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path:
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src
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gallium
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drivers
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vc4
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Author
Age
Files
Lines
...
*
vc4: Simplify vc4_use_bo and make sure it's not a shader.
Eric Anholt
2015-07-28
4
-39
/
+26
*
vc4: Keep the validated shader around for the simulator execution.
Eric Anholt
2015-07-28
3
-13
/
+17
*
vc4: Make the object be the return value from vc4_use_bo().
Eric Anholt
2015-07-28
3
-23
/
+25
*
vc4: Ensure that the bin CL is properly capped by increment/flush.
Eric Anholt
2015-07-28
3
-26
/
+36
*
vc4: Drop NV shader reloc validation.
Eric Anholt
2015-07-28
2
-120
/
+60
*
vc4: Fix raster surface shadow updates under DRI2.
Eric Anholt
2015-07-28
1
-0
/
+6
*
vc4: Fix bus errors on dumping CL on hardware.
Eric Anholt
2015-07-28
1
-1
/
+1
*
vc4: Add support for ARB_draw_elements_base_vertex.
Eric Anholt
2015-07-27
1
-1
/
+3
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-3
/
+3
*
vc4: Switch to using a separate ioctl for making shaders.
Eric Anholt
2015-07-17
4
-12
/
+78
*
vc4: Fix printing of shader-db debug when shader-db isn't turned on.
Eric Anholt
2015-07-17
1
-4
/
+6
*
vc4: Add debugging on texture relocation validation failures.
Eric Anholt
2015-07-17
1
-7
/
+13
*
vc4: Also consider uniform 0 in uniform lowering.
Eric Anholt
2015-07-17
1
-3
/
+3
*
vc4: Use the pure/const attributes on a bunch of our QPU functions.
Eric Anholt
2015-07-17
2
-18
/
+18
*
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
Marek Olšák
2015-07-16
1
-0
/
+1
*
vc4: Cache the texture p1 for the sampler.
Eric Anholt
2015-07-14
3
-49
/
+69
*
vc4: Cache texture p0/p1 setup for the sampler view.
Eric Anholt
2015-07-14
3
-28
/
+43
*
vc4: Move uniforms handling to a separate file.
Eric Anholt
2015-07-14
3
-314
/
+341
*
vc4: Fix some -Wdouble-promotion warnings.
Eric Anholt
2015-07-14
3
-6
/
+6
*
vc4: Fix compiler warnings on release builds.
Eric Anholt
2015-07-14
4
-7
/
+14
*
vc4: Add better debug for register allocation failure.
Eric Anholt
2015-07-14
1
-1
/
+5
*
vc4: Drop reloc_count tracking for debug asserts on non-debug builds.
Eric Anholt
2015-07-14
1
-0
/
+10
*
vc4: Rework cl handling to be friendlier to the compiler.
Eric Anholt
2015-07-14
6
-152
/
+203
*
vc4: Make a helper function for getting the current offset in the CL.
Eric Anholt
2015-07-14
4
-20
/
+21
*
vc4: Drop separate cl*_reloc_hindex().
Eric Anholt
2015-07-14
1
-18
/
+6
*
vc4: Store reloc pointers as pointers, not offsets.
Eric Anholt
2015-07-14
1
-5
/
+5
*
vc4: Add perf debug for when we wait on BOs.
Eric Anholt
2015-07-14
4
-43
/
+72
*
vc4: unref old fence
Rob Clark
2015-07-10
1
-0
/
+2
*
gallium: remove redundant pipe_context::fence_signalled
Marek Olšák
2015-07-05
1
-11
/
+0
*
gallium/ttn: mark location specially in nir for color0-writes-all
Ilia Mirkin
2015-07-03
1
-0
/
+6
*
nir/from_ssa: add a flag to not convert everything from SSA
Connor Abbott
2015-06-30
1
-1
/
+1
*
mesa: Enable subdir-objects globally.
Matt Turner
2015-06-26
1
-2
/
+0
*
vc4: Also dump VC4_PACKET_LOAD_TILE_BUFFER_GENERAL.
Eric Anholt
2015-06-23
1
-2
/
+14
*
vc4: Add dumping for VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER.
Eric Anholt
2015-06-23
2
-2
/
+38
*
vc4: Don't try to CSE color reads.
Eric Anholt
2015-06-23
1
-1
/
+2
*
vc4: Make a helper for TLB color writes, too.
Eric Anholt
2015-06-23
2
-1
/
+2
*
vc4: Pull the blending operation out to a separate function.
Eric Anholt
2015-06-23
1
-38
/
+50
*
vc4: Clarify size calculation for Z/S writes.
Eric Anholt
2015-06-23
1
-1
/
+1
*
vc4: Add an "args" temporary for RCL setup.
Eric Anholt
2015-06-23
1
-24
/
+24
*
vc4: Reuse (and extend) the packet.h sizes for dumping.
Eric Anholt
2015-06-23
2
-51
/
+58
*
vc4: Fix printfs for blit fallbacks.
Eric Anholt
2015-06-23
1
-3
/
+3
*
vc4: Use a defined t value for 1D textures.
Eric Anholt
2015-06-20
1
-1
/
+3
*
vc4: Fix write-only texsubimage when we had to align.
Eric Anholt
2015-06-20
1
-1
/
+5
*
vc4: Move tile state/alloc allocation into the kernel.
Eric Anholt
2015-06-17
9
-101
/
+72
*
vc4: Move RCL generation into the kernel.
Eric Anholt
2015-06-17
11
-676
/
+725
*
vc4: Add dumping of VC4_PACKET_TILE_BINNING_MODE_CONFIG.
Eric Anholt
2015-06-17
1
-1
/
+32
*
vc4: Fix memory leak from simple_list conversion.
Eric Anholt
2015-06-17
1
-3
/
+2
*
vc4: Track the number of BOs allocated and their size.
Eric Anholt
2015-06-17
2
-7
/
+100
*
vc4: Make sure that direct texture clamps have a minimum value of 0.
Eric Anholt
2015-06-16
2
-25
/
+66
*
vc4: Swap around which src we spill to ra31/rb31.
Eric Anholt
2015-06-16
1
-4
/
+4
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