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path: root/src/gallium/drivers/virgl
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* virgl: Set sRGB write control CAP based on host capabilitiesGert Wollny2019-01-283-0/+13
* virgl: use primconvert provoking vertex properlyDave Airlie2019-01-082-8/+24
* virgl: remove empty fileGurchetan Singh2019-01-031-0/+0
* virgl: don't flush an empty rangeGurchetan Singh2019-01-031-0/+4
* virgl: move resource creation / import / destruction to common codeGurchetan Singh2018-12-194-114/+89
* virgl: move resource metadata into base resourceGurchetan Singh2018-12-194-91/+71
* virgl: modify how we handle GL_MAP_FLUSH_EXPLICIT_BITGurchetan Singh2018-12-194-69/+25
* virgl: make virgl_buffers use resource helpersGurchetan Singh2018-12-192-20/+11
* virgl: make transfer code with PIPE_BUFFER targetsGurchetan Singh2018-12-191-2/+4
* virgl: consolidate transfer codeGurchetan Singh2018-12-195-59/+73
* virgl: store layer_stride in metadataGurchetan Singh2018-12-192-6/+6
* virgl: move vrend_get_tex_image_offset to common codeGurchetan Singh2018-12-193-26/+28
* virgl: move virgl_resource_layout to common codeGurchetan Singh2018-12-193-42/+51
* virgl: move texture metadata to common codeGurchetan Singh2018-12-192-12/+18
* virgl: remove unnessecary codeGurchetan Singh2018-12-191-3/+0
* virgl: texture_transfer_pool --> transfer_poolGurchetan Singh2018-12-196-11/+11
* virgl: work around bad assumptions in virglrendererErik Faye-Lund2018-12-131-1/+32
* virgl: wrap vertex element state in a structErik Faye-Lund2018-12-132-9/+21
* virgl: simplify virgl_hw_set_index_bufferErik Faye-Lund2018-12-131-3/+2
* virgl: simplify virgl_hw_set_vertex_buffersErik Faye-Lund2018-12-131-4/+2
* virgl: force linear texturing supportErik Faye-Lund2018-12-121-2/+3
* virgl: fix const warning on debug flags.Dave Airlie2018-12-042-3/+3
* virgl: don't mark buffers as unclean after a writeGurchetan Singh2018-11-302-1/+10
* virgl: avoid large inline transfersGurchetan Singh2018-11-301-1/+5
* virgl: quadruple command buffer sizeGurchetan Singh2018-11-301-1/+1
* virgl: fix undefined shift to use unsigned.Dave Airlie2018-11-291-1/+1
* virgl: Don't try handling server fences when they are not supportedGert Wollny2018-11-281-2/+4
* virgl: add assert and missing function parameterRobert Foss2018-11-211-1/+4
* virgl: Clean up fences commitRobert Foss2018-11-181-1/+1
* virgl: native fence fd supportRobert Foss2018-11-163-10/+62
* virgl: Add command and flags to initiate debugging on the host (v2)Gert Wollny2018-11-135-0/+37
* virgl: adjust strides when mapping temp-resourcesErik Faye-Lund2018-09-141-0/+2
* virgl: do not map zero-sized resourceErik Faye-Lund2018-09-101-2/+1
* virgl: remove dead codeErik Faye-Lund2018-09-101-5/+1
* virgl: drop needless return-codeErik Faye-Lund2018-09-101-2/+1
* virgl: free trans on map-errorErik Faye-Lund2018-09-101-0/+1
* virgl: don't send a shader create with no data. (v2)Dave Airlie2018-09-101-1/+1
* gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák2018-09-071-0/+1
* gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák2018-09-061-0/+1
* gallium: split depth_clip into depth_clip_near & depth_clip_farMarek Olšák2018-09-061-1/+1
* virgl: use hw-atomics instead of in-ssbo onesTomeu Vizoso2018-09-057-2/+89
* virgl: update minor differences to upstream headerErik Faye-Lund2018-09-051-1/+1
* gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt2018-09-041-3/+3
* virgl: add debug-switch to output TGSIErik Faye-Lund2018-08-283-0/+5
* virgl: introduce $VIRGL_DEBUG=verboseErik Faye-Lund2018-08-284-3/+18
* virgl: replace fprintf-call with debug_printfErik Faye-Lund2018-08-281-1/+1
* virgl: delete commented out fprintf-callErik Faye-Lund2018-08-281-1/+0
* gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.Kenneth Graunke2018-08-241-0/+1
* gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák2018-08-231-0/+2
* gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák2018-08-231-0/+2