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src
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gallium
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drivers
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vc5
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vc5_draw.c
Commit message (
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Author
Age
Files
Lines
*
broadcom/vc5: Fix setup of integer surface clear values.
Eric Anholt
2018-03-28
1
-8
/
+8
*
broadcom/vc5: Stop trying to swizzle around RGBA4 clear color.
Eric Anholt
2018-03-28
1
-12
/
+2
*
broadcom/vc5: Fix EZ disabling and allow using GT/GE direction as well.
Eric Anholt
2018-03-26
1
-3
/
+44
*
broadcom/vc5: Port the draw-time state emission to V3D 4.1.
Eric Anholt
2018-01-12
1
-1
/
+5
*
broadcom/vc5: Use THRSW to enable multi-threaded shaders.
Eric Anholt
2018-01-12
1
-3
/
+26
*
broadcom/vc5: Port drawing commands to V3D 4.x.
Eric Anholt
2018-01-12
1
-16
/
+48
*
broadcom/vc5: Convert vc5_cl.h to use the V3DX() macros.
Eric Anholt
2018-01-12
1
-1
/
+3
*
broadcom/vc5: Introduce enums for internal depth/type, with V3D prefixes.
Eric Anholt
2018-01-03
1
-9
/
+9
*
broadcom/vc5: Switch to setting the primitive list format in the RCL.
Eric Anholt
2018-01-03
1
-5
/
+0
*
broadcom/vc5: Don't increment primitive queries while they're paused.
Eric Anholt
2017-11-22
1
-1
/
+3
*
broadcom/vc5: Fix clear color for swap_color_rb render targets.
Eric Anholt
2017-11-17
1
-0
/
+9
*
braodcom/vc5: Flush the job when it grows over 1GB.
Eric Anholt
2017-11-07
1
-0
/
+6
*
broadcom/vc5: Fix pausing of transform feedback.
Eric Anholt
2017-11-07
1
-1
/
+1
*
broadcom/vc5: Add partial transform feedback query support.
Eric Anholt
2017-11-07
1
-0
/
+21
*
broadcom/vc5: Add occlusion query support.
Eric Anholt
2017-11-07
1
-0
/
+3
*
broadcom/vc5: Add a cl_emit() variant for merging with a pre-packed struct.
Eric Anholt
2017-11-07
1
-17
/
+12
*
broadcom/vc5: Pack clear colors according to the TLB internal format/type.
Eric Anholt
2017-10-30
1
-7
/
+46
*
broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.
Eric Anholt
2017-10-30
1
-4
/
+24
*
broadcom/vc5: Move default attribute value setup to the CSO and fix them.
Eric Anholt
2017-10-20
1
-29
/
+2
*
broadcom/vc5: Move most of the shader state attribute record to the CSO.
Eric Anholt
2017-10-20
1
-64
/
+19
*
broadcom/vc5: Set up per-MRT clear colors.
Eric Anholt
2017-10-10
1
-35
/
+14
*
broadcom/vc5: Make the BCL's number of render targets setup match the RCL.
Eric Anholt
2017-10-10
1
-1
/
+2
*
broadcom/vc5: Mark our primitives as needing TF processing.
Eric Anholt
2017-10-10
1
-4
/
+11
*
broadcom/vc5: Fix up a comment from vc4 about the predraw texture setup.
Eric Anholt
2017-10-10
1
-1
/
+3
*
broadcom/vc5: Fix depth and stencil clear values.
Eric Anholt
2017-10-10
1
-12
/
+6
*
braodcom/vc5: Fix incorrect early Z writes in discard shaders.
Eric Anholt
2017-10-10
1
-1
/
+6
*
broadcom/vc5: Add proper support for base_vertex and base_instance.
Eric Anholt
2017-10-10
1
-17
/
+23
*
broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.
Eric Anholt
2017-10-10
1
-0
/
+607