fill_rectangleLyude2017-03-311-0/+1
| | | | | | | | Changes since v1: - Add pipe caps for etnaviv, freedreno, swr and virgl Signed-off-by: Lyude <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* gallium: remove support for predicates from TGSI (v2)Marek Olšák2017-04-011-2/+0
| | | | | | | | | | | Neved used. v2: gallivm: rename "pred" -> "exec_mask" etnaviv: remove the cap gallium: fix tgsi_instruction::Padding Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* gallium: add PIPE_CAP_TGSI CLOCKNicolai Hähnle2017-03-311-0/+1
| | | | | Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_TGSI_TEX_TXF_LZMarek Olšák2017-03-151-0/+1
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* gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()Brian Paul2017-03-083-3/+3
| | | | Reviewed-by: Edward O'Callaghan <[email protected]>
* gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()Brian Paul2017-03-081-1/+1
| | | | Reviewed-by: Edward O'Callaghan <[email protected]>
* virgl: s/unsigned/enum pipe_shader_type/Brian Paul2017-03-081-3/+3
| | | | Reviewed-by: Edward O'Callaghan <[email protected]>
* gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()Brian Paul2017-03-081-1/+3
| | | | Reviewed-by: Edward O'Callaghan <[email protected]>
* gallium: remove PIPE_CAP_USER_INDEX_BUFFERSMarek Olšák2017-02-251-1/+0
| | | | | | | | all drivers support it Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]> (VMware driver only)
* gallium: set pipe_context uploaders in drivers (v3)Marek Olšák2017-02-141-0/+2
| | | | | | | | | | | | | | | Notes: - make sure the default size is large enough to handle all state trackers - pipe wrappers don't receive transfer calls from stream_uploader, because pipe_context::stream_uploader points directly to the underlying driver's stream_uploader (to keep it simple for now) v2: add error handling to nv50, nvc0, noop v3: set const_uploader Reviewed-by: Nicolai Hähnle <[email protected]> Tested-by: Edmondo Tommasina <[email protected]> (v1) Tested-by: Charmaine Lee <[email protected]>
* gallium: add separate PIPE_CAP_INT64_DIVMODIlia Mirkin2017-02-091-0/+1
| | | | | | | | | | | Nouveau does not currently have logic to implement this as a library function. Even though such a library could be written, there's no big advantage to do it that way for now given that int64 is a very uncommon use-case. Allow a driver to expose INT64 without supporting division and modulo operations. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: Add integer 64 capabilityDave Airlie2017-01-271-0/+1
| | | | | | | | | v1.1: move to using a normal CAP. (Marek) v2: fill in the cap everywhere Signed-off-by: Dave Airlie <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINSIlia Mirkin2017-01-231-0/+1
| | | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Axel Davy <[email protected]>
* gallium: add PIPE_CAP_TGSI_FS_FBFETCHIlia Mirkin2017-01-161-0/+1
| | | | | Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+1
| | | | | | Drivers with good compilers don't need aggressive optimizations before TGSI. Reviewed-by: Eric Anholt <[email protected]>
* virgl: Fix a strict-aliasing violation in the encoderEdward O'Callaghan2016-12-121-1/+7
| | | | | | | | | | | | | | | | As per the C spec, it is illegal to alias pointers to different types. This results in undefined behaviour after optimization passes, resulting in very subtle bugs that happen only on a full moon.. Use a memcpy() as a well defined coercion between the double to uint64_t interpretations of the memory. V.2: Use static_assert() instead of assert(). V.3: Use C99 compat STATIC_ASSERT() over C11 static_assert(). Signed-off-by: Edward O'Callaghan <[email protected]> Acked-by: Dave Airlie <[email protected]>
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+2
| | | | | | | This enables gallium support for EGL_ANDROID_native_fence_sync, for drivers which support PIPE_CAP_NATIVE_FENCE_FD. Signed-off-by: Rob Clark <[email protected]>
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
| | | | | | | | | | | Drivers that support this benefit by saving one lowering pass in the GLSL-to-TGSI conversion. radeonsi already supports this because all outputs are stored in temporary variables before the export (except for TCS outputs, which have always been readable in TGSI anyway due to their special semantics). Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+1
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERSIlia Mirkin2016-10-221-0/+1
