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path: root/src/gallium/drivers/virgl/virgl_screen.c
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* virgl: get readback-formats from hostErik Faye-Lund2019-04-171-0/+40
* virgl: Enable passing arrays as input to fragment shadersGert Wollny2019-04-101-0/+5
* virgl: add support for ARB_indirect_parametersDave Airlie2019-04-091-1/+2
* virgl: add support for ARB_multi_draw_indirectDave Airlie2019-04-091-1/+2
* virgl: define MAX_VERTEX_STREAMS based on availability of TF3Gert Wollny2019-04-021-1/+2
* virgl: stricter usage of compressed 3d texturesErik Faye-Lund2019-04-021-0/+6
* virgl: do not allow compressed formats for buffersErik Faye-Lund2019-04-021-0/+3
* virgl: Add a caps feature check versionGert Wollny2019-03-291-1/+2
* virgl: Fake MSAA when max samples is 1Alexandros Frantzis2019-03-271-1/+4
* virgl: Set PIPE_CAP_DOUBLES when running on GLES This is a lie but no known a...Elie Tournier2019-03-091-1/+2
* virgl: Enable mixed color FBO attachemnets only when the host supportsGert Wollny2019-02-221-1/+1
* gallium: add PIPE_CAP_MAX_VARYINGSKarol Herbst2019-02-071-0/+4
* virgl: ARB_query_buffer_object supportDave Airlie2019-01-311-1/+2
* virgl: enable elapsed time queriesDave Airlie2019-01-311-1/+1
* virgl: Set sRGB write control CAP based on host capabilitiesGert Wollny2019-01-281-0/+2
* virgl: texture_transfer_pool --> transfer_poolGurchetan Singh2018-12-191-2/+2
* virgl: force linear texturing supportErik Faye-Lund2018-12-121-2/+3
* virgl: Clean up fences commitRobert Foss2018-11-181-1/+1
* virgl: native fence fd supportRobert Foss2018-11-161-1/+11
* gallium: add PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGETMarek Olšák2018-09-071-0/+1
* gallium: enable GL_AMD_depth_clamp_separate on r600, radeonsiMarek Olšák2018-09-061-0/+1
* virgl: use hw-atomics instead of in-ssbo onesTomeu Vizoso2018-09-051-2/+10
* gallium: Add a helper for implementing PIPE_CAP_* default values.Eric Anholt2018-09-041-3/+3
* virgl: add debug-switch to output TGSIErik Faye-Lund2018-08-281-0/+1
* virgl: introduce $VIRGL_DEBUG=verboseErik Faye-Lund2018-08-281-0/+9
* gallium: Split out PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE.Kenneth Graunke2018-08-241-0/+1
* gallium: add PIPE_CAP_MAX_SHADER_BUFFER_SIZEMarek Olšák2018-08-231-0/+2
* gallium: add PIPE_CAP_MAX_GS_INVOCATIONSMarek Olšák2018-08-231-0/+2
* virgl: ARB_enhanced_layouts supportDave Airlie2018-08-221-1/+2
* virgl: report actual max-texture sizesErik Faye-Lund2018-08-151-0/+7
* virgl: do not use SP_MAX_TEXTURE_*_LEVELS definesErik Faye-Lund2018-08-151-7/+3
* virgl: ARB_texture_barrier supportDave Airlie2018-08-141-1/+1
* virgl: add ARB_shader_clock supportDave Airlie2018-08-081-1/+2
* virgl: enable FBFETCH if virglrenderer supports itErik Faye-Lund2018-08-011-1/+2
* virgl: enable robustness if the host exposes itDave Airlie2018-08-011-1/+2
* virgl: Support ARB_framebuffer_no_attachmentsDave Airlie2018-08-011-1/+6
* virgl: add initial ARB_compute_shader supportDave Airlie2018-08-011-3/+56
* gallium: add storage_sample_count parameter into is_format_supportedMarek Olšák2018-07-311-0/+4
* gallium: add PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTSMarek Olšák2018-07-311-0/+1
* virgl: add TXQS supportDave Airlie2018-08-011-1/+2
* virgl: add initial images support (v2)Dave Airlie2018-08-011-0/+11
* virgl: add initial shader_storage_buffer_object support. (v2)Dave Airlie2018-07-241-0/+5
* virgl: Expose GL_ARB_copy_image if host supports itGert Wollny2018-07-201-1/+2
* virgl: Allow RGB32* textures only as buffer objectsGert Wollny2018-07-201-0/+7
* virgl: respect max_vertex_attrib_stride capErik Faye-Lund2018-07-171-1/+2
* virgl: add ARB_texture_view supportDave Airlie2018-06-271-1/+2
* gallium: add scalar isa shader capChristian Gmeiner2018-06-201-0/+3
* gallium: add support for programmable sample locationsRhys Perry2018-06-141-0/+1
* virgl: add ARB_tessellation_shader support. (v2)Dave Airlie2018-06-141-1/+9
* virgl: enable ARB_gpu_shader_fp64Dave Airlie2018-06-111-1/+2