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path: root/src/gallium/drivers/virgl/virgl_texture.c
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* virgl: return error if allocating resolve_tmp failsErik Faye-Lund2019-04-171-0/+4
* virgl: wait for the right resourceErik Faye-Lund2019-04-171-1/+1
* virgl: check for readback on correct resourceErik Faye-Lund2019-04-171-1/+1
* virgl: make unmap queuing a bit more straight-forwardErik Faye-Lund2019-04-171-5/+7
* virgl: simplify virgl_texture_transfer_unmap logicErik Faye-Lund2019-04-171-13/+9
* virgl: track full virgl_resource instead of just virgl_hw_resErik Faye-Lund2019-04-171-5/+5
* virgl: tmp_resource -> templErik Faye-Lund2019-04-171-4/+3
* virgl: remove pointless transfer-counterErik Faye-Lund2019-04-171-1/+0
* virgl: use debug_printf instead of fprintfErik Faye-Lund2019-04-111-1/+3
* virgl: do not warn about display-target bindingErik Faye-Lund2019-04-111-1/+1
* virgl: only warn about unchecked flagsErik Faye-Lund2019-04-111-3/+4
* virgl: unsigned int -> unsignedErik Faye-Lund2019-04-111-1/+1
* virgl: Set bind when creating temp resource.Lepton Wu2019-04-091-0/+10
* virgl: also destroy all read-transfersErik Faye-Lund2019-04-031-1/+2
* virgl: use uint16_t mask instead of separate booleansGurchetan Singh2019-03-131-5/+5
* virgl: use transfer queueGurchetan Singh2019-02-151-7/+11
* virgl: pass virgl transfer to virgl_res_needs_flush_waitGurchetan Singh2019-02-151-4/+4
* virgl: when creating / freeing transfers, pass slab pool directlyGurchetan Singh2019-02-151-4/+4
* virgl: track level cleanliness rather than resource cleanlinessGurchetan Singh2019-02-151-2/+1
* virgl: add ability to do finer grain dirty trackingGurchetan Singh2019-02-151-1/+1
* virgl: move resource creation / import / destruction to common codeGurchetan Singh2018-12-191-66/+4
* virgl: move resource metadata into base resourceGurchetan Singh2018-12-191-42/+43
* virgl: consolidate transfer codeGurchetan Singh2018-12-191-46/+12
* virgl: move vrend_get_tex_image_offset to common codeGurchetan Singh2018-12-191-26/+1
* virgl: move virgl_resource_layout to common codeGurchetan Singh2018-12-191-42/+10
* virgl: move texture metadata to common codeGurchetan Singh2018-12-191-9/+10
* virgl: texture_transfer_pool --> transfer_poolGurchetan Singh2018-12-191-3/+3
* virgl: adjust strides when mapping temp-resourcesErik Faye-Lund2018-09-141-0/+2
* virgl: do not map zero-sized resourceErik Faye-Lund2018-09-101-2/+1
* virgl: remove dead codeErik Faye-Lund2018-09-101-5/+1
* virgl: drop needless return-codeErik Faye-Lund2018-09-101-2/+1
* virgl: free trans on map-errorErik Faye-Lund2018-09-101-0/+1
* Revert "virgl: remove unused stride-arguments"Dave Airlie2018-07-241-2/+22
* virgl: remove unused stride-argumentsErik Faye-Lund2018-07-231-22/+2
* virgl: use the new parent/child pools for transfersNicolai Hähnle2016-10-051-2/+2
* gallium: switch drivers to the slab allocator in src/utilMarek Olšák2016-09-061-2/+2
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-1/+0
* virgl: Add missing texture transfer_inline_writeRob Herring2016-05-211-1/+1
* gallium/drivers: Sanitize NULL checks into canonical formEdward O'Callaghan2015-12-061-1/+1
* virgl: unwrap the includesEmil Velikov2015-10-301-3/+5
* virgl: introduce and use virgl_transfer/texture/resource inline wrappersEmil Velikov2015-10-301-5/+5
* virgl: add virgl_context/sampler_view/so_target() upcast wrappersEmil Velikov2015-10-301-2/+2
* virgl: rename virgl.h to virgl_screen.hEmil Velikov2015-10-301-1/+1
* virgl: add driver for virtio-gpu 3D (v2)Dave Airlie2015-10-231-0/+349