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path:
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src
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gallium
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drivers
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virgl
Commit message (
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Author
Age
Files
Lines
*
virgl: adjust strides when mapping temp-resources
Erik Faye-Lund
2018-09-14
1
-0
/
+2
*
virgl: do not map zero-sized resource
Erik Faye-Lund
2018-09-10
1
-2
/
+1
*
virgl: remove dead code
Erik Faye-Lund
2018-09-10
1
-5
/
+1
*
virgl: drop needless return-code
Erik Faye-Lund
2018-09-10
1
-2
/
+1
*
virgl: free trans on map-error
Erik Faye-Lund
2018-09-10
1
-0
/
+1
*
virgl: don't send a shader create with no data. (v2)
Dave Airlie
2018-09-10
1
-1
/
+1
*
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Marek Olšák
2018-09-07
1
-0
/
+1
*
gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
Marek Olšák
2018-09-06
1
-0
/
+1
*
gallium: split depth_clip into depth_clip_near & depth_clip_far
Marek Olšák
2018-09-06
1
-1
/
+1
*
virgl: use hw-atomics instead of in-ssbo ones
Tomeu Vizoso
2018-09-05
7
-2
/
+89
*
virgl: update minor differences to upstream header
Erik Faye-Lund
2018-09-05
1
-1
/
+1
*
gallium: Add a helper for implementing PIPE_CAP_* default values.
Eric Anholt
2018-09-04
1
-3
/
+3
*
virgl: add debug-switch to output TGSI
Erik Faye-Lund
2018-08-28
3
-0
/
+5
*
virgl: introduce $VIRGL_DEBUG=verbose
Erik Faye-Lund
2018-08-28
4
-3
/
+18
*
virgl: replace fprintf-call with debug_printf
Erik Faye-Lund
2018-08-28
1
-1
/
+1
*
virgl: delete commented out fprintf-call
Erik Faye-Lund
2018-08-28
1
-1
/
+0
*
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
Kenneth Graunke
2018-08-24
1
-0
/
+1
*
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
Marek Olšák
2018-08-23
1
-0
/
+2
*
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
Marek Olšák
2018-08-23
1
-0
/
+2
*
virgl: ARB_enhanced_layouts support
Dave Airlie
2018-08-22
4
-3
/
+8
*
virgl: report actual max-texture sizes
Erik Faye-Lund
2018-08-15
2
-0
/
+10
*
virgl: do not use SP_MAX_TEXTURE_*_LEVELS defines
Erik Faye-Lund
2018-08-15
1
-7
/
+3
*
virgl: ARB_texture_barrier support
Dave Airlie
2018-08-14
6
-3
/
+24
*
virgl: add ARB_shader_clock support
Dave Airlie
2018-08-08
2
-1
/
+3
*
virgl: update virgl_hw.h from virglrenderer
Erik Faye-Lund
2018-08-07
1
-1
/
+26
*
virgl: rename msaa_sample_positions -> sample_locations
Erik Faye-Lund
2018-08-07
2
-5
/
+5
*
virgl: enable FBFETCH if virglrenderer supports it
Erik Faye-Lund
2018-08-01
2
-1
/
+3
*
virgl: add texture_barrier stub
Erik Faye-Lund
2018-08-01
1
-0
/
+7
*
virgl: enable robustness if the host exposes it
Dave Airlie
2018-08-01
2
-1
/
+3
*
virgl: Support ARB_framebuffer_no_attachments
Dave Airlie
2018-08-01
4
-1
/
+23
*
virgl: add initial ARB_compute_shader support
Dave Airlie
2018-08-01
7
-7
/
+153
*
gallium: add storage_sample_count parameter into is_format_supported
Marek Olšák
2018-07-31
1
-0
/
+4
*
gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
Marek Olšák
2018-07-31
1
-0
/
+1
*
virgl: also mark sampler views as dirty
Gurchetan Singh
2018-08-01
1
-1
/
+2
*
virgl: add memory barrier support
Dave Airlie
2018-08-01
5
-0
/
+29
*
virgl: add TXQS support
Dave Airlie
2018-08-01
2
-1
/
+3
*
virgl: add initial images support (v2)
Dave Airlie
2018-08-01
8
-0
/
+105
*
forward precise-flag if supported
Erik Faye-Lund
2018-07-24
2
-1
/
+5
*
Revert "virgl: remove unused stride-arguments"
Dave Airlie
2018-07-24
4
-5
/
+27
*
virgl: add initial shader_storage_buffer_object support. (v2)
Dave Airlie
2018-07-24
9
-0
/
+98
*
virgl: remove unused stride-arguments
Erik Faye-Lund
2018-07-23
4
-27
/
+5
*
virgl: Expose GL_ARB_copy_image if host supports it
Gert Wollny
2018-07-20
2
-1
/
+3
*
virgl: Allow RGB32* textures only as buffer objects
Gert Wollny
2018-07-20
1
-0
/
+7
*
virgl: respect max_vertex_attrib_stride cap
Erik Faye-Lund
2018-07-17
3
-2
/
+5
*
virgl: Fix flush in virgl_encoder_inline_write.
Lepton Wu
2018-07-17
1
-1
/
+1
*
virgl: implement set_min_samples
Erik Faye-Lund
2018-07-17
5
-0
/
+28
*
mesa/virgl: Fix off-by-one and copy-paste error in multisample position evalu...
Gert Wollny
2018-07-16
1
-3
/
+3
*
virgl: Add support for glGetMultisample
Gert Wollny
2018-07-02
2
-0
/
+39
*
virgl: add ARB_texture_view support
Dave Airlie
2018-06-27
3
-3
/
+8
*
gallium: add scalar isa shader cap
Christian Gmeiner
2018-06-20
1
-0
/
+3
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