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path: root/src/gallium/drivers/vc5/vc5_state.c
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* broadcom/vc5: Shift the min/max lod fields by the BASE_LEVEL.Eric Anholt2017-11-071-1/+0
* broadcom/vc5: Fix translation of stencil ops.Eric Anholt2017-11-071-6/+28
* broadcom/vc5: Move stencil state packing to the CSO.Eric Anholt2017-11-071-0/+35
* broadcom/vc5: Introduce a helper for pre-packing our V3DXX structs.Eric Anholt2017-11-071-165/+142
* broadcom/vc5: Force blending to treat alpha as 1 for formats without alpha.Eric Anholt2017-10-301-0/+4
* broadcom/vc5: Do BGRA vs RGBA swapping for the BLEND_CONSTANT_COLOR.Eric Anholt2017-10-301-0/+15
* broadcom/vc5: Set up MSAA texture type according to the internal format.Eric Anholt2017-10-301-1/+38
* broadcom/vc5: Use the sampler view's format, not the resource's.Eric Anholt2017-10-301-1/+1
* broadcom/vc5: Lay out MSAA textures/renderbuffers as UIF scaled by 4.Eric Anholt2017-10-301-2/+4
* broadcom/vc5: Move default attribute value setup to the CSO and fix them.Eric Anholt2017-10-201-0/+20
* broadcom/vc5: Move most of the shader state attribute record to the CSO.Eric Anholt2017-10-201-0/+66
* broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.Eric Anholt2017-10-101-0/+663