| | | | | | | | | | | | | | This allows the driver to signal that it can't handle random interleaving of attributes across buffers. This is required for ARB_transform_feedback3, and it's initialized to whatever the previous value of PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME was except for nv50 where it is disabled. Note that the proprietary drivers never expose ARB_transform_feedback3 on any GT21x's (where nouveau previously did), and after some effort I was unable to get it to work. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTSNicolai Hähnle2016-10-121-0/+1
| | | | | | | | This is a screen cap because drivers are expected to support it either for all shader types or for none of them. Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
* virgl: Fix build regression of commit 8a943564Nicolai Hähnle2016-10-051-1/+1
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* virgl: use the new parent/child pools for transfersNicolai Hähnle2016-10-056-8/+14
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium: switch drivers to the slab allocator in src/utilMarek Olšák2016-09-064-10/+10
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* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-291-1/+1
| | | | | Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-291-1/+2
| | | | | | | | | | | v1 → v2: - Fixed indentation (noted by Brian Paul) - Removed second assert from nouveau's switch statements (suggested by Brian Paul) Signed-off-by: Kai Wasserbäch <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-231-0/+1
| | | | | | | | | | Some hardware can't render to color/depth buffers of mixed bitness. When that happens a fallback has to happen, but this allows the driver to express that this isn't an optimal scenario. The purpose of this is to remove such fbconfigs from the GLX/EGL config list. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-171-2/+5
| | | | | | | | | | | This is required by OpenGL. Our hardware supports this. Example: Bind RGBA32F with offset = 4 bytes. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97305 Acked-by: Ilia Mirkin <[email protected]> Acked-by: Nicolai Hähnle <[email protected]>
* gallium: add a pipe_context parameter to fence_finishMarek Olšák2016-08-101-0/+1
| | | | | | | | required by glClientWaitSync (GL 4.5 Core spec) that can optionally flush the context Reviewed-by: Rob Clark <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/util: don't modify usage in pipe_buffer_writeMarek Olšák2016-07-231-0/+5
| | | | | | All drivers were already doing it except virgl. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-233-3/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | to reduce the call indirections with u_resource_vtbl. The worst call tree you could get was: - u_transfer_inline_write_vtbl - u_default_transfer_inline_write - u_transfer_map_vtbl - driver_transfer_map - u_transfer_unmap_vtbl - driver_transfer_unmap That's 6 indirect calls. Some drivers only had 5. The goal is to have 1 indirect call for drivers that care. The resource type can be determined statically at most call sites. The new interface is: pipe_context::buffer_subdata(ctx, resource, usage, offset, size, data) pipe_context::texture_subdata(ctx, resource, level, usage, box, data, stride, layer_stride) v2: fix whitespace, correct ilo's behavior Reviewed-by: Nicolai Hähnle <[email protected]> Acked-by: Roland Scheidegger <[email protected]>
* gallium: add a cap for VIEWPORT_SUBPIXEL_BITS (v2)Józef Kucia2016-07-201-0/+1
| | | | | | | | | | | | This allows Gallium drivers to advertise the subpixel precision for floating point viewports bounds. v2: - Set ViewportSubpixelBits in st_init_limits. Signed-off-by: Józef Kucia <[email protected]> Signed-off-by: Marek Olšák <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
* virgl: drop pointless leftover init of virgl_transfer_inline_write.Dave Airlie2016-07-171-1/+0
| | | | | | Pointed out by Marek. Signed-off-by: Dave Airlie <[email protected]>
* virgl: reduce some limits for nowDave Airlie2016-06-281-3/+4
| | | | | | | | | These need to be passed from the host in caps structure if they are larger, this fixes a bunch of tests on Intel hw, that I'd put the limits too high for. Cc: "11.2 12.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* gallium: Add a cap for offset_units_unscaledAxel Davy2016-06-251-0/+1
| | | | | | | | | | | | | | D3D9 has a different behaviour for depth bias. For OGL/D3D1X, the depth bias unit is the minimal resolvable value for the depth buffer, which depends on the format (and has different behaviour for float depth buffers). For D3D9, the depth bias unit is 1.0f. Signed-off-by: Axel Davy <[email protected]> Reviewed-by: Marek Olšák <[email protected]>