summaryrefslogtreecommitdiffstats
path: root/src/gallium/drivers/vc5
Commit message (Expand)AuthorAgeFilesLines
* v3d: Switch the vc5 driver to using the finalized V3D UABI.Eric Anholt2018-05-169-234/+39
* vc5: use util_copy_framebuffer_stateRob Clark2018-05-151-12/+2
* gallium: add initial support for conservative rasterizationRhys Perry2018-04-301-1/+12
* broadcom/vc5: Add support for centroid varyings.Eric Anholt2018-04-264-4/+53
* broadcom/vc5: Add an assert about GFXH-1559.Eric Anholt2018-04-261-0/+9
* broadcom/vc5: Implement GFXH-1742 workaround (emit 2 dummy stores on 4.x).Eric Anholt2018-04-261-8/+27
* broadcom/vc5: Fix reloads of separate stencil buffers.Eric Anholt2018-04-251-4/+16
* broadcom/vc5: Fix cpp of MSAA surfaces on 4.x.Eric Anholt2018-04-252-3/+5
* broadcom/vc5: Implement stencil blits using RGBA.Eric Anholt2018-04-252-2/+83
* broadcom/vc5: Remove leftover vc4 MSAA lowering setup in the FS key.Eric Anholt2018-04-251-4/+1
* broadcom/vc5: Fix tile load/store of MSAA surfaces on 4.x.Eric Anholt2018-04-251-1/+11
* broadcom/vc5: Set up internal_format for imported resources.Eric Anholt2018-04-241-0/+2
* broadcom/vc5: Assert that created BOs have offset != 0.Eric Anholt2018-04-241-0/+1
* broadcom/vc5: Don't allocate simulator BOs at offset 0.Eric Anholt2018-04-241-1/+5
* broadcom/vc5: Add sim support for the GET_BO_OFFSET ioctl.Eric Anholt2018-04-242-6/+21
* broadcom/vc5: Treat imports of DRM_FORMAT_MOD_INVALID BOs as linear.Eric Anholt2018-04-241-0/+1
* broadcom/vc5: Fix a stray '`' in a comment.Eric Anholt2018-04-121-1/+1
* broadcom/vc5: Update the UABI for in/out syncobjsEric Anholt2018-04-129-90/+55
* broadcom/vc5: Drop the finished_seqno optimization.Eric Anholt2018-04-122-11/+0
* broadcom/vc5: Drop the throttling code.Eric Anholt2018-04-121-9/+0
* broadcom/vc5: Move flush_last_load into load_general, like for stores.Eric Anholt2018-04-121-28/+29
* broadcom/vc5: Rename read_but_not_cleared to loads_pending.Eric Anholt2018-04-121-13/+13
* broadcom/vc5: Refactor the implicit coords/stores_pending logic.Eric Anholt2018-04-121-23/+13
* broadcom/vc5: Emit missing TILE_COORDINATES_IMPLICIT in separate z/s stores.Eric Anholt2018-04-121-5/+16
* broadcom/vc5: Add checks that we don't try to do raw Z+S load/stores.Eric Anholt2018-04-121-0/+8
* broadcom/vc5: Fix MSAA depth/stencil size setup.Eric Anholt2018-04-121-2/+4
* broadcom/vc5: Fix setup of integer surface clear values.Eric Anholt2018-03-281-8/+8
* broadcom/vc5: Stop trying to swizzle around RGBA4 clear color.Eric Anholt2018-03-281-12/+2
* broadcom/vc5: Work around scissor w/h==0 bug same as rasterizer discard.Eric Anholt2018-03-281-2/+15
* broadcom/vc5: Fix padding of NPOT miplevels >= 2.Eric Anholt2018-03-271-3/+8
* broadcom/vc5: Fix RG16I/UI texture sampling.Eric Anholt2018-03-271-2/+2
* broadcom/vc5: Fix swizzling of RGB10_A2UI render targets.Eric Anholt2018-03-261-1/+1
* broadcom/vc5: Implement workaround for GFXH-1431.Eric Anholt2018-03-261-1/+5
* broadcom/vc5: Fix EZ disabling and allow using GT/GE direction as well.Eric Anholt2018-03-265-21/+111
* broadcom/vc5: Disable TF on V3D 4.x when drawing with queries disabled.Eric Anholt2018-03-262-0/+8
* broadcom/vc5: Disable transform feedback on V3D 4.x at the end of the job.Eric Anholt2018-03-263-5/+29
* broadcom/vc5: Move the BCL epilogue code to a per-version compile.Eric Anholt2018-03-265-24/+67
* broadcom/vc5: Fix transform feedback in the presence of point size.Eric Anholt2018-03-263-4/+23
* broadcom/vc5: Split transform feedback specs update from buffers.Eric Anholt2018-03-261-27/+32
* broadcom/vc5: Limit each transform feedback data spec to 16 dwords.Eric Anholt2018-03-262-14/+31
* broadcom/vc5: Allow FBOs with mixed color formats.Eric Anholt2018-03-221-1/+1
* broadcom/vc5: Add missing support for 2101010_REV vertex attributes.Eric Anholt2018-03-221-0/+8
* broadcom/vc5: Fix up the NIR types of FS outputs generated by NIR-to-TGSI.Eric Anholt2018-03-212-0/+16
* broadcom/vc5: Don't skip job submit just because everything is scissored.Eric Anholt2018-03-212-10/+7
* broadcom/vc5: Handle sparsely populated SO target array.Eric Anholt2018-03-211-7/+14
* broadcom/vc5: Fix 3D miplevel limit to match other texture targets.Eric Anholt2018-03-211-2/+1
* broadcom/vc5: Clamp the instance divisor to 16 bits.Eric Anholt2018-03-211-1/+2
* gallium: add packed uniform CAPTimothy Arceri2018-03-201-0/+1
* broadcom/vc5: Add support for register spilling.Eric Anholt2018-03-193-0/+30
* broadcom: Remove our defines of DRM_FORMAT_MOD_INVALID.Eric Anholt2018-03-091-4/+0