Commit message (Expand) | Author | Age | Files | Lines | |
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* | broadcom/vc5: Set up per-MRT clear colors. | Eric Anholt | 2017-10-10 | 1 | -35/+14 |
* | broadcom/vc5: Make the BCL's number of render targets setup match the RCL. | Eric Anholt | 2017-10-10 | 1 | -1/+2 |
* | broadcom/vc5: Mark our primitives as needing TF processing. | Eric Anholt | 2017-10-10 | 1 | -4/+11 |
* | broadcom/vc5: Fix up a comment from vc4 about the predraw texture setup. | Eric Anholt | 2017-10-10 | 1 | -1/+3 |
* | broadcom/vc5: Fix depth and stencil clear values. | Eric Anholt | 2017-10-10 | 1 | -12/+6 |
* | braodcom/vc5: Fix incorrect early Z writes in discard shaders. | Eric Anholt | 2017-10-10 | 1 | -1/+6 |
* | broadcom/vc5: Add proper support for base_vertex and base_instance. | Eric Anholt | 2017-10-10 | 1 | -17/+23 |
* | broadcom: Add V3D 3.3 gallium driver called "vc5", for BCM7268. | Eric Anholt | 2017-10-10 | 1 | -0/+607 |