index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
drivers
/
vc4
Commit message (
Expand
)
Author
Age
Files
Lines
*
vc4: Try compiling our FSes in multithreaded mode on new kernels.
Eric Anholt
2016-11-16
5
-2
/
+20
*
vc4: Add support for ETC1 textures if the kernel is new enough.
Eric Anholt
2016-11-16
4
-5
/
+18
*
vc4: Fix simulator mode missing-GETPARAM debug info.
Eric Anholt
2016-11-16
1
-1
/
+1
*
vc4: Fix resource leak in register allocation failure path.
Mun Gwan-gyeong
2016-11-16
1
-0
/
+2
*
gallium: add PIPE_SHADER_CAP_LOWER_IF_THRESHOLD
Marek Olšák
2016-11-15
1
-0
/
+1
*
vc4: Add simulator kernel validation for multithreaded fragment shaders.
Jonas Pfeil
2016-11-12
3
-5
/
+76
*
vc4: Mark threaded FSes as non-singlethread in the CL.
Eric Anholt
2016-11-12
3
-1
/
+6
*
vc4: Flag the last thread switch in the program as the last.
Eric Anholt
2016-11-12
3
-0
/
+34
*
vc4: Add THRSW nodes after each tex sample setup in multithreaded mode.
Eric Anholt
2016-11-12
2
-0
/
+49
*
vc4: Add some spec citations about texture fifo management.
Eric Anholt
2016-11-12
1
-5
/
+37
*
vc4: Use ra14/rb14 as the spilling registers.
Eric Anholt
2016-11-12
2
-8
/
+8
*
vc4: Add support for register allocation for threaded shaders.
Eric Anholt
2016-11-12
3
-20
/
+85
*
vc4: Split register class setup for physical files from accumulators.
Eric Anholt
2016-11-12
1
-17
/
+19
*
vc4: Use register allocator CLASS_BIT_R0_R3 to clean up CLASS_B.
Eric Anholt
2016-11-12
1
-4
/
+4
*
vc4: Add support for QPU scheduling of thread switch instructions.
Eric Anholt
2016-11-12
1
-2
/
+27
*
vc4: Add a thread switch QIR instruction.
Eric Anholt
2016-11-12
3
-0
/
+18
*
vc4: Add a bit of QPU validation for threaded shaders.
Eric Anholt
2016-11-12
1
-1
/
+102
*
vc4: Fix register class handling of DDX/DDY arguments.
Eric Anholt
2016-11-12
1
-1
/
+1
*
vc4: Clamp the shadow comparison value.
Eric Anholt
2016-11-09
1
-0
/
+9
*
vc4: Don't pair up TLB scoreboard locking instructions early in QPU sched.
Eric Anholt
2016-11-09
1
-0
/
+12
*
vc4: Print a reg pressure estimate in our reg allocation failure dump.
Eric Anholt
2016-11-09
1
-0
/
+5
*
vc4: Don't abort when a shader compile fails.
Eric Anholt
2016-11-09
6
-8
/
+32
*
vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
Eric Anholt
2016-11-04
1
-1
/
+1
*
vc4: Make sure that vertex shader texture2D() calls use LOD 0.
Eric Anholt
2016-11-04
1
-0
/
+10
*
vc4: Add miptree/texture state support for ETC1 compressed textures.
Eric Anholt
2016-11-03
5
-1
/
+33
*
vc4: Fix use of undefined values since the ralloc zeroing changes.
Eric Anholt
2016-11-03
1
-6
/
+11
*
ralloc: use rzalloc where it's necessary
Marek Olšák
2016-10-31
2
-2
/
+2
*
nir/i965/anv/radv/gallium: make shader info a pointer
Timothy Arceri
2016-10-26
2
-4
/
+4
*
gallium: add PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS
Ilia Mirkin
2016-10-22
1
-0
/
+1
*
vc4: Avoid making temporaries for assignments to NIR registers.
Eric Anholt
2016-10-21
1
-35
/
+79
*
vc4: Add a comment with discussion of how simulation works.
Eric Anholt
2016-10-21
1
-0
/
+25
*
vc4: Move simulator winsys mapping and tracking to the simulator.
Eric Anholt
2016-10-21
3
-20
/
+56
*
vc4: Move simulator memory management to a u_mm.h heap.
Eric Anholt
2016-10-21
5
-41
/
+208
*
vc4: Move simulator globals into a struct.
Eric Anholt
2016-10-21
2
-34
/
+29
*
vc4: Restructure the simulator mode.
Eric Anholt
2016-10-21
5
-84
/
+182
*
vc4: Fix termination of the initial scan for branch targets.
Eric Anholt
2016-10-21
1
-11
/
+8
*
vc4: Fix fast clear color packing for 565.
Eric Anholt
2016-10-16
1
-3
/
+16
*
vc4: Avoid loading from the texture during non-utile-aligned glTexImage().
Eric Anholt
2016-10-13
1
-12
/
+34
*
gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
Nicolai Hähnle
2016-10-12
1
-0
/
+1
*
vc4: Don't worry about partial Z/S clear if the other is already cleared.
Eric Anholt
2016-10-06
1
-3
/
+7
*
vc4: Try to fix the HW-2116 workaround.
Eric Anholt
2016-10-06
1
-9
/
+10
*
vc4: Drop dead argument from vc4_start_draw().
Eric Anholt
2016-10-06
1
-3
/
+3
*
vc4: Fix fallback to quad clears of depth in GLX.
Eric Anholt
2016-10-06
4
-25
/
+64
*
vc4: Add the format name in miptree_debug.
Eric Anholt
2016-10-06
1
-2
/
+4
*
vc4: Fix perf debug formatting on partial Z/S clear.
Eric Anholt
2016-10-06
1
-1
/
+1
*
vc4: Drop destination register when it's unused.
Eric Anholt
2016-10-06
1
-1
/
+22
*
vc4: Fix live intervals analysis for screening defs in if statements.
Eric Anholt
2016-10-06
3
-5
/
+20
*
vc4: Fix simulator when more than one vc4_screen is opened.
Eric Anholt
2016-10-06
3
-3
/
+39
*
vc4: Fix assertion fails from trying to cast non-ALU instrs to ALU.
Eric Anholt
2016-10-06
1
-0
/
+2
*
nir: Make nir_foo_first/last_cf_node return a block instead
Jason Ekstrand
2016-10-06
1
-4
/
+2
[next]