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src
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gallium
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drivers
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vc5
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vc5_draw.c
Commit message (
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Author
Age
Files
Lines
*
broadcom/vc5: Add a cl_emit() variant for merging with a pre-packed struct.
Eric Anholt
2017-11-07
1
-17
/
+12
*
broadcom/vc5: Pack clear colors according to the TLB internal format/type.
Eric Anholt
2017-10-30
1
-7
/
+46
*
broadcom/vc5: Fix GPU hang with no vertex elements used by the VS.
Eric Anholt
2017-10-30
1
-4
/
+24
*
broadcom/vc5: Move default attribute value setup to the CSO and fix them.
Eric Anholt
2017-10-20
1
-29
/
+2
*
broadcom/vc5: Move most of the shader state attribute record to the CSO.
Eric Anholt
2017-10-20
1
-64
/
+19
*
broadcom/vc5: Set up per-MRT clear colors.
Eric Anholt
2017-10-10
1
-35
/
+14
*
broadcom/vc5: Make the BCL's number of render targets setup match the RCL.
Eric Anholt
2017-10-10
1
-1
/
+2
*
broadcom/vc5: Mark our primitives as needing TF processing.
Eric Anholt
2017-10-10
1
-4
/
+11
*
broadcom/vc5: Fix up a comment from vc4 about the predraw texture setup.
Eric Anholt
2017-10-10
1
-1
/
+3
*
broadcom/vc5: Fix depth and stencil clear values.
Eric Anholt
2017-10-10
1
-12
/
+6
*
braodcom/vc5: Fix incorrect early Z writes in discard shaders.
Eric Anholt
2017-10-10
1
-1
/
+6
*
broadcom/vc5: Add proper support for base_vertex and base_instance.
Eric Anholt
2017-10-10
1
-17
/
+23
*
broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268.
Eric Anholt
2017-10-10
1
-0
/
+607