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path:
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/
src
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gallium
/
drivers
/
virgl
/
virgl_screen.c
Commit message (
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)
Author
Age
Files
Lines
*
virgl: get readback-formats from host
Erik Faye-Lund
2019-04-17
1
-0
/
+40
*
virgl: Enable passing arrays as input to fragment shaders
Gert Wollny
2019-04-10
1
-0
/
+5
*
virgl: add support for ARB_indirect_parameters
Dave Airlie
2019-04-09
1
-1
/
+2
*
virgl: add support for ARB_multi_draw_indirect
Dave Airlie
2019-04-09
1
-1
/
+2
*
virgl: define MAX_VERTEX_STREAMS based on availability of TF3
Gert Wollny
2019-04-02
1
-1
/
+2
*
virgl: stricter usage of compressed 3d textures
Erik Faye-Lund
2019-04-02
1
-0
/
+6
*
virgl: do not allow compressed formats for buffers
Erik Faye-Lund
2019-04-02
1
-0
/
+3
*
virgl: Add a caps feature check version
Gert Wollny
2019-03-29
1
-1
/
+2
*
virgl: Fake MSAA when max samples is 1
Alexandros Frantzis
2019-03-27
1
-1
/
+4
*
virgl: Set PIPE_CAP_DOUBLES when running on GLES This is a lie but no known a...
Elie Tournier
2019-03-09
1
-1
/
+2
*
virgl: Enable mixed color FBO attachemnets only when the host supports
Gert Wollny
2019-02-22
1
-1
/
+1
*
gallium: add PIPE_CAP_MAX_VARYINGS
Karol Herbst
2019-02-07
1
-0
/
+4
*
virgl: ARB_query_buffer_object support
Dave Airlie
2019-01-31
1
-1
/
+2
*
virgl: enable elapsed time queries
Dave Airlie
2019-01-31
1
-1
/
+1
*
virgl: Set sRGB write control CAP based on host capabilities
Gert Wollny
2019-01-28
1
-0
/
+2
*
virgl: texture_transfer_pool --> transfer_pool
Gurchetan Singh
2018-12-19
1
-2
/
+2
*
virgl: force linear texturing support
Erik Faye-Lund
2018-12-12
1
-2
/
+3
*
virgl: Clean up fences commit
Robert Foss
2018-11-18
1
-1
/
+1
*
virgl: native fence fd support
Robert Foss
2018-11-16
1
-1
/
+11
*
gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET
Marek Olšák
2018-09-07
1
-0
/
+1
*
gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsi
Marek Olšák
2018-09-06
1
-0
/
+1
*
virgl: use hw-atomics instead of in-ssbo ones
Tomeu Vizoso
2018-09-05
1
-2
/
+10
*
gallium: Add a helper for implementing PIPE_CAP_* default values.
Eric Anholt
2018-09-04
1
-3
/
+3
*
virgl: add debug-switch to output TGSI
Erik Faye-Lund
2018-08-28
1
-0
/
+1
*
virgl: introduce $VIRGL_DEBUG=verbose
Erik Faye-Lund
2018-08-28
1
-0
/
+9
*
gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.
Kenneth Graunke
2018-08-24
1
-0
/
+1
*
gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZE
Marek Olšák
2018-08-23
1
-0
/
+2
*
gallium: add PIPE_CAP_MAX_GS_INVOCATIONS
Marek Olšák
2018-08-23
1
-0
/
+2
*
virgl: ARB_enhanced_layouts support
Dave Airlie
2018-08-22
1
-1
/
+2
*
virgl: report actual max-texture sizes
Erik Faye-Lund
2018-08-15
1
-0
/
+7
*
virgl: do not use SP_MAX_TEXTURE_*_LEVELS defines
Erik Faye-Lund
2018-08-15
1
-7
/
+3
*
virgl: ARB_texture_barrier support
Dave Airlie
2018-08-14
1
-1
/
+1
*
virgl: add ARB_shader_clock support
Dave Airlie
2018-08-08
1
-1
/
+2
*
virgl: enable FBFETCH if virglrenderer supports it
Erik Faye-Lund
2018-08-01
1
-1
/
+2
*
virgl: enable robustness if the host exposes it
Dave Airlie
2018-08-01
1
-1
/
+2
*
virgl: Support ARB_framebuffer_no_attachments
Dave Airlie
2018-08-01
1
-1
/
+6
*
virgl: add initial ARB_compute_shader support
Dave Airlie
2018-08-01
1
-3
/
+56
*
gallium: add storage_sample_count parameter into is_format_supported
Marek Olšák
2018-07-31
1
-0
/
+4
*
gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS
Marek Olšák
2018-07-31
1
-0
/
+1
*
virgl: add TXQS support
Dave Airlie
2018-08-01
1
-1
/
+2
*
virgl: add initial images support (v2)
Dave Airlie
2018-08-01
1
-0
/
+11
*
virgl: add initial shader_storage_buffer_object support. (v2)
Dave Airlie
2018-07-24
1
-0
/
+5
*
virgl: Expose GL_ARB_copy_image if host supports it
Gert Wollny
2018-07-20
1
-1
/
+2
*
virgl: Allow RGB32* textures only as buffer objects
Gert Wollny
2018-07-20
1
-0
/
+7
*
virgl: respect max_vertex_attrib_stride cap
Erik Faye-Lund
2018-07-17
1
-1
/
+2
*
virgl: add ARB_texture_view support
Dave Airlie
2018-06-27
1
-1
/
+2
*
gallium: add scalar isa shader cap
Christian Gmeiner
2018-06-20
1
-0
/
+3
*
gallium: add support for programmable sample locations
Rhys Perry
2018-06-14
1
-0
/
+1
*
virgl: add ARB_tessellation_shader support. (v2)
Dave Airlie
2018-06-14
1
-1
/
+9
*
virgl: enable ARB_gpu_shader_fp64
Dave Airlie
2018-06-11
1
-1
/
+2
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