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path: root/src/gallium/drivers/virgl/virgl_screen.c
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* virgl: add offset alignment values to to v2 caps struct[email protected]2018-03-051-2/+2
* gallium: allow drivers to impose BO flags restrictions on constant buffer 0Marek Olšák2018-02-171-0/+1
* virgl: add ARB_sample_shading support.Dave Airlie2018-02-141-2/+3
* virgl: add ARB_draw_indirect support.Dave Airlie2018-02-141-1/+2
* gallium: drop all the guard band float caps.Dave Airlie2018-02-141-5/+0
* virgl: Support v2 caps struct (v2)Stéphane Marchesin2018-02-131-12/+17
* gallium: introduce PIPE_CAP_FENCE_SIGNAL v2Andres Rodriguez2018-01-301-0/+1
* gallium: remove PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2018-01-171-2/+0
* gallium: remove PIPE_CAP_TEXTURE_SHADOW_MAPMarek Olšák2018-01-171-2/+0
* gallium: remove PIPE_CAP_TWO_SIDED_STENCILMarek Olšák2018-01-171-2/+0
* gallium: plumb context priority through to driverRob Clark2017-12-191-0/+1
* gallium: add CAPs to support HW atomic counters. (v3)Dave Airlie2017-11-101-0/+2
* util: move os_time.[ch] to src/utilNicolai Hähnle2017-11-091-1/+1
* gallium: add PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSETMarek Olšák2017-11-061-0/+1
* gallium: add cap for driver specified max combined shader resources.Dave Airlie2017-11-011-0/+1
* gallium: Create a new PIPE_CAP_TILE_RASTER_ORDER for vc4.Eric Anholt2017-10-101-0/+1
* gallium: add PIPE_CAP_TGSI_ANY_REG_AS_ADDRESSMarek Olšák2017-10-061-0/+1
* gallium: Remove util_format_s3tc_init()Matt Turner2017-10-021-1/+0
* gallium: Remove util_format_s3tc_enabledMatt Turner2017-10-021-3/+1
* gallium: Add PIPE_SHADER_CAP_INT64_ATOMICSJan Vesely2017-09-211-0/+1
* gallium: Add PIPE_SHADER_CAP_FP16Jan Vesely2017-09-181-0/+1
* gallium: introduce PIPE_CAP_LOAD_CONSTBUFTimothy Arceri2017-09-151-0/+1
* gallium: introduce PIPE_CAP_MEMOBJTimothy Arceri2017-08-031-0/+1
* gallium: add PIPE_QUERY_SO_OVERFLOW_ANY_PREDICATE and corresponding capNicolai Hähnle2017-08-021-0/+1
* virgl: add BPTC support.Dave Airlie2017-08-021-0/+3
* gallium: add PIPE_CAP_NIR_SAMPLERS_AS_DEREFNicolai Hähnle2017-07-311-0/+1
* gallium: add PIPE_CAP_BINDLESS_TEXTURESamuel Pitoiset2017-06-141-0/+1
* gallium: Add a cap to check if the driver supports ARB_post_depth_coverageLyude2017-06-021-0/+1
* gallium: add PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTIONMarek Olšák2017-05-171-0/+1
* virgl: remove unused draw includeEmil Velikov2017-05-111-1/+0
* gallium: add PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEXMarek Olšák2017-05-101-0/+1
* gallium: add PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERSSamuel Pitoiset2017-04-261-0/+1
* gallium: add PIPE_CAP_TGSI_TES_LAYER_VIEWPORTNicolai Hähnle2017-04-141-0/+1
* virgl: add missing PIPE_CAP_DOUBLESSamuel Pitoiset2017-04-131-0/+1
* gallium: add PIPE_CAP_TGSI_BALLOTNicolai Hähnle2017-04-051-0/+1
* gallium: add sparse buffer interface and capabilityNicolai Hähnle2017-04-051-0/+1
* gallium: Add a cap to check if the driver supports fill_rectangleLyude2017-03-311-0/+1
* gallium: remove support for predicates from TGSI (v2)Marek Olšák2017-04-011-2/+0
* gallium: add PIPE_CAP_TGSI CLOCKNicolai Hähnle2017-03-311-0/+1
* gallium: add PIPE_CAP_TGSI_TEX_TXF_LZMarek Olšák2017-03-151-0/+1
* gallium: s/unsigned/enum pipe_shader_type/ for pipe_screen::get_shader_param()Brian Paul2017-03-081-1/+3
* gallium: remove PIPE_CAP_USER_INDEX_BUFFERSMarek Olšák2017-02-251-1/+0
* gallium: add separate PIPE_CAP_INT64_DIVMODIlia Mirkin2017-02-091-0/+1
* gallium: Add integer 64 capabilityDave Airlie2017-01-271-0/+1
* gallium: add PIPE_CAP_TGSI_MUL_ZERO_WINSIlia Mirkin2017-01-231-0/+1
* gallium: add PIPE_CAP_TGSI_FS_FBFETCHIlia Mirkin2017-01-161-0/+1
* gallium: add PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELYMarek Olšák2017-01-051-0/+1
* gallium: support for native fence fd'sRob Clark2016-12-011-0/+2
* gallium: add PIPE_CAP_TGSI_CAN_READ_OUTPUTSNicolai Hähnle2016-11-301-0/+1
* gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLDMarek Olšák2016-11-151-0/+1