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path: root/src/gallium/drivers/virgl/virgl_encode.c
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* virgl: add ARB_tessellation_shader support. (v2)Dave Airlie2018-06-141-2/+19
* virgl: enable vertex streams when glsl level is high enough.Dave Airlie2018-05-151-1/+1
* virgl: Implement seamless cube mapsStéphane Marchesin2018-03-211-1/+2
* virgl: add ARB_sample_shading support.Dave Airlie2018-02-141-1/+2
* virgl: add ARB_draw_indirect support.Dave Airlie2018-02-141-1/+14
* virgl: encode index buffer offset.Dave Airlie2017-07-271-1/+1
* gallium: remove pipe_index_buffer and set_index_bufferMarek Olšák2017-05-101-3/+3
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-101-1/+1
* gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()Brian Paul2017-03-081-1/+1
* virgl: Fix a strict-aliasing violation in the encoderEdward O'Callaghan2016-12-121-1/+7
* gallium: change pipe_sampler_view::first_element/last_element -> offset/sizeMarek Olšák2016-08-171-2/+5
* virgl: add support for passing render condition flags to host.Dave Airlie2016-03-011-1/+3
* virgl: unwrap the includesEmil Velikov2015-10-301-2/+6
* virgl: use virgl_screen/surface upcast wrappersEmil Velikov2015-10-301-2/+2
* virgl: introduce and use virgl_transfer/texture/resource inline wrappersEmil Velikov2015-10-301-2/+2
* virgl: add virgl_context/sampler_view/so_target() upcast wrappersEmil Velikov2015-10-301-1/+1
* virgl: add driver for virtio-gpu 3D (v2)Dave Airlie2015-10-231-0/+863